Files
turnbasedgamedata/Config/Level/GroupGraph/F10000000/Group_F10000000_G209.json
2024-12-02 04:04:12 -03:00

153 lines
5.8 KiB
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{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitGroupEvent",
"EventName": {
"Value": "EnterArea_G209"
},
"OnEvent": [
{
"$type": "RPG.GameCore.DevPlayPerformanceE",
"TalkList": [
{
"TalkSentenceString": "列车组全员都等待着主角,要和主角讨论一个重要话题"
},
{
"TalkSentenceNameString": "帕姆",
"TalkSentenceString": "嘿,主角,你来到星穹列车已经几个月了,现在应该正式做出选择了。"
},
{
"TalkSentenceNameString": "帕姆",
"TalkSentenceString": "你是否决定正式成为星穹列车的一员?"
},
{
"TalkSentenceNameString": "爷",
"TalkSentenceString": "原来我以前不是吗!"
},
{
"TalkSentenceNameString": "帕姆",
"TalkSentenceString": "以前当然也是,但根据星穹列车古老的传统,我们要给新加入列车的朋友一点时间,让新伙伴实际体验过星穹列车的生活后,再正式决定。"
},
{
"TalkSentenceNameString": "丹恒",
"TalkSentenceString": "其实,就是给双方一个后悔的机会。"
},
{
"TalkSentenceNameString": "三月七",
"TalkSentenceString": "来嘛来嘛!"
},
{
"TalkSentenceNameString": "爷",
"TalkSentenceString": "那好吧!"
},
{
"TalkSentenceNameString": "帕姆",
"TalkSentenceString": "好的!列车欢迎你!常回家看看帕"
},
{
"TalkSentenceString": "就这样,主角成为了星穹列车的正式成员。"
},
{
"TalkSentenceNameString": "爷",
"TalkSentenceString": "(思考)这种好日子,应该做些什么来庆祝呢?"
},
{
"TalkSentenceNameString": "三月七",
"TalkSentenceString": "我遇到值得庆祝的好日子,就要在晚上好好泡个热水澡。"
},
{
"TalkSentenceNameString": "爷",
"TalkSentenceString": "去哪里泡热水澡呢?"
},
{
"TalkSentenceNameString": "三月七",
"TalkSentenceString": "在自己房间里啊!"
},
{
"TalkSentenceNameString": "爷",
"TalkSentenceString": "你房间哪里有浴缸?"
},
{
"TalkSentenceNameString": "三月七",
"TalkSentenceString": "隐藏式设计,你不懂了吧?"
},
{
"TalkSentenceNameString": "爷",
"TalkSentenceString": "好的,那我该去哪里泡澡呢?"
},
{
"TalkSentenceNameString": "三月七",
"TalkSentenceString": "去你自己的房间啊!"
},
{
"TalkSentenceNameString": "爷",
"TalkSentenceString": "那我自己的房间在哪呢?"
},
{
"TalkSentenceNameString": "三月七",
"TalkSentenceString": "好问题!在哪呢!"
},
{
"TalkSentenceNameString": "帕姆",
"TalkSentenceString": "成为星穹列车正式成员后,最大的好处,就是可以拥有自己的房间了。"
},
{
"TalkSentenceNameString": "帕姆",
"TalkSentenceString": "所以你当然也有自己的房间。"
},
{
"TalkSentenceNameString": "帕姆",
"TalkSentenceString": "不过,现在的列车是姬子重新搭建起来的,远比不了巅峰时期那么多的车厢。现在的「客房车厢」,一共就只有四个房间。"
},
{
"TalkSentenceNameString": "帕姆",
"TalkSentenceString": "那你「自己的房间」,自然也不在客房车厢里。"
},
{
"TalkSentenceNameString": "帕姆",
"TalkSentenceString": "一起去新车厢看看吧!"
},
{
"TalkSentenceNameString": "帕姆",
"TalkSentenceString": "门在那边!(打个镜头)"
}
]
},
{
"$type": "RPG.GameCore.ClientFinishMission",
"SubmissionID": 802710101
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.AdvSetupCustomTaskTrigger",
"TargetType": {
"$type": "RPG.GameCore.GroupFetchLocalTarget",
"TargetType": "Prop",
"Targets": [
300001
]
},
"TriggerName": "MissionTrigger",
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerGroupEvent",
"EventName": {
"Value": "EnterArea_G209"
}
}
],
"DisableAfterTriggered": true
}
]
}
],
"Type": "Group"
}