Files
turnbasedgamedata/Config/Level/Props/Chap04/InitLevelGraph_Prop_Chap04_Balance_01.json
2025-02-24 07:50:34 -03:00

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{
"OnInitSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
"Name": "IsLeft"
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 0
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "Left",
"ParameterType": "Bool"
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "Left",
"ParameterType": "Bool",
"Value": {
"FixedValue": {
"Value": 1
}
}
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.PropTriggerAnimState",
"AnimStateName": "Down01",
"TransitionDuration": 0,
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "PropState",
"ParameterType": "Int"
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Locked",
"OnSuccess": [
{
"$type": "RPG.GameCore.PropTriggerAnimState",
"AnimStateName": "Up01",
"TransitionDuration": 0,
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "PropState",
"ParameterType": "Int",
"Value": {
"FixedValue": {
"Value": 2
}
}
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Open",
"OnSuccess": [
{
"$type": "RPG.GameCore.PropTriggerAnimState",
"AnimStateName": "Balance01",
"TransitionDuration": 0,
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "PropState",
"ParameterType": "Int",
"Value": {
"FixedValue": {
"Value": 1
}
}
}
]
}
]
}
]
}
],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_TriggerOpenPerformance"
},
"OnEvent": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvClientChangePropState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ToState": "Open",
"CanChangeServerProp": true
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Locked",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvClientChangePropState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"FromState": "Locked",
"ToState": "Open",
"CanChangeServerProp": true
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_TriggerClosePerformance"
},
"OnEvent": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Open",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvClientChangePropState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"FromState": "Open",
"CanChangeServerProp": true
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Locked",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvClientChangePropState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"FromState": "Locked",
"CanChangeServerProp": true
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_TriggerLockPerformance"
},
"OnEvent": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvClientChangePropState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ToState": "Locked",
"CanChangeServerProp": true
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Open",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvClientChangePropState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"FromState": "Open",
"ToState": "Locked",
"CanChangeServerProp": true
}
]
}
]
}
]
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitAnimStateChange",
"StateName": "U2B01",
"IsEnter": true
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab",
"IsAttachToTargetEntity": true,
"AttachPoint": "AttachPoint",
"PositionOffset": {
"Y": 8
}
}
]
},
{
"$type": "RPG.GameCore.TriggerEntityEventV2",
"EventName": {
"Value": "Clt_OnMove"
}
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitAnimStateChange",
"StateName": "B2D01",
"IsEnter": true
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab",
"IsAttachToTargetEntity": true,
"AttachPoint": "AttachPoint",
"PositionOffset": {
"Y": 8
}
}
]
},
{
"$type": "RPG.GameCore.TriggerEntityEventV2",
"EventName": {
"Value": "Clt_OnMove"
}
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitAnimStateChange",
"StateName": "B2U01",
"IsEnter": true
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab",
"IsAttachToTargetEntity": true,
"AttachPoint": "AttachPoint",
"PositionOffset": {
"Y": 8
}
}
]
},
{
"$type": "RPG.GameCore.TriggerEntityEventV2",
"EventName": {
"Value": "Clt_OnMove"
}
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitAnimStateChange",
"StateName": "D2B01",
"IsEnter": true
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab",
"IsAttachToTargetEntity": true,
"AttachPoint": "AttachPoint",
"PositionOffset": {
"Y": 8
}
}
]
},
{
"$type": "RPG.GameCore.TriggerEntityEventV2",
"EventName": {
"Value": "Clt_OnMove"
}
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitAnimStateChange",
"StateName": "D2U01",
"IsEnter": true
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab",
"IsAttachToTargetEntity": true,
"AttachPoint": "AttachPoint",
"PositionOffset": {
"Y": 8
}
}
]
},
{
"$type": "RPG.GameCore.TriggerEntityEventV2",
"EventName": {
"Value": "Clt_OnMove"
}
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitAnimStateChange",
"StateName": "U2D01",
"IsEnter": true
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab",
"IsAttachToTargetEntity": true,
"AttachPoint": "AttachPoint",
"PositionOffset": {
"Y": 8
}
}
]
},
{
"$type": "RPG.GameCore.TriggerEntityEventV2",
"EventName": {
"Value": "Clt_OnMove"
}
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitAnimStateChange",
"StateName": "Balanced01",
"IsEnter": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab",
"Flags": []
},
{
"$type": "RPG.GameCore.TriggerEntityEventV2",
"EventName": {
"Value": "Clt_OnOpening"
}
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitAnimStateChange",
"StateName": "Down01",
"IsEnter": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab",
"Flags": []
},
{
"$type": "RPG.GameCore.TriggerEntityEventV2",
"EventName": {
"Value": "Clt_OnOpening"
}
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitAnimStateChange",
"StateName": "Up01",
"IsEnter": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab",
"Flags": []
},
{
"$type": "RPG.GameCore.TriggerEntityEventV2",
"EventName": {
"Value": "Clt_OnOpening"
}
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.RegionEraStateChangeListener",
"OnSwitchToState1": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "LightOn",
"ParameterType": "Bool"
}
],
"OnSwitchToState2": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "LightOn",
"ParameterType": "Bool",
"Value": {
"FixedValue": {
"Value": 1
}
}
}
]
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByRegionEraState"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "LightOn",
"ParameterType": "Bool"
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "LightOn",
"ParameterType": "Bool",
"Value": {
"FixedValue": {
"Value": 1
}
}
}
]
}
]
}
],
"ValueSource": {
"Values": [
{
"$type": "RPG.GameCore.SharedInt",
"Value": 1,
"Key": "IsLeft"
}
]
},
"Type": "Entity",
"EntityEventList": [
{
"Name": "Srv_TriggerOpen",
"IsClient": false
},
{
"Name": "Srv_TriggerClose",
"IsClient": false
},
{
"Name": "Srv_TriggerLock",
"IsClient": false
},
{
"Name": "Clt_TriggerOpenPerformance"
},
{
"Name": "Clt_TriggerClosePerformance"
},
{
"Name": "Clt_TriggerLockPerformance"
},
{
"Name": "Clt_OnMove"
},
{
"Name": "Clt_OnOpening"
}
]
}