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turnbasedgamedata/Config/Props/Chap04/Prop_Chap04_HandPlate_01_Config.json
2025-02-24 07:50:34 -03:00

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{
"DisableAnimEventLayers": [
"Dissolve Layer"
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Closed"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_HandPlate_01_Mark_Lod0.prefab"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_HandPlate_01_Mark_Lod0.prefab"
}
]
}
],
"DefaultLevelGraphPath": "Config/Level/Props/Chap04/InitLevelGraph_Prop_Chap04_HandPlate_01.json",
"PropButtonConfigs": [
{
"ID": "InteractButton_Lift",
"ButtonIcon": {
"Value": "SpriteOutput/TalkIcon/TalkHandSwitchIcon.png"
},
"ButtonText": {
"Value": "MazeText_MazePuzzle_SwitchHand_Lift"
}
}
]
}