{ "AbilityList": [ { "Name": "Monster_W2_Mecha02_02_Skill01_Camera", "TargetInfo": { "TargetType": "AllEnemy" }, "OnStart": [ { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "NormalConfig": { "CameraState": "CasterToTargetPerform", "AnchorTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "LightTeamEntity" }, "IsLocalOffset": true, "AnchorOffset": { "X": 0.65, "Y": 1.66, "Z": 1.4 }, "AimTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AimOffset": { "X": 0.35, "Y": 1.23, "Z": 5.32 }, "AimRatio": 0.01 }, "BlendConfig": { "BlendType": "Cut", "BlendTime": 0.023333 }, "ShowEntityConfig": { "ShowTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllTeamMemberWithAllEnemy" } } } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "AnimStateName": "Skill01", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.24413751 } } }, { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "NormalConfig": { "CameraState": "CasterToTargetPerform", "AnchorTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "LightTeamEntity" }, "IsLocalOffset": true, "AnchorOffset": { "X": 2.14, "Y": 1.53, "Z": -5.42 }, "AimTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AimOffset": { "X": -1.23, "Y": 0.64, "Z": 4.62 }, "AimRatio": 0.01 }, "BlendConfig": { "BlendType": "EaseInOut", "CustomCurveName": "BlendCut_MazeEnterBattle", "BlendTime": 0.845289 }, "ShowEntityConfig": { "ShowTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllTeamMemberWithAllEnemy" } } } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "AnimStateName": "Skill01", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.529697 } } }, { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "ShakeTemplateName": "Impact_Heavy", "OverrideShakeConfigV2": { "ShakeDir": { "X": 0.698349, "Y": 0.694009, "Z": 0.175099 }, "DistanceAttenuation": {} } } } ] } ] }