Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Xueyi_00_Designer_AnimEvent.json
2024-10-21 03:16:22 -03:00

303 lines
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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A"
},
{
"Name": "Weapon_B"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.02,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponStart.prefab"
},
{
"Name": "Weapon_B",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponStart.prefab"
}
]
}
],
"OnlyTriggerInFirstLoop": true,
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.23,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponEnd_A.prefab"
},
{
"Name": "Weapon_B",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponEnd_B.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponStart.prefab"
},
{
"Name": "Weapon_B",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponStart.prefab"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.17,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponEnd_A.prefab"
},
{
"Name": "Weapon_B",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponEnd_B.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"AllowTriggeringOnTransitionOut": false
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Idle_Show_01"
},
{
"Name": "Idle_Show_02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.EnableEmotion",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.EnableEmotion",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Enable": true
}
]
},
{
"States": [
{
"Name": "StandBy",
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A"
},
{
"Name": "Weapon_B"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"States": [
{
"Name": "Attack_1",
"NormalizedTime": 0.02,
"EnterInTransition": false,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponStart.prefab"
},
{
"Name": "Weapon_B",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponStart.prefab"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponEnd_A.prefab"
},
{
"Name": "Weapon_B",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponEnd_B.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
},
{
"States": [
{
"Name": "MazeSkill",
"NormalizedTime": 0.01,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponStart.prefab"
},
{
"Name": "Weapon_B",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponStart.prefab"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_A",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponEnd_A.prefab"
},
{
"Name": "Weapon_B",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_Common_WeaponEnd_B.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
]
}
]
}