mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
55 lines
1.4 KiB
JSON
55 lines
1.4 KiB
JSON
{
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"FootScale": {
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"X": 0.7,
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"Y": 1,
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"Z": 0.5
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},
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"CharacterBodySize": "Girl",
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"ShoesType": "boot_heel",
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"LockTargetDistance": 10,
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"AnimEventConfigList": [],
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"CommonAnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/Common/LocalPlayer_Common_Girl_AnimZone.json",
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"LookAtPhoneStartConfigPath": "Config/Level/Common_LG/LookatPhoneBS.json",
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"LookAtPhoneEndConfigPath": "Config/Level/Common_LG/LookatPhoneAS.json",
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"PhonePrefabPath": "Characters/CharacterPhonePrefabs/Player_Girl_Pela_LookAtPhone_00.prefab",
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"SkillList": [
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{
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"Name": "NormalAtk",
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"TargetInfo": {
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"TargetType": "EnemySelect"
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},
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"EntryAbility": "W_LocalPlayer_Empty_NormalAtk01"
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},
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{
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"Name": "MazeSkill",
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"CanCastWithoutTarget": true,
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"AdventureSkillType": "MazeSkill",
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"TargetInfo": {
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"TargetType": "EnemySelect"
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},
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"EntryAbility": "W_LocalPlayer_Empty_MazeSkill",
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"CoolDown": 1
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},
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{
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"Name": "MazeCommonPassve01",
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"UseType": "Passive",
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"TargetInfo": {
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"TargetType": "Caster"
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},
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"EntryAbility": "LocalPlayer_CommonAbility_AttackBreak"
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}
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],
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"AbilityList": [
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"W_LocalPlayer_Empty_NormalAtk01",
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"W_LocalPlayer_Empty_MazeSkill",
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"LocalPlayer_CommonAbility_AttackBreak"
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],
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"DynamicValues": {
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"Floats": {}
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},
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"EnableFootIK": true,
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"EnableIdleShow": false,
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"DisableAnimEventLayers": [
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"Riboon Layer"
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]
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} |