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turnbasedgamedata/Config/ConfigEntity/Props/Chap04/Prop_Chap04_WineTable_01_Entity.json
2025-08-14 09:43:09 +02:00

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{
"RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_WineTable_01.prefab",
"LodModelConfig": {
"Art": {
"RuntimeName": "Chap04_GameplayProp_WineTable_01",
"LodPath": [
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_WineTable_01/Chap04_GameplayProp_WineTable_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_WineTable_01/Chap04_GameplayProp_WineTable_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_WineTable_01/Chap04_GameplayProp_WineTable_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_WineTable_01/Chap04_GameplayProp_WineTable_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_WineTable_01/Chap04_GameplayProp_WineTable_01_Lod0.prefab"
],
"ArtNodeLodQuality": "Prop_8_"
}
},
"EntityLodQuality": "Prop_8_",
"TickLodBoundCenter": {
"X": -1E-06,
"Y": 0.102578,
"Z": 0
},
"TickLodBoundSize": {
"X": 5,
"Y": 0.205156,
"Z": 5
}
}