mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
153 lines
5.8 KiB
JSON
153 lines
5.8 KiB
JSON
{
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"OnInitSequece": [],
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"OnStartSequece": [
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitGroupEvent",
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"EventName": {
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"Value": "EnterArea_G209"
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},
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"OnEvent": [
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{
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"$type": "RPG.GameCore.DevPlayPerformanceE",
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"TalkList": [
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{
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"TalkSentenceString": "列车组全员都等待着主角,要和主角讨论一个重要话题"
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},
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{
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"TalkSentenceNameString": "帕姆",
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"TalkSentenceString": "嘿,主角,你来到星穹列车已经几个月了,现在应该正式做出选择了。"
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},
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{
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"TalkSentenceNameString": "帕姆",
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"TalkSentenceString": "你是否决定正式成为星穹列车的一员?"
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},
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{
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"TalkSentenceNameString": "爷",
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"TalkSentenceString": "原来我以前不是吗!"
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},
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{
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"TalkSentenceNameString": "帕姆",
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"TalkSentenceString": "以前当然也是,但根据星穹列车古老的传统,我们要给新加入列车的朋友一点时间,让新伙伴实际体验过星穹列车的生活后,再正式决定。"
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},
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{
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"TalkSentenceNameString": "丹恒",
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"TalkSentenceString": "其实,就是给双方一个后悔的机会。"
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},
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{
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"TalkSentenceNameString": "三月七",
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"TalkSentenceString": "来嘛来嘛!"
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},
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{
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"TalkSentenceNameString": "爷",
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"TalkSentenceString": "那好吧!"
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},
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{
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"TalkSentenceNameString": "帕姆",
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"TalkSentenceString": "好的!列车欢迎你!常回家看看帕"
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},
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{
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"TalkSentenceString": "就这样,主角成为了星穹列车的正式成员。"
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},
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{
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"TalkSentenceNameString": "爷",
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"TalkSentenceString": "(思考)这种好日子,应该做些什么来庆祝呢?"
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},
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{
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"TalkSentenceNameString": "三月七",
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"TalkSentenceString": "我遇到值得庆祝的好日子,就要在晚上好好泡个热水澡。"
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},
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{
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"TalkSentenceNameString": "爷",
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"TalkSentenceString": "去哪里泡热水澡呢?"
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},
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{
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"TalkSentenceNameString": "三月七",
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"TalkSentenceString": "在自己房间里啊!"
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},
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{
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"TalkSentenceNameString": "爷",
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"TalkSentenceString": "你房间哪里有浴缸?"
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},
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{
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"TalkSentenceNameString": "三月七",
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"TalkSentenceString": "隐藏式设计,你不懂了吧?"
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},
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{
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"TalkSentenceNameString": "爷",
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"TalkSentenceString": "好的,那我该去哪里泡澡呢?"
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},
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{
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"TalkSentenceNameString": "三月七",
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"TalkSentenceString": "去你自己的房间啊!"
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},
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{
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"TalkSentenceNameString": "爷",
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"TalkSentenceString": "那我自己的房间在哪呢?"
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},
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{
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"TalkSentenceNameString": "三月七",
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"TalkSentenceString": "好问题!在哪呢!"
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},
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{
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"TalkSentenceNameString": "帕姆",
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"TalkSentenceString": "成为星穹列车正式成员后,最大的好处,就是可以拥有自己的房间了。"
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},
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{
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"TalkSentenceNameString": "帕姆",
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"TalkSentenceString": "所以你当然也有自己的房间。"
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},
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{
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"TalkSentenceNameString": "帕姆",
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"TalkSentenceString": "不过,现在的列车是姬子重新搭建起来的,远比不了巅峰时期那么多的车厢。现在的「客房车厢」,一共就只有四个房间。"
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},
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{
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"TalkSentenceNameString": "帕姆",
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"TalkSentenceString": "那你「自己的房间」,自然也不在客房车厢里。"
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},
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{
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"TalkSentenceNameString": "帕姆",
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"TalkSentenceString": "一起去新车厢看看吧!"
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},
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{
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"TalkSentenceNameString": "帕姆",
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"TalkSentenceString": "门在那边!(打个镜头)"
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}
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]
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},
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{
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"$type": "RPG.GameCore.ClientFinishMission",
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"SubmissionID": 802710101
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.AdvSetupCustomTaskTrigger",
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"TargetType": {
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"$type": "RPG.GameCore.GroupFetchLocalTarget",
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"TargetType": "Prop",
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"Targets": [
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300001
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]
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},
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"TriggerName": "MissionTrigger",
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerGroupEvent",
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"EventName": {
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"Value": "EnterArea_G209"
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}
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}
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],
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"DisableAfterTriggered": true
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}
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]
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}
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],
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"Type": "Group"
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} |