Files
turnbasedgamedata/Config/Props/Chap02/Prop_Chap02_RubikCube_02_Config.json
2024-10-21 03:16:22 -03:00

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{
"States": [
{
"State": "Locked",
"Behavior": "DisableTrigger"
},
{
"AnimName": "Locked",
"Behavior": "EnableTrigger"
},
{
"State": "Open",
"AnimName": "Dissolve",
"Behavior": "DisableTrigger"
}
],
"DisableAnimEventLayers": [
"Emission Layer",
"Dissolve Layer"
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Locked"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_rubikcube_startcube_idle"
}
}
]
},
{
"States": [
{
"Name": "Unlock"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_xianzhou_rubikcube_appear"
}
}
]
},
{
"States": [
{
"Name": "Dissolving"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap02_Prop_RubikCube_StartCube_Lod0.prefab",
"AttachPoint": "EffectRoot"
}
]
}
]
}
],
"DefaultLevelGraphPath": "Config/Level/Props/Chap02/InitLevelGraph_Prop_Chap02_BlockProjection_01.json"
}