mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
2823 lines
83 KiB
JSON
2823 lines
83 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Die",
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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"Name": "Fugue_Tail_01"
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{
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"Name": "Fugue_Tail_02"
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{
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"Name": "Fugue_Tail_03"
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},
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{
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"Name": "Fugue_Tail_04"
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{
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"Name": "Fugue_Tail_05"
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{
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{
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"$type": "RPG.GameCore.SetComponentAssetLoadState",
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{
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{
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"Name": "Fugue_Tail_01"
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{
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"Name": "Fugue_Tail_02"
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{
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"Name": "Fugue_Tail_03"
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{
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"Name": "Fugue_Tail_04"
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{
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"Name": "Fugue_Tail_05"
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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"Name": "Fugue_Tail_02"
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{
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"Name": "Fugue_Tail_03"
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{
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"Name": "Fugue_Tail_04"
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{
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"Name": "Fugue_Tail_05"
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{
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{
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{
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{
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{
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"Name": "Weapon_Open"
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{
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{
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{
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{
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"Name": "Fugue_Tail_01"
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{
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"Name": "Fugue_Tail_02"
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{
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"Name": "Fugue_Tail_03"
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{
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"Name": "Fugue_Tail_04"
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{
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"Name": "Fugue_Tail_05"
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{
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"States": [
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{
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"Name": "Skill01"
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{
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"Name": "Skill02"
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{
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"Name": "Skill03"
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{
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"Name": "Skill03_Ready"
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{
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"Name": "Skill03_Ready_Loop"
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{
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"Enable": true
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{
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"States": [
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{
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"Name": "StandBy"
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"$type": "RPG.GameCore.SetComponentAssetLoadState",
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"Load": true,
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"LoadIndex": 3
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}
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],
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.SetComponentAssetLoadState",
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"Load": true,
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"LoadIndex": 2
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}
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]
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},
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{
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"$type": "RPG.GameCore.SetCharacterPartsVisibility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoint": "Weapon",
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"ShowPartList": [
|
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1,
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3
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]
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},
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Fugue_Tail_00"
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}
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]
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},
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Fugue_Tail_01"
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},
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{
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"Name": "Fugue_Tail_02"
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},
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{
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"Name": "Fugue_Tail_03"
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},
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{
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"Name": "Fugue_Tail_04"
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},
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{
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"Name": "Fugue_Tail_05"
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}
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],
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"Scale": {
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"X": 0,
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"Y": 0,
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"Z": 0
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}
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},
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Weapon_Open"
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}
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]
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}
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],
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"OnExit": []
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},
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{
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"States": [
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{
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"Name": "Stagger_Loop"
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},
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{
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"Name": "Stun_Loop"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Skill01to2_Ready_Trail_Effect.prefab",
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"IsNeedFadeOut": false
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Skill02_Ready_Trail.prefab",
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"IsNeedFadeOut": false
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Skill02_Ready_Trail_02.prefab",
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"IsNeedFadeOut": false
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Skill02_Ready_Trail_Effect.prefab",
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"IsNeedFadeOut": false
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Skill03_Ready.prefab",
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"IsNeedFadeOut": false
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Skill03_Ready_02.prefab",
|
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"IsNeedFadeOut": false
|
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},
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{
|
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
|
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Skill03_Ready_Trail05.prefab",
|
|
"IsNeedFadeOut": false
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.RemoveEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Skill02_Ready_Weapon.prefab",
|
|
"IsNeedFadeOut": false
|
|
},
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{
|
|
"$type": "RPG.GameCore.RemoveEffect",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Skill02_Ready_Weapon_01.prefab",
|
|
"IsNeedFadeOut": false
|
|
},
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{
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|
"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
|
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Skill02to1_Ready_Trail_Effect_01.prefab",
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"IsNeedFadeOut": false
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Skill11_Ready_01.prefab",
|
|
"IsNeedFadeOut": false
|
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},
|
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{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareDynamicValue",
|
|
"DynamicKey": {
|
|
"Value": "Fugue_Skill11_Flag"
|
|
},
|
|
"CompareType": "Equal",
|
|
"CompareValue": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
},
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"SuccessTaskList": [
|
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{
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|
"$type": "RPG.GameCore.SetComponentAssetLoadState",
|
|
"Load": true,
|
|
"LoadIndex": 3
|
|
}
|
|
],
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"FailedTaskList": [
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{
|
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"$type": "RPG.GameCore.SetComponentAssetLoadState",
|
|
"Load": true,
|
|
"LoadIndex": 2
|
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}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
|
|
"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
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},
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"AttachPoint": "Weapon",
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"ShowPartList": [
|
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1,
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|
3
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]
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},
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
|
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"Alias": "Caster"
|
|
},
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"AttachPoints": [
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{
|
|
"Name": "Fugue_Tail_00"
|
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}
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|
]
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},
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
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"AttachPoints": [
|
|
{
|
|
"Name": "Fugue_Tail_01"
|
|
},
|
|
{
|
|
"Name": "Fugue_Tail_02"
|
|
},
|
|
{
|
|
"Name": "Fugue_Tail_03"
|
|
},
|
|
{
|
|
"Name": "Fugue_Tail_04"
|
|
},
|
|
{
|
|
"Name": "Fugue_Tail_05"
|
|
}
|
|
],
|
|
"Scale": {
|
|
"X": 0,
|
|
"Y": 0,
|
|
"Z": 0
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetAttachmentScale",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AttachPoints": [
|
|
{
|
|
"Name": "Weapon_Open"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
} |