{ "$type": "RPG.GameCore.MonsterPreloadConfig", "EffectAssetList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Appear_01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Appear_02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Body01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Body02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Body03.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Body04.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Body05.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Buff.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Damage.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Dead01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Dead02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Dead_Buff.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_eye01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_eye02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_eye03.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_eye05.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_eye06.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Loop.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Loop01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_LoopAni.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Loop_A.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_W2_Fuyan_00_Maze_Loop.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_NPC_Special_FuyanMiddle_00_Loop.prefab" ], "EffectInstanceMap": { "MazeAttack": { "EffectTypes": [ "MazeAttack" ], "EffectInstanceList": [] }, "Passive": { "EffectTypes": [ "Passive" ], "EffectInstanceList": [] }, "Skill": { "EffectTypes": [ "Skill" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill01_01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill01_02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill02_02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill02_03.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill02_04.prefab" ] }, "Die": { "EffectTypes": [ "Die" ], "EffectInstanceList": [] }, "Common": { "EffectTypes": [ "Common" ], "EffectInstanceList": [] }, "Skill01": { "EffectTypes": [], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill01_01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill01_02.prefab" ] }, "Skill02": { "EffectTypes": [], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill02_02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill02_03.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Fuyan_00/Eff_Monster_fuyan_00_Skill02_04.prefab" ] } } }