{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.LoopWaitEntityServerEvent" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.LoopWaitEntityServerEvent" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerLock" }, "OnEvent": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCompareEntityAuthoritySide" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "Open" } ], "FailedTaskList": [ { "$type": "RPG.GameCore.PropReqInteract", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "InteractID": { "IsDynamic": false, "FixedValue": { "Value": 1100 } } } ] } ], "InstanceID": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerUnlock" }, "OnEvent": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCompareEntityAuthoritySide" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ToState": "Open" } ], "FailedTaskList": [ { "$type": "RPG.GameCore.PropReqInteract", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "InteractID": { "IsDynamic": false, "FixedValue": { "Value": 1010 } } } ] } ], "InstanceID": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Self_TriggerEffect" }, "OnEvent": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefGraphDynamicFloat", "Name": "Loc_SSR" }, "Cases": [ { "$type": "RPG.GameCore.NumberCaseContainer", "Case": { "IsDynamic": false, "FixedValue": { "Value": 1 } }, "OnSuccess": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "SSR", "ParameterType": "Bool", "Value": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Sequence", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.5 } } }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Using02_Lod0.prefab" }, { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Touch01_Lod0.prefab" } ] }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "ChangeTrigger", "ParameterType": "Trigger" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 2.5 } } }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Result02_Lod0.prefab" } ] }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Sequence", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 2 } } } ] }, { "$type": "RPG.GameCore.NumberCaseContainer", "Case": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "OnSuccess": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "SSR", "ParameterType": "Bool" }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Sequence", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.5 } } }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Using01_Lod0.prefab" }, { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Touch02_Lod0.prefab" } ] }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "ChangeTrigger", "ParameterType": "Trigger" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 2.5 } } }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Result01_Lod0.prefab" } ] }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Sequence", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 2 } } } ] } ] } ] } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "Idle01", "IsEnter": true }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Sequence", "ParameterType": "Int" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.AdvOnButtonPressed", "ButtonName": "Interact", "OnPressedCallback": [ { "$type": "RPG.GameCore.TriggerCustomString", "CustomString": { "Value": "Chimera_Huayuan" } } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.AdvSetupButtonListTrigger", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ], "ButtonConfigs": [] }, { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ] } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ], "IsEnable": true } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitPropStateChange", "FromAnyState": true, "ToState": "Open", "ToAnyState": true, "OnChange": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ] } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ], "IsEnable": true } ] } ] } ] } ] } ], "ValueSource": { "Values": [ { "$type": "RPG.GameCore.SharedInt", "Key": "Loc_SSR" } ] }, "Type": "Entity", "EntityEventList": [ { "Name": "Srv_TriggerLock", "IsClient": false }, { "Name": "Srv_TriggerUnLock", "IsClient": false }, { "Name": "Clt_TriggerLock" }, { "Name": "Clt_TriggerUnlock" }, { "Name": "Self_TriggerEffect", "IsPrivate": true } ] }