mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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509 lines
16 KiB
JSON
509 lines
16 KiB
JSON
{
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"OnInitSequece": [],
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"OnStartSequece": [
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitEntityEvent",
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"EventName": {
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"Value": "Clt_TriggerLock"
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},
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"OnEvent": [
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByCompareEntityAuthoritySide"
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.AdvClientChangePropState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"FromState": "Open"
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}
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],
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.PropReqInteract",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"InteractID": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1100
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}
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}
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}
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]
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}
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],
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"InstanceID": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0
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}
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}
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitEntityEvent",
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"EventName": {
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"Value": "Clt_TriggerUnlock"
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},
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"OnEvent": [
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByCompareEntityAuthoritySide"
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.AdvClientChangePropState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"ToState": "Open"
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}
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],
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.PropReqInteract",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"InteractID": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1010
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}
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}
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}
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]
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}
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],
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"InstanceID": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0
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}
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}
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitEntityEvent",
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"EventName": {
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"Value": "Self_TriggerEffect"
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},
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"OnEvent": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
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"Name": "Loc_SSR"
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.NumberCaseContainer",
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"Case": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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},
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AnimSetParameter",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"ParameterName": "SSR",
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"ParameterType": "Bool",
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"Value": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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}
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},
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{
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"$type": "RPG.GameCore.AnimSetParameter",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"ParameterName": "Sequence",
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"ParameterType": "Int",
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"Value": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.5
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Using02_Lod0.prefab"
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},
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Touch01_Lod0.prefab"
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}
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]
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},
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{
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"$type": "RPG.GameCore.AnimSetParameter",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"ParameterName": "ChangeTrigger",
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"ParameterType": "Trigger"
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 2.5
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Result02_Lod0.prefab"
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}
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]
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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}
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},
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{
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"$type": "RPG.GameCore.AnimSetParameter",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"ParameterName": "Sequence",
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"ParameterType": "Int",
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"Value": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 2
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}
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.NumberCaseContainer",
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"Case": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0
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}
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},
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AnimSetParameter",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"ParameterName": "SSR",
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"ParameterType": "Bool"
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},
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{
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"$type": "RPG.GameCore.AnimSetParameter",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"ParameterName": "Sequence",
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"ParameterType": "Int",
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"Value": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.5
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Using01_Lod0.prefab"
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},
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Touch02_Lod0.prefab"
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}
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]
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},
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{
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"$type": "RPG.GameCore.AnimSetParameter",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"ParameterName": "ChangeTrigger",
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"ParameterType": "Trigger"
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 2.5
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Result01_Lod0.prefab"
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}
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]
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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}
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},
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{
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"$type": "RPG.GameCore.AnimSetParameter",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"ParameterName": "Sequence",
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"ParameterType": "Int",
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"Value": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 2
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}
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}
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}
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]
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}
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]
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}
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]
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}
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]
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},
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{
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"IsLoop": true,
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitAnimStateChange",
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"StateName": "Idle01",
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"IsEnter": true
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},
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{
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"$type": "RPG.GameCore.AnimSetParameter",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"ParameterName": "Sequence",
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"ParameterType": "Int"
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.AdvOnButtonPressed",
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"ButtonName": "Interact",
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"OnPressedCallback": [
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{
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"$type": "RPG.GameCore.TriggerCustomString",
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"CustomString": {
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"Value": "Chimera_Huayuan"
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}
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.AdvSetupButtonListTrigger",
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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],
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"ButtonConfigs": []
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},
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefPropState"
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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]
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "Open",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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],
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"IsEnable": true
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitPropStateChange",
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"FromAnyState": true,
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"ToState": "Open",
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"ToAnyState": true,
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"OnChange": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefPropState"
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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]
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "Open",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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],
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"IsEnable": true
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}
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]
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}
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]
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}
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]
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}
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]
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}
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],
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"ValueSource": {
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"Values": [
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{
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"$type": "RPG.GameCore.SharedInt",
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"Key": "Loc_SSR"
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}
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]
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},
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"Type": "Entity",
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"EntityEventList": [
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{
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"Name": "Srv_TriggerLock",
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"IsClient": false
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},
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{
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"Name": "Srv_TriggerUnLock",
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"IsClient": false
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},
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{
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"Name": "Clt_TriggerLock"
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},
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{
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"Name": "Clt_TriggerUnlock"
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},
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{
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"Name": "Self_TriggerEffect",
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"IsPrivate": true
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}
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]
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} |