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turnbasedgamedata/Config/ConfigEntity/Props/Chap04/Prop_Chap04_EchoConch_01_Entity.json
2025-02-24 07:50:34 -03:00

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{
"RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_EchoConch_01.prefab",
"LodModelConfig": {
"Art": {
"RuntimeName": "Chap04_GameplayProp_EchoConch_01",
"LodPath": [
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_EchoConch_01/Chap04_GameplayProp_EchoConch_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_EchoConch_01/Chap04_GameplayProp_EchoConch_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_EchoConch_01/Chap04_GameplayProp_EchoConch_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_EchoConch_01/Chap04_GameplayProp_EchoConch_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_EchoConch_01/Chap04_GameplayProp_EchoConch_01_Lod0.prefab"
],
"ArtNodeLodQuality": "Prop_1_"
}
},
"EntityLodQuality": "Prop_1_",
"EntityLodTemplateName": "Prop_1_Chap04_M"
}