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turnbasedgamedata/Config/ConfigEntity/Props/Chap04/Prop_Chap04_Water_01_Entity.json
2025-08-14 09:43:09 +02:00

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{
"RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_Water_01.prefab",
"LodModelConfig": {
"Art": {
"RuntimeName": "Chap04_GameplayProp_Water_01",
"LodPath": [
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Water_01/Chap04_GameplayProp_Water_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Water_01/Chap04_GameplayProp_Water_01_Lod1.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Water_01/Chap04_GameplayProp_Water_01_Lod1.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Water_01/Chap04_GameplayProp_Water_01_Lod1.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Water_01/Chap04_GameplayProp_Water_01_Lod1.prefab"
],
"ArtNodeLodQuality": "Prop_20_"
}
},
"EntityLodQuality": "Prop_20_",
"TickLodBoundCenter": {
"X": 0,
"Y": -2.7E-05,
"Z": 5.4175
},
"TickLodBoundSize": {
"X": 31.39949,
"Y": 0.01085,
"Z": 10.88795
}
}