Files
turnbasedgamedata/Config/SummonUnitGlobalConfig.json
2025-02-24 07:50:34 -03:00

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{
"TriggerRaycastUpperBound": 1.75,
"TriggerRaycastLowerBound": -0.5,
"SummonUnitGroup": {
"Default": {
"HideWhenMapRotation": true,
"HideWithSummoner": true,
"HideInPerformanceList": [
"A",
"C",
"D"
]
},
"FollowUnit": {
"PositionAdpationConfig": {
"Option": "CharacterDefault"
},
"PositionCheckConfig": {
"CheckMode": "NavMesh",
"GroundCheckDown": 0.2,
"GroundCheckRadius": 0.5,
"EnableAvoidance": true
},
"HideWhenMapRotation": true,
"HideWithSummoner": true,
"HideInPerformanceList": [
"A",
"C",
"D"
],
"LockTarget": "HideSummonUnit_FollowUnit"
},
"Field": {
"PositionAdpationConfig": {
"GroundCheckDown": 5
},
"PositionCheckConfig": {
"CheckMode": "GroundCollider",
"GroundCheckDown": 0.2,
"GroundCheckRadius": 0.5
},
"HideWhenMapRotation": true,
"HideInPerformanceList": [
"A",
"C",
"D"
],
"LockTarget": "HideSummonUnit_Field"
},
"FollowField": {
"PositionCheckConfig": {
"CheckMode": "GroundCollider",
"GroundCheckDown": 0.2,
"GroundCheckRadius": 0.5
},
"HideWithSummoner": true,
"HideInPerformanceList": [
"A",
"C",
"D"
],
"LockTarget": "HideSummonUnit_FollowField"
},
"FakeAvatar_FollowField": {
"PositionCheckConfig": {
"CheckMode": "GroundCollider",
"GroundCheckDown": 0.2,
"GroundCheckRadius": 0.5
},
"HideWithSummoner": true,
"HideInPerformanceList": [
"A",
"C",
"D"
]
},
"StaticUnit": {
"PositionAdpationConfig": {
"Option": "CharacterDefault",
"GroundCheckDown": 5
},
"PositionCheckConfig": {
"CheckMode": "NavMesh",
"GroundCheckDown": 0.2,
"GroundCheckRadius": 0.5,
"EnableAvoidance": true,
"RecheckTimeThresh": 0.1
},
"EnablePlatformMove": true,
"DestroyWhenGroundInvalid": true,
"HideWhenMapRotation": true,
"HideInPerformanceList": [
"A",
"C",
"D"
],
"LockTarget": "HideSummonUnit_StaticUnit"
}
},
"GameplayConfigMap": {
"Puppy_SpecialVision": {
"SummonUnitID": 3001,
"UniqueName": "SummonUnit_Puppy",
"LevelGraphPath": "Config/Level/SubLevelGraph/SubLevelGraph_CallPuppy_SpecialVision.json",
"Distance": 0.732,
"OffsetX": 0.5,
"PosAdaption": {
"Option": "CharacterDefault",
"AvoidanceRadius": 0.3
}
}
}
}