mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
2187 lines
60 KiB
JSON
2187 lines
60 KiB
JSON
{
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"PlayerLockRange": {
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"AttackFanAngle": 360,
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{
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{
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{
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{
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{
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{
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{
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{
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{
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"TasksConfig": [
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{
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"$type": "RPG.GameCore.RadialBlurCurveEffect",
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"Duration": 1.5,
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"CurveName": "BattleTransitionBlurCurve"
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{
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"$type": "RPG.GameCore.LensDistortionCurveEffect",
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"XMultiplier": 2,
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"Intensity": 2,
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"XCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset",
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"YCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset",
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"IntensityCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset",
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"Duration": 1.5
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{
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"$type": "RPG.GameCore.WaitSecond",
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"Value": 0.5
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrackUITransition_Before_UI_1.prefab",
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"UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_1"
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{
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"PostureType": "Bad",
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{
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"$type": "RPG.GameCore.LockPlayerControl"
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},
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{
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"$type": "RPG.GameCore.TriggerBattlePostureType",
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"IsTriggerPerform": true,
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"PostureConfig": {
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"PostureType": "Bad",
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"FadeInAnimClipName": "MazeUI_EncounterHint_Adventage_FadeIn",
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"IdleAnimClipName": "MazeUI_EncounterHint_Adventage_Loop",
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"FadeOutAnimClipName": "MazeUI_EncounterHint_FadeOut"
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_ui_maze_attack_failing_combat_start"
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"EmitterType": "DefaultEmitter"
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_ui_maze_attack_combat_start_BS"
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"EmitterType": "DefaultEmitter"
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},
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{
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"$type": "RPG.GameCore.EnableFreelookCameraBattleTransitionMode",
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"Enable": true,
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{
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"$type": "RPG.GameCore.WaitSecond",
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{
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"Value": 0.1
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"Value": 10
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{
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"$type": "RPG.GameCore.RadialBlurCurveEffect",
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"Duration": 1.5,
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"CurveName": "BattleTransitionBlurCurve"
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},
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{
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"$type": "RPG.GameCore.LensDistortionCurveEffect",
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"XMultiplier": 2,
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"YMultiplier": 2,
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"Intensity": 2,
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"XCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset",
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"YCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset",
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"IntensityCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset",
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"Duration": 1.5
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.5
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}
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrackUITransition_Before_UI_1.prefab",
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"UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_1"
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}
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]
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},
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{
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"PostureType": "Excellent",
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"TasksConfig": [
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{
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"$type": "RPG.GameCore.LockPlayerControl"
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},
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{
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"$type": "RPG.GameCore.TriggerBattlePostureType",
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"IsTriggerPerform": true,
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"PostureConfig": {
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"PostureType": "Excellent",
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"FadeInAnimClipName": "MazeUI_EncounterHint_Adventage_FadeIn",
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"FadeInDuration": 1,
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"IdleAnimClipName": "MazeUI_EncounterHint_Adventage_Loop",
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"FadeOutAnimClipName": "MazeUI_EncounterHint_FadeOut"
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}
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_ui_maze_attack_failing_combat_start"
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},
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"EmitterType": "DefaultEmitter"
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_ui_maze_attack_combat_start_BS"
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},
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"EmitterType": "DefaultEmitter"
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},
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{
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"$type": "RPG.GameCore.EnableFreelookCameraBattleTransitionMode",
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"Enable": true,
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"IgnoreAttackerDistance": 2
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.03
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}
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}
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},
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{
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"$type": "RPG.GameCore.GlobalTimeSlow",
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"TimeScale": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.1
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}
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"Value": 10
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{
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"$type": "RPG.GameCore.RadialBlurCurveEffect",
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"Duration": 1.5,
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"CurveName": "BattleTransitionBlurCurve"
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},
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{
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"$type": "RPG.GameCore.LensDistortionCurveEffect",
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"XMultiplier": 2,
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"Intensity": 2,
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"XCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset",
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"YCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset",
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"IntensityCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset",
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"Duration": 1.5
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"FixedValue": {
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"Value": 0.5
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrackUITransition_Before_UI_1.prefab",
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"UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_1"
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}
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]
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}
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]
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},
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"MazeBattleTransitionClient": {
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"MazeToBattleTransitFadeInDuration": 2,
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"MazeToBattleTransitFadeInDurationStoryMode": 2,
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"BattleToMazeTransitFadeInDuration": 0.3,
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"MazeCharacterMove": {
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{
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"$type": "RPG.GameCore.TaskConfig"
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}
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],
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"OnEndRushMove": []
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"OnTeleport": [
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{
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"$type": "RPG.Client.AdventureGameplayLock",
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"IsLock": true,
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"LockSource": "Teleport"
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},
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{
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"$type": "RPG.GameCore.AdventurePauseTeamDataRefresh"
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},
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{
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"$type": "RPG.GameCore.LockPlayerControl",
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"LockCameraControl": false
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{
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"$type": "RPG.GameCore.LockCamera"
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{
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"$type": "RPG.GameCore.PlayScreenTransfer",
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"Reason": "TeleportInMap",
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"Mode": "SwitchOut",
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{
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"Value": 0.1
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{
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"$type": "RPG.GameCore.SetEntityVisible",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AdvTeamLeader"
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},
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"MuteColliderWhenInvisible": false
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{
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"$type": "RPG.GameCore.UnLockCamera"
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},
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{
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"$type": "RPG.GameCore.PauseCameraUpdate",
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"Pause": true
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{
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"$type": "RPG.GameCore.LockMainStreamSourceToPlayerTeleportPos"
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{
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"$type": "RPG.GameCore.PlayerApplyInMapTeleport"
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},
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{
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"$type": "RPG.GameCore.SetForceStreamingThisFrame",
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"StartLoadingTick": true
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{
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"$type": "RPG.GameCore.WaitFrame",
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"WaitFrameCount": 2,
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"RealFrame": true
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},
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{
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"$type": "RPG.GameCore.WaitStreamingJobFinished",
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"StopLoadingTick": true
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},
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{
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"$type": "RPG.GameCore.CorrectionPlayerTeleportPos"
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{
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"$type": "RPG.GameCore.WaitFrame",
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"RealFrame": true
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{
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"$type": "RPG.GameCore.WaitFixedDeltaSecond"
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{
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"$type": "RPG.GameCore.PauseCameraUpdate"
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},
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{
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"$type": "RPG.GameCore.ForceRefreshCamera"
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},
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{
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"$type": "RPG.GameCore.LockCamera"
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},
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{
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"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AdvLocalPlayer"
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},
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"AnimLogicState": "Idle",
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"AnimStateName": "StandBy",
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"TransitionDuration": 0
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{
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"$type": "RPG.GameCore.UnlockMainStreamingSource"
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{
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"$type": "RPG.GameCore.TryAsyncLoadUI"
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{
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"$type": "RPG.GameCore.WaitSecond",
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"FixedValue": {
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"Value": 0.5
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{
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"$type": "RPG.GameCore.PlayScreenTransfer",
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"Reason": "TeleportInMap",
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"SwitchInEndTaskAfterUIClose": false
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{
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"$type": "RPG.GameCore.TriggerUINotify",
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"NotifyTypeName": "EmitTransferFinishEvent"
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},
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{
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"$type": "RPG.GameCore.SetEntityVisible",
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"Alias": "AdvTeamLeader"
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"Visible": true,
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByAny",
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"PredicateList": [
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{
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"$type": "RPG.GameCore.ByIsInStoryMode"
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},
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{
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"$type": "RPG.GameCore.BySkipNextTeleportEffect"
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}
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AdvLocalPlayer"
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},
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{
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"Value": 0.3
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{
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"$type": "RPG.Client.AdventureGameplayLock",
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"LockSource": "Teleport"
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},
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{
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"$type": "RPG.GameCore.UnLockPlayerControl",
|
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"UnLockCameraControl": false
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},
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{
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"$type": "RPG.GameCore.UnLockCamera"
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},
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{
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|
"$type": "RPG.GameCore.AdventureResumeTeamDataRefresh"
|
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}
|
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],
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{
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|
"$type": "RPG.Client.AdventureGameplayLock",
|
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|
"LockSource": "Teleport"
|
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},
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{
|
|
"$type": "RPG.GameCore.AdventurePauseTeamDataRefresh"
|
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{
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"$type": "RPG.GameCore.LockPlayerControl",
|
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"LockCameraControl": false
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},
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{
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"$type": "RPG.GameCore.LockCamera"
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},
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{
|
|
"$type": "RPG.GameCore.PlayScreenTransfer",
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"Reason": "TeleportInMap",
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"Mode": "SwitchOut"
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"Value": 0.01
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}
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}
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},
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{
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"$type": "RPG.GameCore.SetEntityVisible",
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"$type": "RPG.GameCore.TargetAlias",
|
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"Alias": "AdvTeamLeader"
|
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},
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"MuteColliderWhenInvisible": false
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},
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{
|
|
"$type": "RPG.GameCore.UnLockCamera"
|
|
},
|
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{
|
|
"$type": "RPG.GameCore.PauseCameraUpdate",
|
|
"Pause": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.LockMainStreamSourceToPlayerTeleportPos"
|
|
},
|
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{
|
|
"$type": "RPG.GameCore.PlayerApplyInMapTeleport"
|
|
},
|
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{
|
|
"$type": "RPG.GameCore.SetForceStreamingThisFrame",
|
|
"StartLoadingTick": true
|
|
},
|
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{
|
|
"$type": "RPG.GameCore.WaitFrame",
|
|
"WaitFrameCount": 2,
|
|
"RealFrame": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitStreamingJobFinished",
|
|
"StopLoadingTick": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.CorrectionPlayerTeleportPos"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitFrame",
|
|
"RealFrame": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitFixedDeltaSecond"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PauseCameraUpdate"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ForceRefreshCamera"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.LockCamera"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "AdvLocalPlayer"
|
|
},
|
|
"AnimLogicState": "Idle",
|
|
"AnimStateName": "StandBy",
|
|
"TransitionDuration": 0
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.UnlockMainStreamingSource"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TryAsyncLoadUI"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond",
|
|
"WaitTime": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0.5
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PlayScreenTransfer",
|
|
"Reason": "TeleportInMap",
|
|
"CustomTime": 0.3,
|
|
"SwitchInEndTaskAfterUIClose": false
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetEntityVisible",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "AdvTeamLeader"
|
|
},
|
|
"Visible": true,
|
|
"MuteColliderWhenInvisible": false
|
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},
|
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{
|
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"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
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{
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"$type": "RPG.GameCore.BySkipNextTeleportEffect"
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}
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AdvLocalPlayer"
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},
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}
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{
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"$type": "RPG.GameCore.UnLockPlayerControl",
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"UnLockCameraControl": false
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},
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{
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"$type": "RPG.Client.AdventureGameplayLock",
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"LockSource": "Teleport"
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},
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{
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"$type": "RPG.GameCore.UnLockCamera"
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},
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{
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"$type": "RPG.GameCore.AdventureResumeTeamDataRefresh"
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}
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"OnTeleportInMapNoSwitchInWhite": [
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{
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"$type": "RPG.Client.AdventureGameplayLock",
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"IsLock": true,
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"LockSource": "Teleport"
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{
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"$type": "RPG.GameCore.AdventurePauseTeamDataRefresh"
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{
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"$type": "RPG.GameCore.LockPlayerControl",
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"LockCameraControl": false
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},
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{
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"$type": "RPG.GameCore.LockCamera"
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},
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{
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"$type": "RPG.GameCore.PlayScreenTransfer",
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"Reason": "TeleportInMap",
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"Type": "White",
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"Mode": "SwitchOut"
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"Alias": "AdvTeamLeader"
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{
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{
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"$type": "RPG.GameCore.PauseCameraUpdate",
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"Pause": true
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},
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{
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"$type": "RPG.GameCore.LockMainStreamSourceToPlayerTeleportPos"
|
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},
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{
|
|
"$type": "RPG.GameCore.PlayerApplyInMapTeleport"
|
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},
|
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{
|
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"$type": "RPG.GameCore.SetForceStreamingThisFrame",
|
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"StartLoadingTick": true
|
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},
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{
|
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"$type": "RPG.GameCore.WaitFrame",
|
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"WaitFrameCount": 2,
|
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"RealFrame": true
|
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},
|
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{
|
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"$type": "RPG.GameCore.WaitStreamingJobFinished",
|
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"StopLoadingTick": true
|
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},
|
|
{
|
|
"$type": "RPG.GameCore.CorrectionPlayerTeleportPos"
|
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},
|
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{
|
|
"$type": "RPG.GameCore.WaitFrame",
|
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"RealFrame": true
|
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},
|
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{
|
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"$type": "RPG.GameCore.WaitFixedDeltaSecond"
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{
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"$type": "RPG.GameCore.PauseCameraUpdate"
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},
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{
|
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"$type": "RPG.GameCore.ForceRefreshCamera"
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{
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"$type": "RPG.GameCore.LockCamera"
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{
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"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
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"TargetType": {
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"Alias": "AdvLocalPlayer"
|
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"AnimStateName": "StandBy",
|
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"TransitionDuration": 0
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},
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{
|
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"$type": "RPG.GameCore.UnlockMainStreamingSource"
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},
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{
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"$type": "RPG.GameCore.TryAsyncLoadUI"
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{
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"Value": 0.5
|
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}
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}
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{
|
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"$type": "RPG.GameCore.PlayScreenTransfer",
|
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"Reason": "TeleportInMap",
|
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"Type": "White",
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"CustomTime": 0.3,
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"SwitchInEndTaskAfterUIClose": false
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},
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{
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"$type": "RPG.GameCore.SetEntityVisible",
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"TargetType": {
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"Alias": "AdvTeamLeader"
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"$type": "RPG.GameCore.BySkipNextTeleportEffect"
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"$type": "RPG.GameCore.TriggerEffect",
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"Alias": "AdvLocalPlayer"
|
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|
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"Value": 0.3
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}
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]
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{
|
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"$type": "RPG.GameCore.UnLockPlayerControl",
|
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"UnLockCameraControl": false
|
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{
|
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"$type": "RPG.Client.AdventureGameplayLock",
|
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"LockSource": "Teleport"
|
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|
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{
|
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"$type": "RPG.GameCore.UnLockCamera"
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|
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{
|
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"$type": "RPG.GameCore.AdventureResumeTeamDataRefresh"
|
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}
|
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{
|
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"$type": "RPG.GameCore.AdventurePauseTeamDataRefresh"
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{
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"$type": "RPG.GameCore.LockPlayerControl"
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{
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"$type": "RPG.GameCore.SetEntityVisible",
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"Value": 0.2
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"Alias": "AdvTeamLeader"
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"Visible": true,
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{
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},
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{
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"$type": "RPG.GameCore.BySkipNextTeleportEffect"
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}
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]
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"Alias": "AdvLocalPlayer"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_AvatarTeleport.prefab"
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{
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"$type": "RPG.GameCore.WaitSecond",
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"Value": 0.15
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}
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}
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{
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"$type": "RPG.GameCore.WaitSecond",
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"Value": 0.15
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{
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"$type": "RPG.GameCore.UnLockPlayerControl"
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{
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"$type": "RPG.GameCore.AdventureResumeTeamDataRefresh"
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}
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]
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},
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"RogueFloorID": 90001,
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1,
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3,
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4
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]
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},
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"PROP_PLATFORM",
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"PROP_ELEVATOR"
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],
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"UnableToInteractPropTypesInDanger": [
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"PROP_ORDINARY",
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"PROP_SPRING",
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"PROP_MATERIAL_ZONE",
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"PROP_COCOON",
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"PROP_MAPPINGINFO",
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"PROP_PUZZLES",
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"PROP_LIGHT",
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"PROP_ROGUE_DOOR",
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"PROP_ROGUE_HIDDEN_DOOR",
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"PROP_ROGUE_OBJECT",
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"PROP_ELEMENT",
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"PROP_RELIC",
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"PROP_MAZE_PUZZLE",
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"PROP_MAP_ROTATION_CHARGER"
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],
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"MazePlayerMapZoneScaleRecoverSpeed": 0.5,
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"Pedestrian": {},
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"MonsterWarningConfig": {
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"AdvSceneDangerMonsterWarning": {
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"Height": 1,
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"Radius": 20,
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"WarnCD": 20,
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"ShowHintBlackList": [
|
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"Challenge",
|
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"RogueExplore",
|
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"RogueChallenge"
|
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],
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"WarnTextID": "MazeText_MazePuzzle_BecareStronger"
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}
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},
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"WeakPointParaByMonsterRank": [
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|
1,
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1,
|
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3,
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3,
|
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3
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],
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"TeamDataRefreshDelayAfterEnterMaze": 0.3,
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"MazeMPRecoverEffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_MAZ_RecoverMP.prefab",
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"MazeHPRecoverEffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_MAZ_RecoverHP.prefab",
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"SpecialVisionStencilRefList": [
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224,
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226,
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234,
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240,
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232
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],
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"TransitionPerformTimeoutMax": 20,
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"ShowAreaBlackList": [
|
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"ChallengeActivity",
|
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"ActivityPunkLord"
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],
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"OnPlayerStageByStory": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"UniqueEffectName": "Eff_PlayerChange"
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "ModifierOwnerEntity"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_PlayerChannge.prefab",
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"UniqueEffectName": "Eff_PlayerChange"
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_ui_maze_avatar_change"
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},
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"EmitterType": "DefaultEmitter"
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}
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],
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"OnStageInheritExcludeStates": [
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"Attack_1",
|
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"MazeSkill",
|
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"MazeSkill_Loop",
|
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"Common_IdleShow",
|
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"Idle_Show_01",
|
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"Idle_Show_02",
|
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"FreeStyle_Sequence1",
|
|
"FreeStyle_Sequence2",
|
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"FreeStyle_Sequence3",
|
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"FreeStyle_Sequence4"
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|
],
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"AdventureBehaviorConfigs": {
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"Freeze": {
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"Priority": 100,
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"ForceControl": true,
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"AIAbnormalState": "HangUp",
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"AlertLevelClamp": "Alert",
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"PersistantEffectList": [
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"Effects/Eff_Prefab/Eff_Common/Eff_Buff_Common_Freeze.prefab",
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"Effects/Eff_Prefab/Eff_Common/Eff_Buff_Common_Freeze_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Common/Eff_Buff_Common_Freeze_OutlineColor_02.prefab"
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],
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"MuteAlertLevelDecline": true,
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"MaxAlertLevelOnAdd": true
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"TimeLock": {
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"Priority": 90,
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"AlertLevelClamp": "Alert",
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},
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"Sneak": {
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"Priority": 80,
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"AlertLevelClamp": "Combat",
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"Effects/Eff_Prefab/Eff_Common/Eff_Common_InvisibleMonster_hint.prefab",
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|
"Effects/Eff_Prefab/Eff_Common/Eff_Common_InvisibleMonster_DepthMask.prefab",
|
|
"Effects/Eff_Prefab/Eff_Common/Eff_Common_InvisibleMonster_Overlay.prefab"
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],
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"AffectAlertValue": false
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},
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"Priority": 75,
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"ForceControl": true,
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"Priority": 73,
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"Priority": 70,
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"Blind": {
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"Priority": 60,
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"AlertLevelClamp": "Alert",
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"EffectsPath": []
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},
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"Fear": {
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|
"Priority": 50,
|
|
"ForceControl": true,
|
|
"AIAbnormalState": "Fear",
|
|
"AlertLevelClamp": "Alert",
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|
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|
|
"EffectsPath": [],
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|
"MuteAlertLevelDecline": true,
|
|
"MaxAlertLevelOnAdd": true
|
|
},
|
|
"Taunt": {
|
|
"Priority": 40,
|
|
"ForceControl": true,
|
|
"AIAbnormalState": "Taunt",
|
|
"AlertLevelClamp": "Alert",
|
|
"PersistantEffectList": [
|
|
"Effects/Eff_Prefab/Eff_Common/Eff_Common_MAZ_Immobilize.prefab",
|
|
"Effects/Eff_Prefab/Eff_Common/Eff_Buff_Common_Taunt_Loop.prefab"
|
|
],
|
|
"EffectsPath": [],
|
|
"MuteAlertLevelDecline": true,
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"MaxAlertLevelOnAdd": true
|
|
},
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|
"Enchanted": {
|
|
"Priority": 30,
|
|
"ForceControl": true,
|
|
"AIAbnormalState": "Enchanted",
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|
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|
|
"EffectsPath": [],
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"MuteAlertLevelDecline": true,
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"MaxAlertLevelOnAdd": true
|
|
},
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"Tempter": {
|
|
"Priority": 20,
|
|
"ForceControl": true,
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|
"AIAbnormalState": "HangUp",
|
|
"AlertLevelClamp": "Combat",
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|
"PersistantEffectList": [],
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|
"EffectsPath": []
|
|
},
|
|
"Debuff": {
|
|
"Priority": 10,
|
|
"AIAbnormalState": "Debuff",
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|
"AlertLevelClamp": "Combat",
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|
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|
|
"EffectsPath": [],
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|
"MuteAlertLevelDecline": true
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|
},
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|
"NpcChase": {
|
|
"Priority": 5,
|
|
"ForceControl": true,
|
|
"AIAbnormalState": "NpcChase",
|
|
"AlertLevelClamp": "Alert",
|
|
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|
|
"EffectsPath": [],
|
|
"MuteAlertLevelDecline": true,
|
|
"MaxAlertLevelOnAdd": true
|
|
}
|
|
},
|
|
"MazeDragCameraConfig": {
|
|
"CameraMoveRange": 0.3,
|
|
"CameraRotateMaxAngle": 5,
|
|
"CameraDragFactor": 0.5,
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|
"RecoverDampTime": 0.3
|
|
},
|
|
"MazeDrag3CCameraConfig": {
|
|
"CameraXAxisDeadZone": 13,
|
|
"CameraXAxisSoftZone": 15,
|
|
"CameraYAxisDeadZone": 0.09,
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|
"CameraYAxisSoftZone": 0.1,
|
|
"CameraDragFactorX": 1,
|
|
"CameraDragFactorY": 1,
|
|
"RecoverDampTime": 1
|
|
},
|
|
"AdventureMaxSpeed": 15,
|
|
"ResetMonsterConfig": {
|
|
"DisappearEff": "Effects/Eff_Prefab/Eff_Common/Eff_Common_MAZ_disappear.prefab",
|
|
"AppearEff": "Effects/Eff_Prefab/Eff_Common/Eff_Common_MAZ_appear.prefab",
|
|
"AppearDelay": 0.5
|
|
},
|
|
"MaxMovementSpeed": 15
|
|
} |