mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
1186 lines
26 KiB
JSON
1186 lines
26 KiB
JSON
{
|
|
"StanceLock": {
|
|
"Value": 0
|
|
},
|
|
"TurnAddBoostPoint": {
|
|
"Value": 0
|
|
},
|
|
"RoundAddBoostPoint": {
|
|
"Value": 2
|
|
},
|
|
"DamageTakenRatioMax": {
|
|
"Value": 3.5
|
|
},
|
|
"DamageRandomMin": {
|
|
"Value": 1
|
|
},
|
|
"DamageRandomMax": {
|
|
"Value": 1
|
|
},
|
|
"DefenceAdd": {
|
|
"Value": 200
|
|
},
|
|
"DefenceMultipe": {
|
|
"Value": 10
|
|
},
|
|
"AllDamageReduceMax": {
|
|
"Value": 0.99
|
|
},
|
|
"SPMultipleRatio": {
|
|
"Value": 0
|
|
},
|
|
"MainCharacterID": 8001,
|
|
"OverallResistanceMin": {
|
|
"Value": -1
|
|
},
|
|
"OverallResistanceMax": {
|
|
"Value": 0.9
|
|
},
|
|
"TeamBPFloatStart": {
|
|
"Value": 3
|
|
},
|
|
"TeamBPFloatMax": {
|
|
"Value": 5
|
|
},
|
|
"TeamBPFloatToIntegerRatio": {
|
|
"Value": 1
|
|
},
|
|
"LightTeamFightFormation": {
|
|
"DefaultConfig": {
|
|
"IntervalMin": 0.9,
|
|
"IntervalMax": 3,
|
|
"ServantIntervalBias": -0.1,
|
|
"TeamWidthRatioFactor": 0.8,
|
|
"WidthRatioForEnemy": 0.2,
|
|
"LeftAngle": 2,
|
|
"LeftOffsetMax": 0.48,
|
|
"RightAngle": 8.5,
|
|
"RightAngleOffsetRatio": 0.8,
|
|
"RightDirAdditiveDisRatioForEnemy": 0.25,
|
|
"ComfortZoneWidth": 8
|
|
},
|
|
"ExtraConfig": {
|
|
"IntervalMin": 0.9,
|
|
"IntervalMax": 3,
|
|
"ServantIntervalBias": -0.1,
|
|
"TeamWidthRatioFactor": 0.8,
|
|
"WidthRatioForEnemy": 0.2,
|
|
"LeftAngle": 2,
|
|
"LeftOffsetMax": 0.48,
|
|
"RightAngle": 8.5,
|
|
"RightAngleOffsetRatio": 0.8,
|
|
"RightDirAdditiveDisRatioForEnemy": 0.25,
|
|
"ComfortZoneWidth": 8
|
|
},
|
|
"ServantCustomTeamFormationConfigs": [
|
|
{
|
|
"ActiveCameraStates": [
|
|
"SelectServant"
|
|
],
|
|
"ActiveTeamFormationTypes": [
|
|
"LightTeamNormal"
|
|
],
|
|
"FormationType": "Follow",
|
|
"LocationConfig": {
|
|
"FormationFollowOffset": {
|
|
"X": 1.2,
|
|
"Y": 0,
|
|
"Z": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"ActiveCameraStates": [
|
|
"SelectLightTeamEntity"
|
|
],
|
|
"ActiveTeamFormationTypes": [
|
|
"LightTeamNormal"
|
|
],
|
|
"ActiveTurnStates": [
|
|
"SelfWaitActionOrder1",
|
|
"InsertUltraSkillPrepare",
|
|
"InsertUltraSkillWaitOrder"
|
|
],
|
|
"ActiveSkillSelectableStates": [
|
|
false
|
|
],
|
|
"FormationType": "Follow"
|
|
},
|
|
{
|
|
"ActiveTeamFormationTypes": [
|
|
"LightTeamNormal"
|
|
]
|
|
}
|
|
],
|
|
"MaxLocationCount": 5
|
|
},
|
|
"DarkTeamFightFormation": {
|
|
"DefaultConfig": {
|
|
"Interval": 1
|
|
},
|
|
"MaxLocationCount": 5,
|
|
"RowZOffset": 2.5,
|
|
"MultiRowGlobalWidthRatio": 1.2,
|
|
"MultiRowComfortZoneWidth": 2,
|
|
"MultiRowFrontRowDitherDuration": 0.3,
|
|
"BackRowHightlightWidthRaido": 1,
|
|
"BackRowHightlightColor": "#a9a9a9",
|
|
"BackRowHightlightColor2": "#ffadad"
|
|
},
|
|
"ExpansionFightFormation": {},
|
|
"SkillParameterColor": "#FF9900FF",
|
|
"DefaultLevelPerformConfig": {
|
|
"LevelBeginCloseupShotPath": "Camera/LevelBeginShot",
|
|
"ActiveEntityCloseupShotPath": "Camera/SingleAttackAccountShot"
|
|
},
|
|
"AllCharacterDynamicValues": {
|
|
"Floats": {
|
|
"-1030509054": {
|
|
"ReadInfo": {
|
|
"Type": "None",
|
|
"Index": 0
|
|
}
|
|
},
|
|
"-179683352": {
|
|
"ReadInfo": {
|
|
"Type": "None",
|
|
"Index": 0
|
|
}
|
|
},
|
|
"2073292217": {
|
|
"ReadInfo": {
|
|
"Type": "None",
|
|
"Index": 0
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"ModifierPhaseEndingPerformAdded": 0.5,
|
|
"ModifierPhaseEndingPerformMax": 1.5,
|
|
"ModifierPhasePerformTimeMin": 1.4,
|
|
"ModifierPhasePerformTimeAdded": 0.5,
|
|
"ModifierPhasePerformTimeMax": 2.1,
|
|
"DefaultCharacterEffectTransitionTime": 1,
|
|
"LowHPFlagRatio": {
|
|
"Value": 0.3
|
|
},
|
|
"StanceTargetSkipRound": true,
|
|
"DamageToLowHPRatio": {
|
|
"Value": 0.1
|
|
},
|
|
"ConstKeys": {
|
|
"MonsterBossTag": {
|
|
"Hash": -1315392744
|
|
},
|
|
"AutoFightCustomize_BP": {
|
|
"Hash": -1733834649
|
|
},
|
|
"AutoFightCustomize_UltraSkill": {
|
|
"Hash": 1694195222
|
|
},
|
|
"PerformanceIDTag": {
|
|
"Hash": 843785509
|
|
},
|
|
"PerformanceTypeTag": {
|
|
"Hash": 138992204
|
|
},
|
|
"PerformanceInstanceGuidTag": {
|
|
"Hash": 1284679918
|
|
},
|
|
"PlayerTeamReviveStartEvent": "Stage_PlayerTeamReviveStart",
|
|
"PlayerTeamReviveFailedEvent": "Stage_PlayerTeamReviveFailed",
|
|
"LastKillStartEvent": "Stage_LastKillStart",
|
|
"LevelLoseEvent": "Stage_LocalLose",
|
|
"LevelWinEvent": "Stage_LocalWin",
|
|
"LevelBattleQuitEvent": "Stage_ManualBattleQuit",
|
|
"LevelSpecialWinEvent": "Level_SpecialWin",
|
|
"UltraKillFinalMonsterOfWave": "Stage_UltraKillFinalMonster",
|
|
"KillFinalMonsterOfStage": "Stage_KillFinalMonsterOfStage",
|
|
"ShowDefaultCameraAfterTimeline": "Stage_ShowDefaultCameraAfterTimeline",
|
|
"ShowDefaultCameraAfterTimelineOnAvatarDying": "Stage_ShowDefaultCameraAfterTimelineOnAvatarDying",
|
|
"AllEnemyDeadButWaveContinue": "Stage_ShowDefaultCameraWhenAllEnemyDeadButWaveContinue"
|
|
},
|
|
"StageConfigDataKeys": {},
|
|
"ShieldConstKeys": {
|
|
"KeyHashShield": {
|
|
"Hash": 2126266902
|
|
},
|
|
"KeyHashCurrentShield": {
|
|
"Hash": -527113652
|
|
},
|
|
"KeyHashCommonResistanced": {
|
|
"Hash": -1616352847
|
|
},
|
|
"KeyHashPhysicalResistanced": {
|
|
"Hash": 1011383664
|
|
},
|
|
"KeyHashFireDamageResistance": {
|
|
"Hash": 132466803
|
|
},
|
|
"KeyHashIceDamageResistance": {
|
|
"Hash": -1668138380
|
|
},
|
|
"KeyHashThunderDamageResistance": {
|
|
"Hash": -456045141
|
|
},
|
|
"KeyHashWindDamageResistance": {
|
|
"Hash": 375175611
|
|
},
|
|
"KeyHashImaginaryDamageResistance": {
|
|
"Hash": -741675534
|
|
},
|
|
"KeyHashQuantumDamageResistance": {
|
|
"Hash": -9465014
|
|
}
|
|
},
|
|
"ResilienceHitAdditiveWeights": [
|
|
0.25,
|
|
0.5,
|
|
0.75,
|
|
1,
|
|
1.25
|
|
],
|
|
"MonsterHitAdditiveWeightBase": 0.7,
|
|
"StanceWeakRatio": {
|
|
"Value": 1
|
|
},
|
|
"DefaultStanceResistance": {
|
|
"Value": 0
|
|
},
|
|
"SpeedToDelayDistance": {
|
|
"Value": 1000
|
|
},
|
|
"ModifierBehaviorVisualList": [
|
|
{
|
|
"Flag": "STAT_CTRL_Stun",
|
|
"ModifierBehaviorVisualPriority": "Stun",
|
|
"AnimOccur": "Stun_Occur",
|
|
"AnimLoop": "Stun_Loop",
|
|
"AnimRecover": "Stun_Recover",
|
|
"AnimOccurTransition": 0,
|
|
"AnimLoopTransition": 0,
|
|
"AnimRecoverTransition": 0,
|
|
"RepeatOccurAnimWhenBeHitNormalizedTime": 0.7,
|
|
"ReactionAnims": {
|
|
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
|
|
"Hit": "Hit_Stun",
|
|
"HitH": "Stun_Occur",
|
|
"HitFlyRecover": "Hit_Fly_Recover_Stun"
|
|
},
|
|
"EmoAnimName": "Emo_Stun"
|
|
},
|
|
{
|
|
"Flag": "STAT_Stun_Effect",
|
|
"ModifierBehaviorVisualPriority": "Stun",
|
|
"AnimOccur": "Stagger",
|
|
"AnimLoop": "Stagger_Loop",
|
|
"AnimRecover": "Stagger_Recover",
|
|
"AnimOccurTransition": 0,
|
|
"RepeatOccurAnimWhenBeHitNormalizedTime": 0,
|
|
"ForecHitH": true,
|
|
"ReactionAnims": {
|
|
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
|
|
"HitH": "Hit_H_Break",
|
|
"HitFlyRecover": "Hit_Fly_Recover_Break"
|
|
},
|
|
"SpecialStandbyForbidVisualState": true,
|
|
"EmoAnimName": "Emo_Stun"
|
|
},
|
|
{
|
|
"Flag": "STAT_CTRL_UnOperable",
|
|
"ModifierBehaviorVisualPriority": "Stun",
|
|
"AnimOccur": "Die",
|
|
"AnimLoop": "Die_Loop",
|
|
"AnimRecover": "Revive",
|
|
"AnimOccurTransition": 0,
|
|
"AnimLoopTransition": 0,
|
|
"AnimRecoverTransition": 0,
|
|
"RepeatOccurAnimWhenBeHitNormalizedTime": 0.7,
|
|
"ForecHitH": true,
|
|
"ReactionAnims": {
|
|
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
|
|
"HitH": "Die_Hit"
|
|
},
|
|
"EmoAnimName": "Emo_Stun"
|
|
},
|
|
{
|
|
"Flag": "Break",
|
|
"ModifierBehaviorVisualPriority": "MonsterStanceBreak",
|
|
"AnimOccur": "Stagger",
|
|
"AnimLoop": "Stagger_Loop",
|
|
"AnimRecover": "Stagger_Recover",
|
|
"AnimOccurTransition": 0,
|
|
"RepeatOccurAnimWhenBeHitNormalizedTime": 0.7,
|
|
"ForecHitH": true,
|
|
"ReactionAnims": {
|
|
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
|
|
"HitH": "Hit_H_Break",
|
|
"HitFlyRecover": "Hit_Fly_Recover_Break"
|
|
}
|
|
},
|
|
{
|
|
"Flag": "AvatarBreak",
|
|
"ModifierBehaviorVisualPriority": "AvatarStanceBreak",
|
|
"AnimOccur": "Stagger",
|
|
"AnimLoop": "Stagger_Loop",
|
|
"AnimRecover": "Stagger_Recover",
|
|
"AnimOccurTransition": 0,
|
|
"RepeatOccurAnimWhenBeHitNormalizedTime": 0.7,
|
|
"ReactionAnims": {
|
|
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
|
|
"Hit": "Hit_Stun",
|
|
"HitH": "Stagger",
|
|
"HitFlyRecover": "Hit_Fly_Recover_Break"
|
|
},
|
|
"OnlyAffectPlayer": true,
|
|
"EmoAnimName": "Emo_Stun"
|
|
},
|
|
{
|
|
"Flag": "STAT_CTRL_Sleep",
|
|
"ModifierBehaviorVisualPriority": "AvatarStanceBreak",
|
|
"AnimOccur": "Stagger",
|
|
"AnimLoop": "Stagger_Loop",
|
|
"AnimRecover": "Stagger_Recover",
|
|
"AnimOccurTransition": 0,
|
|
"RepeatOccurAnimWhenBeHitNormalizedTime": 0.7,
|
|
"ReactionAnims": {
|
|
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
|
|
"Hit": "Hit_Stun",
|
|
"HitFlyRecover": "Hit_Fly_Recover_Break"
|
|
},
|
|
"OnlyAffectPlayer": true,
|
|
"EmoAnimName": "Emo_Stun"
|
|
},
|
|
{
|
|
"Flag": "STAT_CTRL_Frozen_Effect",
|
|
"ModifierBehaviorVisualPriority": "Frozen",
|
|
"AnimSpeedFactor": 0,
|
|
"AnimSpeedTransitTime": 0.8,
|
|
"AnimSpeedTransitTimeRange": 0.4,
|
|
"MaterialEffect": "Frozen",
|
|
"MaterialTransitTime": 1,
|
|
"IgnoreAnimConfig": true
|
|
},
|
|
{
|
|
"Flag": "STAT_AnimStop",
|
|
"ModifierBehaviorVisualPriority": "Frozen",
|
|
"AnimSpeedFactor": 0,
|
|
"AnimSpeedTransitTime": 0.8,
|
|
"AnimSpeedTransitTimeRange": 0.4,
|
|
"IgnoreAnimConfig": true
|
|
},
|
|
{
|
|
"Flag": "STAT_Confine",
|
|
"ModifierBehaviorVisualPriority": "Confine",
|
|
"AnimOccur": "Confine",
|
|
"AnimLoop": "Confine_Loop",
|
|
"AnimRecover": "Hit_Fly_Recover",
|
|
"AnimOccurTransition": 0,
|
|
"AnimSpeedFactor": 0.25,
|
|
"AnimSpeedTransitTimeRange": 1,
|
|
"ForecHitH": true,
|
|
"ReactionAnims": {
|
|
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
|
|
"FlyHit": "Confine_Hit"
|
|
},
|
|
"FloatingHeight": 1.5,
|
|
"FloatingRiseDuration": 0.5,
|
|
"FloatingFallDuration": 0.1,
|
|
"DisableLookAtIK": true,
|
|
"SpecialCharacterForbidVisualState": true
|
|
},
|
|
{
|
|
"Flag": "STAT_Confine_Effect",
|
|
"ModifierBehaviorVisualPriority": "Confine",
|
|
"AnimOccur": "Confine",
|
|
"AnimLoop": "Confine_Loop",
|
|
"AnimRecover": "Hit_Fly_Recover",
|
|
"AnimOccurTransition": 0,
|
|
"AnimSpeedFactor": 0.2,
|
|
"AnimSpeedTransitTimeRange": 1,
|
|
"ForecHitH": true,
|
|
"ReactionAnims": {
|
|
"$type": "RPG.GameCore.CharacterReactionAnimConfig"
|
|
},
|
|
"FloatingHeight": 1.5,
|
|
"FloatingRiseDuration": 0.5,
|
|
"FloatingFallDuration": 0.1,
|
|
"DisableLookAtIK": true,
|
|
"SpecialCharacterForbidVisualState": true
|
|
}
|
|
],
|
|
"SnapshotEntityInheritBlackList": [
|
|
"Defence",
|
|
"Attack",
|
|
"CriticalResistance",
|
|
"StanceBreakResistance",
|
|
"StanceBreakTakenRatio",
|
|
"Shield",
|
|
"MaxShield",
|
|
"MaxStance",
|
|
"SPRatio",
|
|
"AdditionalBP",
|
|
"Count"
|
|
],
|
|
"DamagingSkillEffect": [
|
|
"SingleAttack",
|
|
"AoEAttack",
|
|
"Bounce",
|
|
"Blast"
|
|
],
|
|
"HitForce": 550,
|
|
"HitForce_H": 1000,
|
|
"AttackTypeForbidCriticalList": [
|
|
"DOT",
|
|
"ElementDamage"
|
|
],
|
|
"MaxTurnCount": 999,
|
|
"HitTimeSlowConfigs": [
|
|
{
|
|
"Type": "Puncture",
|
|
"CurveName": "HitPunctureTimeSlow",
|
|
"Duration": 0.05
|
|
},
|
|
{
|
|
"Type": "Puncture",
|
|
"Intensity": "Middle",
|
|
"CurveName": "HitPunctureTimeSlow",
|
|
"Duration": 0.1
|
|
},
|
|
{
|
|
"Type": "Puncture",
|
|
"Intensity": "Heavy",
|
|
"CurveName": "HitPunctureTimeSlow",
|
|
"Duration": 0.2
|
|
},
|
|
{
|
|
"Type": "Slash",
|
|
"CurveName": "HitSlashTimeSlow",
|
|
"Duration": 0.1
|
|
},
|
|
{
|
|
"Type": "Slash",
|
|
"Intensity": "Middle",
|
|
"CurveName": "HitSlashTimeSlow",
|
|
"Duration": 0.15
|
|
},
|
|
{
|
|
"Type": "Slash",
|
|
"Intensity": "Heavy",
|
|
"CurveName": "HitSlashTimeSlow",
|
|
"Duration": 0.2
|
|
},
|
|
{
|
|
"Type": "Impact",
|
|
"CurveName": "HitImpactTimeSlow",
|
|
"Duration": 0.08
|
|
},
|
|
{
|
|
"Type": "Impact",
|
|
"Intensity": "Middle",
|
|
"CurveName": "HitImpactTimeSlow",
|
|
"Duration": 0.16
|
|
},
|
|
{
|
|
"Type": "Impact",
|
|
"Intensity": "Heavy",
|
|
"CurveName": "HitImpactTimeSlow",
|
|
"Duration": 0.25
|
|
}
|
|
],
|
|
"ModifierCustomEvents": [
|
|
{
|
|
"BehaviorFlags": [
|
|
"STAT_DOT",
|
|
"STAT_DOT_Burn",
|
|
"STAT_DOT_Bleed",
|
|
"STAT_DOT_Poison",
|
|
"STAT_DOT_Electric"
|
|
],
|
|
"EventType": {
|
|
"EnumIndex": 4,
|
|
"Value": 1
|
|
},
|
|
"SortBy": "Phase1Priority"
|
|
},
|
|
{
|
|
"BehaviorFlags": [
|
|
"STAT_DOT_Burn"
|
|
],
|
|
"EventType": {
|
|
"EnumIndex": 4,
|
|
"Value": 2
|
|
},
|
|
"SortBy": "Phase1Priority"
|
|
},
|
|
{
|
|
"BehaviorFlags": [
|
|
"STAT_DOT_Electric"
|
|
],
|
|
"EventType": {
|
|
"EnumIndex": 4,
|
|
"Value": 3
|
|
},
|
|
"SortBy": "Phase1Priority"
|
|
},
|
|
{
|
|
"BehaviorFlags": [
|
|
"STAT_DOT_Poison"
|
|
],
|
|
"EventType": {
|
|
"EnumIndex": 4,
|
|
"Value": 4
|
|
},
|
|
"SortBy": "Phase1Priority"
|
|
},
|
|
{
|
|
"BehaviorFlags": [
|
|
"STAT_DOT_Bleed"
|
|
],
|
|
"EventType": {
|
|
"EnumIndex": 4,
|
|
"Value": 5
|
|
},
|
|
"SortBy": "Phase1Priority"
|
|
},
|
|
{
|
|
"BehaviorFlags": [
|
|
"STAT_Entangle"
|
|
],
|
|
"EventType": {
|
|
"EnumIndex": 4,
|
|
"Value": 6
|
|
},
|
|
"SortBy": "Phase1Priority"
|
|
},
|
|
{
|
|
"BehaviorFlags": [
|
|
"CustomEvent_InfiniteRefresh"
|
|
],
|
|
"EventType": {
|
|
"EnumIndex": 4,
|
|
"Value": 7
|
|
}
|
|
},
|
|
{
|
|
"BehaviorFlags": [
|
|
"CustomEvent_MonsterChangePhase"
|
|
],
|
|
"EventType": {
|
|
"EnumIndex": 4,
|
|
"Value": 8
|
|
}
|
|
},
|
|
{
|
|
"BehaviorFlags": [
|
|
"CustomEvent_BattleScoreChange"
|
|
],
|
|
"EventType": {
|
|
"EnumIndex": 4,
|
|
"Value": 9
|
|
}
|
|
},
|
|
{
|
|
"BehaviorFlags": [
|
|
"CustomEvent_InfiniteDoSummon"
|
|
],
|
|
"EventType": {
|
|
"EnumIndex": 4,
|
|
"Value": 10
|
|
}
|
|
},
|
|
{
|
|
"BehaviorFlags": [
|
|
"CustomEvent_TargetStancePreshow"
|
|
],
|
|
"EventType": {
|
|
"EnumIndex": 4,
|
|
"Value": 11
|
|
}
|
|
},
|
|
{
|
|
"BehaviorFlags": [
|
|
"CustomEvent_RogueMagicDelayUnit"
|
|
],
|
|
"EventType": {
|
|
"EnumIndex": 4,
|
|
"Value": 12
|
|
}
|
|
}
|
|
],
|
|
"DieAnimTransitDuration": 0,
|
|
"AddBuffPerformTimeInterval": 0.1,
|
|
"AddBuffPerformTimeMax": 1.5,
|
|
"SkillTargetBeyondTargetIntensity": 0.75,
|
|
"SkillTargetBeyondTargetFadeTime": 0.3,
|
|
"BackRowExceptSkillTargetIntensity": 0.4,
|
|
"BackRowExceptSkillTargetFadeTime": 0.35,
|
|
"ModifierBehaviorFlagImmuneMap": {
|
|
"Endurance": {
|
|
"BehaviorFlags": [
|
|
"STAT_CTRL"
|
|
]
|
|
},
|
|
"EnduranceLogicOnly": {
|
|
"BehaviorFlags": [
|
|
"STAT_CTRL"
|
|
]
|
|
},
|
|
"STAT_ForceActionable": {
|
|
"BehaviorFlags": [
|
|
"STAT_CTRL"
|
|
]
|
|
},
|
|
"ImmuneDot": {
|
|
"BehaviorFlags": [
|
|
"STAT_DOT"
|
|
]
|
|
},
|
|
"MuteAttachWeakness": {
|
|
"BehaviorFlags": [
|
|
"STAT_AttachWeakness"
|
|
]
|
|
},
|
|
"STAT_ImmuneKnowledge": {
|
|
"BehaviorFlags": [
|
|
"STAT_Knowledge"
|
|
]
|
|
}
|
|
},
|
|
"ModifierStatusTypeImmuneMap": {
|
|
"Dodge": {
|
|
"StatusTypes": [
|
|
"Debuff"
|
|
]
|
|
},
|
|
"ImmuneDebuff": {
|
|
"StatusTypes": [
|
|
"Debuff"
|
|
]
|
|
},
|
|
"STAT_ResistAll": {
|
|
"StatusTypes": [
|
|
"Debuff",
|
|
"Buff",
|
|
"Other"
|
|
]
|
|
}
|
|
},
|
|
"ModifierBehaviorFlagAntiDebuffResistMap": {
|
|
"AntiDebuffResist_CTRL": {
|
|
"BehaviorFlags": [
|
|
"STAT_CTRL",
|
|
"STAT_CTRL_Frozen",
|
|
"STAT_Confine"
|
|
]
|
|
}
|
|
},
|
|
"ModifierBehaviorFlagKeepOnDeathrattle": [
|
|
"Deathrattle",
|
|
"KeepOnDeathrattle",
|
|
"Break",
|
|
"ServantInherit_ModifierContinuation",
|
|
"MuteHitFly"
|
|
],
|
|
"StoryPlayerBoyID": "NPC_Avatar_Lad_PlayerBoy_00",
|
|
"StoryPlayerGirlID": "NPC_Avatar_Miss_PlayerGirl_00",
|
|
"StoryEndOpenUIDelayTime": 0.5,
|
|
"StoryStartCloseUIDelayTime": 0.15,
|
|
"ComboConstConfig": {
|
|
"HitComboValueAddDelta": {
|
|
"Value": 1
|
|
},
|
|
"HitComboValueMinusDelta": [
|
|
{
|
|
"Value": 1
|
|
},
|
|
{
|
|
"Value": 1
|
|
},
|
|
{
|
|
"Value": 1
|
|
},
|
|
{
|
|
"Value": 3
|
|
},
|
|
{
|
|
"Value": 3
|
|
},
|
|
{
|
|
"Value": 3
|
|
}
|
|
],
|
|
"SkillComboValueDeltaHash": {
|
|
"Hash": -1175710490
|
|
},
|
|
"StanceComboValueDelta": [
|
|
{
|
|
"Value": 22
|
|
},
|
|
{
|
|
"Value": 22
|
|
},
|
|
{
|
|
"Value": 22
|
|
},
|
|
{
|
|
"Value": 87
|
|
},
|
|
{
|
|
"Value": 87
|
|
},
|
|
{
|
|
"Value": 87
|
|
}
|
|
],
|
|
"EliminateComboValueDelta": [
|
|
{
|
|
"Value": 19
|
|
},
|
|
{
|
|
"Value": 19
|
|
},
|
|
{
|
|
"Value": 19
|
|
},
|
|
{
|
|
"Value": 85
|
|
},
|
|
{
|
|
"Value": 85
|
|
},
|
|
{
|
|
"Value": 85
|
|
}
|
|
],
|
|
"DynamicAddRatioByGear": [
|
|
{
|
|
"Value": 0
|
|
},
|
|
{
|
|
"Value": 0
|
|
},
|
|
{
|
|
"Value": 0
|
|
},
|
|
{
|
|
"Value": 0
|
|
},
|
|
{
|
|
"Value": 0
|
|
},
|
|
{
|
|
"Value": 0
|
|
}
|
|
],
|
|
"DynamicMinusRatioByGear": [
|
|
{
|
|
"Value": 0.181
|
|
},
|
|
{
|
|
"Value": 0.32
|
|
},
|
|
{
|
|
"Value": 0.566
|
|
},
|
|
{
|
|
"Value": 1
|
|
},
|
|
{
|
|
"Value": 1.291
|
|
},
|
|
{
|
|
"Value": 1.67
|
|
}
|
|
],
|
|
"Gear": [
|
|
{
|
|
"Value": 0
|
|
},
|
|
{
|
|
"Value": 1
|
|
},
|
|
{
|
|
"Value": 60
|
|
},
|
|
{
|
|
"Value": 120
|
|
},
|
|
{
|
|
"Value": 240
|
|
},
|
|
{
|
|
"Value": 400
|
|
}
|
|
],
|
|
"DamageAdd": [
|
|
{
|
|
"Value": 0
|
|
},
|
|
{
|
|
"Value": 0.05
|
|
},
|
|
{
|
|
"Value": 0.1
|
|
},
|
|
{
|
|
"Value": 0.2
|
|
},
|
|
{
|
|
"Value": 0.35
|
|
},
|
|
{
|
|
"Value": 0.5
|
|
}
|
|
],
|
|
"ComboDamageSkillAdded": {
|
|
"Value": 1
|
|
},
|
|
"ComboMaxConst": {
|
|
"Value": 600
|
|
}
|
|
},
|
|
"AdventureCommonBtnCD": 0.1,
|
|
"StageTypesNeedQuitVerify": [],
|
|
"PlayOccurAfterFrozen": true,
|
|
"BreakExtendAnimDelayHitMotion": 0.7,
|
|
"HitFrameMiniInterval": 2,
|
|
"CinemachineVirtualCameraTemplatePath": "Prefabs/VirtualCameraTestTemplate.prefab",
|
|
"TeammateAttackFormationConfigList": [
|
|
{
|
|
"FormationIndexB": 1,
|
|
"FormationName": "TeammateAttackFormation_1"
|
|
},
|
|
{
|
|
"FormationIndexB": 2,
|
|
"FormationName": "TeammateAttackFormation_0"
|
|
},
|
|
{
|
|
"FormationIndexB": 3,
|
|
"FormationName": "TeammateAttackFormation_4"
|
|
},
|
|
{
|
|
"FormationIndexA": 1,
|
|
"FormationIndexB": 2,
|
|
"FormationName": "TeammateAttackFormation_2"
|
|
},
|
|
{
|
|
"FormationIndexA": 1,
|
|
"FormationIndexB": 3,
|
|
"FormationName": "TeammateAttackFormation_0"
|
|
},
|
|
{
|
|
"FormationIndexA": 2,
|
|
"FormationIndexB": 3,
|
|
"FormationName": "TeammateAttackFormation_3"
|
|
}
|
|
],
|
|
"TwoTeammateAttackFormationName": "TwoTeammateAttackFormation",
|
|
"FormationAsset": [
|
|
"Formation/FormationAsset.asset"
|
|
],
|
|
"TimelineDataAsset": [
|
|
"Camera/TimeLine/TimelineData.asset"
|
|
],
|
|
"ProjectileCurveAsset": [
|
|
"Projectile/ProjectileSpeedCurve.asset"
|
|
],
|
|
"GameCoreDesignDataVersion": 11316928,
|
|
"MainMonsterUniqueName": "CurMainMonster",
|
|
"StanceBreakActionDelayChangeRatio": {
|
|
"Value": 0.25
|
|
},
|
|
"SkillDamageTypePreshowConfigs": {
|
|
"Imaginary": {
|
|
"StanceBreakActionSpeedChangeRatio": {
|
|
"Value": -0.1
|
|
},
|
|
"StanceBreakActionDelayChangeRatio": {
|
|
"Value": 0.3
|
|
}
|
|
},
|
|
"Quantum": {
|
|
"StanceBreakActionDelayChangeRatio": {
|
|
"Value": 0.2
|
|
}
|
|
}
|
|
},
|
|
"MonsterRankScore": {
|
|
"Minion": {
|
|
"Value": 0.5
|
|
},
|
|
"MinionLv2": {
|
|
"Value": 1
|
|
},
|
|
"Elite": {
|
|
"Value": 1.5
|
|
},
|
|
"LittleBoss": {
|
|
"Value": 2
|
|
},
|
|
"BigBoss": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"EnableModifyDotDamageData": true,
|
|
"CustomSwitchMap": {
|
|
"LoopAbortInsertAction": true,
|
|
"UniqueSnapshot": true,
|
|
"LockTargetBeforePrepareAbi": true,
|
|
"BreakExtendAnimEventProtect": true,
|
|
"UpdateActionOrderAfterAllActionDelayChanged": true,
|
|
"SPCheckAddOPCount": true,
|
|
"InsertAbilityAfterUltraSkillEndDontTickAbility": true,
|
|
"NotResetHandlerForEntityInDieState": true,
|
|
"TSCSPRoomCacheOn": true
|
|
},
|
|
"ForbidRecallModifierEventList": [
|
|
"OnModifierAdd",
|
|
"OnAddModifierSuc",
|
|
"OnModifierOnStack",
|
|
"OnModifierRemove",
|
|
"OnModifierDotAdd",
|
|
"OnBeforeDealHeal",
|
|
"OnAfterDealHeal",
|
|
"OnListenHPChange",
|
|
"OnListenModifierAdd",
|
|
"OnListenModifierRemove",
|
|
"OnListenModifierOnStack",
|
|
"OnTriggerBreak"
|
|
],
|
|
"RewindMazeBuffList": [
|
|
141001
|
|
],
|
|
"SomatoWidthRange": [
|
|
{
|
|
"SomatoWidthType": "Thin",
|
|
"Max": 3
|
|
},
|
|
{
|
|
"Min": 3,
|
|
"Max": 4
|
|
},
|
|
{
|
|
"SomatoWidthType": "Fat",
|
|
"Min": 4,
|
|
"Max": 999
|
|
}
|
|
],
|
|
"ServantSyncPropertyList": [
|
|
"Attack",
|
|
"BaseAttack",
|
|
"AttackAddedRatio",
|
|
"AttackDelta",
|
|
"AttackConvert",
|
|
"Defence",
|
|
"BaseDefence",
|
|
"DefenceAddedRatio",
|
|
"DefenceDelta",
|
|
"DefenceConvert",
|
|
"Level",
|
|
"Level_FinalDamageAddedRatio",
|
|
"AllDamageTypeAddedRatio",
|
|
"AllDamageReduce",
|
|
"DotDamageAddedRatio",
|
|
"CriticalChance",
|
|
"CriticalChanceBase",
|
|
"CriticalChanceConvert",
|
|
"CriticalDamage",
|
|
"CriticalDamageBase",
|
|
"CriticalDamageConvert",
|
|
"CriticalResistance",
|
|
"PhysicalAddedRatio",
|
|
"FireAddedRatio",
|
|
"IceAddedRatio",
|
|
"ThunderAddedRatio",
|
|
"QuantumAddedRatio",
|
|
"ImaginaryAddedRatio",
|
|
"WindAddedRatio",
|
|
"PhysicalResistance",
|
|
"FireResistance",
|
|
"IceResistance",
|
|
"ThunderResistance",
|
|
"QuantumResistance",
|
|
"ImaginaryResistance",
|
|
"WindResistance",
|
|
"PhysicalResistanceBase",
|
|
"FireResistanceBase",
|
|
"IceResistanceBase",
|
|
"ThunderResistanceBase",
|
|
"QuantumResistanceBase",
|
|
"ImaginaryResistanceBase",
|
|
"WindResistanceBase",
|
|
"PhysicalResistanceDelta",
|
|
"FireResistanceDelta",
|
|
"IceResistanceDelta",
|
|
"ThunderResistanceDelta",
|
|
"QuantumResistanceDelta",
|
|
"ImaginaryResistanceDelta",
|
|
"WindResistanceDelta",
|
|
"AllDamageTypeResistance",
|
|
"PhysicalPenetrate",
|
|
"FirePenetrate",
|
|
"IcePenetrate",
|
|
"ThunderPenetrate",
|
|
"QuantumPenetrate",
|
|
"ImaginaryPenetrate",
|
|
"WindPenetrate",
|
|
"AllDamageTypePenetrate",
|
|
"StanceBreakAddedRatio",
|
|
"HealRatio",
|
|
"HealRatioBase",
|
|
"HealRatioConvert",
|
|
"HealTakenRatio",
|
|
"ShieldAddedRatio",
|
|
"ShieldTakenRatio",
|
|
"StatusProbability",
|
|
"StatusProbabilityBase",
|
|
"StatusProbabilityConvert",
|
|
"StatusResistance",
|
|
"StatusResistanceBase",
|
|
"StatusResistanceConvert",
|
|
"SPRatio",
|
|
"SPRatioBase",
|
|
"SPRatioConvert",
|
|
"BreakDamageAddedRatio",
|
|
"BreakDamageAddedRatioBase",
|
|
"BreakDamageAddedRatioConvert"
|
|
],
|
|
"BackendSyncExceptPropertyList": [
|
|
"DirtyHPRatio",
|
|
"ActionDelay",
|
|
"ActionDelayAddedRatio",
|
|
"ActionDelayAddAttenuation",
|
|
"CurrentStance",
|
|
"MaxStance",
|
|
"AdditionalBP",
|
|
"AllDamageReduce",
|
|
"ImaginaryResistance",
|
|
"WindResistance",
|
|
"PhysicalResistanceBase",
|
|
"FireResistanceBase",
|
|
"IceResistanceBase",
|
|
"ThunderResistanceBase",
|
|
"QuantumResistanceBase",
|
|
"ImaginaryResistanceBase",
|
|
"WindResistanceBase",
|
|
"PhysicalResistanceDelta",
|
|
"FireResistanceDelta",
|
|
"IceResistanceDelta",
|
|
"ThunderResistanceDelta",
|
|
"QuantumResistanceDelta",
|
|
"ImaginaryResistanceDelta",
|
|
"WindResistanceDelta",
|
|
"AllDamageTypeResistance",
|
|
"PhysicalTakenRatio",
|
|
"FireTakenRatio",
|
|
"IceTakenRatio",
|
|
"ThunderTakenRatio",
|
|
"QuantumTakenRatio",
|
|
"ImaginaryTakenRatio",
|
|
"WindTakenRatio",
|
|
"AllDamageTypeTakenRatio",
|
|
"PhysicalAbsorb",
|
|
"FireAbsorb",
|
|
"IceAbsorb",
|
|
"ThunderAbsorb",
|
|
"QuantumAbsorb",
|
|
"ImaginaryAbsorb",
|
|
"WindAbsorb",
|
|
"StatusResistance",
|
|
"StatusResistanceBase",
|
|
"StatusResistanceConvert",
|
|
"AggroBase",
|
|
"AggroAddedRatio",
|
|
"AggroDelta",
|
|
"RelicValueExtraAdditionRatio",
|
|
"EquipValueExtraAdditionRatio",
|
|
"EquipExtraRank",
|
|
"AvatarExtraRank",
|
|
"Combo"
|
|
],
|
|
"BattleReportCustomValueByStage": {
|
|
"SummonActivity": {
|
|
"ReportList": [
|
|
{
|
|
"ReportKey": "ActivitySummon_Challenge_JunkDead"
|
|
},
|
|
{
|
|
"ReportKey": "ActivitySummon_Challenge_JunkSummon"
|
|
},
|
|
{
|
|
"ReportKey": "ActivitySummon_Challenge_JunkScale",
|
|
"DefaultValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
{
|
|
"ReportKey": "ActivitySummon_Challenge_NormalBombTimes"
|
|
},
|
|
{
|
|
"ReportKey": "ActivitySummon_Challenge_BonusBombTimes"
|
|
},
|
|
{
|
|
"ReportKey": "ActivitySummon_Challenge_Delay",
|
|
"DefaultValue": {
|
|
"Value": -1
|
|
}
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"RogueMagicConstDynamicValueKeys": {
|
|
"ScepterID": "#Scepter_ID",
|
|
"ScepterActiveUnitTriggerCount": "#Scepter_ActiveUnitTriggerCount",
|
|
"MagicUnitLevel": "#MagicUnit_Level",
|
|
"MagicUnitIndex": "#MagicUnit_Index"
|
|
},
|
|
"ServantModifierEventWhiteList": [],
|
|
"PropertyAdsorptions": {
|
|
"MaxSP": {
|
|
"AdsorptionThresh": {
|
|
"Value": 0.5
|
|
}
|
|
},
|
|
"CurrentSP": {
|
|
"AdsorptionThresh": {
|
|
"Value": 0.00010000006
|
|
}
|
|
},
|
|
"BreakDamageAddedRatio": {
|
|
"AdsorptionThresh": {
|
|
"Value": 0.00010000006
|
|
},
|
|
"FractionalDigit": 3
|
|
}
|
|
},
|
|
"DepartedConfigGroups": {
|
|
"MuteEntityAction": {
|
|
"HideEntity": true,
|
|
"MuteEntityAction": true
|
|
}
|
|
},
|
|
"AvatarChangeTemplateGroups": {
|
|
"ChangeToSheep": {
|
|
"NewAvatarID": 6024,
|
|
"DepartedGroupName": "MuteEntityAction",
|
|
"InheritCurrentPropertyList": [
|
|
"CurrentHP",
|
|
"MaxHP",
|
|
"Level",
|
|
"ActionDelay"
|
|
],
|
|
"InheritOriginPropertyBlackList": [
|
|
"Shield",
|
|
"DirtyHPDelta",
|
|
"DirtyHPRatio",
|
|
"NegativeHP",
|
|
"CurrentSP",
|
|
"MaxSP"
|
|
]
|
|
}
|
|
},
|
|
"RemoveLimboFlushInGameModeTick": true,
|
|
"SeparateBattleEventDie": true,
|
|
"EmptyAvatarPrefabPath": "Characters/CharacterPrefabs/Empty/Avatar/Avatar_Empty_00.prefab"
|
|
} |