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turnbasedgamedata/Config/Props/Chap04/Prop_Chap04_ShieldCoin_01_Config.json
2025-07-03 10:50:43 +02:00

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{
"OnDestruction": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_amphoreus_prop_shield_break"
}
},
{
"$type": "RPG.GameCore.SetupEffectTransformParams",
"OverrideFloating": true,
"FloatingFrequency": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"FloatingDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"OverrideRotating": true,
"RotatingFrequency": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"RotatingSpeed": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
}
},
{
"$type": "RPG.GameCore.PropEnableCollider",
"OPType": "TriggerOnly",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Ashcan_Bomb02.prefab",
"AttachPoint": "EffRoot"
}
]
},
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "OnDestruction"
}
}
],
"DisableAnimEventLayers": [
"Dissolve Layer"
],
"DefaultLevelGraphPath": "Config/Level/Props/Chap04/InitLevelGraph_Prop_Chap04_ShieldCoin_01.json"
}