{ "OnInitSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefGraphDynamicFloat", "Name": "IsLeft" }, "Cases": [ { "$type": "RPG.GameCore.NumberCaseContainer", "Case": { "FixedValue": { "Value": 0 } }, "OnSuccess": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Left", "ParameterType": "Bool" } ] }, { "$type": "RPG.GameCore.NumberCaseContainer", "Case": { "FixedValue": { "Value": 1 } }, "OnSuccess": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Left", "ParameterType": "Bool", "Value": { "FixedValue": { "Value": 1 } } } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.PropTriggerAnimState", "AnimStateName": "Down01", "TransitionDuration": 0, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "PropState", "ParameterType": "Int" } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Locked", "OnSuccess": [ { "$type": "RPG.GameCore.PropTriggerAnimState", "AnimStateName": "Up01", "TransitionDuration": 0, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "PropState", "ParameterType": "Int", "Value": { "FixedValue": { "Value": 2 } } } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.PropTriggerAnimState", "AnimStateName": "Balance01", "TransitionDuration": 0, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "PropState", "ParameterType": "Int", "Value": { "FixedValue": { "Value": 1 } } } ] } ] } ] } ], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.LoopWaitEntityServerEvent" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.LoopWaitEntityServerEvent" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.LoopWaitEntityServerEvent" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerOpenPerformance" }, "OnEvent": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ToState": "Open", "CanChangeServerProp": true } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Locked", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "Locked", "ToState": "Open", "CanChangeServerProp": true } ] } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerClosePerformance" }, "OnEvent": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "Open", "CanChangeServerProp": true } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Locked", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "Locked", "CanChangeServerProp": true } ] } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerLockPerformance" }, "OnEvent": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ToState": "Locked", "CanChangeServerProp": true } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "Open", "ToState": "Locked", "CanChangeServerProp": true } ] } ] } ] } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "U2B01", "IsEnter": true }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "AttachPoint", "PositionOffset": { "Y": 8 } } ] }, { "$type": "RPG.GameCore.TriggerEntityEventV2", "EventName": { "Value": "Clt_OnMove" } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "B2D01", "IsEnter": true }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "AttachPoint", "PositionOffset": { "Y": 8 } } ] }, { "$type": "RPG.GameCore.TriggerEntityEventV2", "EventName": { "Value": "Clt_OnMove" } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "B2U01", "IsEnter": true }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "AttachPoint", "PositionOffset": { "Y": 8 } } ] }, { "$type": "RPG.GameCore.TriggerEntityEventV2", "EventName": { "Value": "Clt_OnMove" } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "D2B01", "IsEnter": true }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "AttachPoint", "PositionOffset": { "Y": 8 } } ] }, { "$type": "RPG.GameCore.TriggerEntityEventV2", "EventName": { "Value": "Clt_OnMove" } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "D2U01", "IsEnter": true }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "AttachPoint", "PositionOffset": { "Y": 8 } } ] }, { "$type": "RPG.GameCore.TriggerEntityEventV2", "EventName": { "Value": "Clt_OnMove" } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "U2D01", "IsEnter": true }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "AttachPoint", "PositionOffset": { "Y": 8 } } ] }, { "$type": "RPG.GameCore.TriggerEntityEventV2", "EventName": { "Value": "Clt_OnMove" } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "Balanced01", "IsEnter": true }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab", "Flags": [] }, { "$type": "RPG.GameCore.TriggerEntityEventV2", "EventName": { "Value": "Clt_OnOpening" } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "Down01", "IsEnter": true }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab", "Flags": [] }, { "$type": "RPG.GameCore.TriggerEntityEventV2", "EventName": { "Value": "Clt_OnOpening" } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "Up01", "IsEnter": true }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Balance_01_Dust_Lod0.prefab", "Flags": [] }, { "$type": "RPG.GameCore.TriggerEntityEventV2", "EventName": { "Value": "Clt_OnOpening" } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.RegionEraStateChangeListener", "OnSwitchToState1": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "LightOn", "ParameterType": "Bool" } ], "OnSwitchToState2": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "LightOn", "ParameterType": "Bool", "Value": { "FixedValue": { "Value": 1 } } } ] } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByRegionEraState" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "LightOn", "ParameterType": "Bool" } ], "FailedTaskList": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "LightOn", "ParameterType": "Bool", "Value": { "FixedValue": { "Value": 1 } } } ] } ] } ], "ValueSource": { "Values": [ { "$type": "RPG.GameCore.SharedInt", "Value": 1, "Key": "IsLeft" } ] }, "Type": "Entity", "EntityEventList": [ { "Name": "Srv_TriggerOpen", "IsClient": false }, { "Name": "Srv_TriggerClose", "IsClient": false }, { "Name": "Srv_TriggerLock", "IsClient": false }, { "Name": "Clt_TriggerOpenPerformance" }, { "Name": "Clt_TriggerClosePerformance" }, { "Name": "Clt_TriggerLockPerformance" }, { "Name": "Clt_OnMove" }, { "Name": "Clt_OnOpening" } ] }