Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Sunday_10_Designer_AnimEvent.json
2024-12-02 04:04:12 -03:00

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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareDynamicValue",
"DynamicKey": {
"Value": "#CL_InMazeSkill"
},
"CompareType": "Equal",
"CompareValue": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
}
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.SetDynamicValue",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
},
"DynamicKey": {
"Value": "#CL_InMazeSkill"
}
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_MazeSkill01_02.prefab",
"IsNeedFadeOut": false
}
]
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_MazeSkill01_02.prefab"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_MazeSkill01_03.prefab"
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.10435,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Headband"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.261,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Headband"
}
]
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_MazeSkill01_02.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_MazeSkill01_03.prefab"
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.395,
"EventList": [
{
"$type": "RPG.GameCore.SetDynamicValue",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"DynamicKey": {
"Value": "#CL_InMazeSkill"
}
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.55625,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_Common_WeaponStart.prefab"
}
],
"AllowTriggeringOnTransitionOut": false
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Idle_Show_01"
},
{
"Name": "Idle_Show_02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.EnableEmotion",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.EnableEmotion",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Enable": true
}
]
},
{
"States": [
{
"Name": "Attack_1",
"ExitNormalizedTime": 0.55625,
"EnterInTransition": false,
"ExitInTransition": true,
"ReEnterOnStateLoop": true,
"ResetOnSameStateEnter": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_Common_WeaponStart.prefab",
"Delay": 0.07
}
],
"ForceCheckEnteredWhenTriggerExit": true
},
{
"States": [
{
"Name": "MazeSkill",
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Headband"
}
]
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_MazeSkill01_02.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_MazeSkill01_03.prefab"
},
{
"$type": "RPG.GameCore.SetDynamicValue",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"DynamicKey": {
"Value": "#CL_InMazeSkill"
}
}
]
},
{
"States": [
{
"Name": "Idle_Show_01",
"EnterInTransition": false,
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_IdleShow01_Feather.prefab",
"IsNeedFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_IdleShow01_Feather_mat01.prefab",
"IsNeedFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_IdleShow01_Feather_mat02.prefab",
"IsNeedFadeOut": false
}
]
},
{
"States": [
{
"Name": "Idle_Show_01",
"NormalizedTime": 0.334,
"ExitNormalizedTime": 0.68,
"EnterInTransition": false,
"ExitInTransition": true,
"DisallowExitTriggeredOnStateUpdate": true
}
],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_IdleShow01_Lizi.prefab"
}
],
"ForceCheckEnteredWhenTriggerExit": true
},
{
"States": [
{
"Name": "Idle_Show_02",
"EnterInTransition": false,
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_IdleShow02_01.prefab",
"IsNeedFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_IdleShow02_SundayPart_01.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_IdleShow02_SundayPart_02.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_IdleShow02_SundayPart_03.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sunday_10/Eff_Avatar_Sunday_10_IdleShow02_SundayPart_04.prefab"
}
]
}
]
}