mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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129 lines
3.5 KiB
JSON
129 lines
3.5 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "Monster_W2_Mecha02_02_Skill01_Camera",
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"TargetInfo": {
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"TargetType": "AllEnemy"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"AnchorTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "LightTeamEntity"
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},
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": 0.65,
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"Y": 1.66,
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"Z": 1.4
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},
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AimOffset": {
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"X": 0.35,
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"Y": 1.23,
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"Z": 5.32
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},
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"AimRatio": 0.01
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},
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"BlendConfig": {
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"BlendType": "Cut",
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"BlendTime": 0.023333
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},
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"ShowEntityConfig": {
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"ShowTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AllTeamMemberWithAllEnemy"
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.24413751
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"AnchorTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "LightTeamEntity"
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},
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": 2.14,
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"Y": 1.53,
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"Z": -5.42
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},
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AimOffset": {
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"X": -1.23,
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"Y": 0.64,
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"Z": 4.62
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},
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"AimRatio": 0.01
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},
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"BlendConfig": {
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"BlendType": "EaseInOut",
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"CustomCurveName": "BlendCut_MazeEnterBattle",
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"BlendTime": 0.845289
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},
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"ShowEntityConfig": {
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"ShowTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AllTeamMemberWithAllEnemy"
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.529697
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Impact_Heavy",
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"OverrideShakeConfigV2": {
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"ShakeDir": {
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"X": 0.698349,
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"Y": 0.694009,
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"Z": 0.175099
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},
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"DistanceAttenuation": {}
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}
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}
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}
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]
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}
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]
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} |