Files
turnbasedgamedata/Config/Gameplays/TimeRewind/TimeRewinder_TRBeaconBuild.json
2025-04-07 09:10:56 -03:00

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{
"AnimStateEvents": [
{
"AnimStateName": "Idle_To_Broken",
"TimeRewindEffConfigs": [
{
"TriggerEffConfig": {
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_TRBeaconBuild_01_FadeIn_Lod0.prefab",
"AttachPoint": "Root"
},
"Duration": 2.2
},
{
"ControlType": "UseCurrentEff",
"TriggerEffConfig": {
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_TRBeaconBuild_02_FadeIn_Lod0.prefab",
"IsAttachToTargetEntity": true,
"AttachPoint": "Root"
},
"EffectUniqueName": "TestEffect",
"BlendOutAnim": "End_To_Start",
"BlendInAnim": "Start_To_End",
"Duration": 2.95
}
],
"TimeRewindAudioConfigs": [
{
"EventName": "Ev_sfx_amphoreus_timeline_lighthouse",
"InverseEventName": "Ev_sfx_amphoreus_timeline_lighthouse_reverse",
"Duration": 3,
"AudioDuration": 5.09
}
],
"TimeRewindCameraShakeConfigs": []
},
{
"AnimStateName": "Idle_To_Broken",
"TimeRewindCameraShakeConfigs": [
{
"ShakeTemplateName": "2.4LevelShake",
"OverrideShakeConfigV2": {
"ShakeTime": 3
},
"ShakeDuration": 3
}
]
}
],
"AnimClipEvents": []
}