Files
turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_2024020.json
2025-08-14 09:43:09 +02:00

82 lines
3.8 KiB
JSON

{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Appear_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Appear_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Body01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Body02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Body03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Body04.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Body05.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Buff.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Damage.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Dead01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Dead02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Dead_Buff.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_eye01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_eye02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_eye03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_eye05.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_eye06.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Loop01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_LoopAni.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Loop_A.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_W2_Fuyan_00_Maze_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_NPC_Special_FuyanMiddle_00_Loop.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": []
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill01_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill01_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill02_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill02_03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill02_04.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": []
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": []
},
"Skill01": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill01_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill01_02.prefab"
]
},
"Skill02": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill02_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill02_03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill02_04.prefab"
]
}
}
}