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turnbasedgamedata/Config/ConfigEntity/Props/Chap03/Prop_Chap03_DrRatio_01_Entity.json
2025-07-03 10:50:43 +02:00

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{
"RootModelPath": "Props/OutputsRuntime/Chap03/Prop_Chap03_DrRatio_01.prefab",
"LodModelConfig": {
"Art": {
"RuntimeName": "Chap03_GameplayProp_DrRatio_01",
"LocalPosition": {
"X": 0,
"Y": -150,
"Z": -150
},
"LocalScale": {
"X": 150,
"Y": 150,
"Z": 150
},
"LodPath": [
"Characters/InteractiveProp/Chap03/Chap03_GameplayProp_DrRatio_01/Chap03_GameplayProp_DrRatio_01_Lod0.prefab",
"Characters/InteractiveProp/Chap03/Chap03_GameplayProp_DrRatio_01/Chap03_GameplayProp_DrRatio_01_Lod0.prefab",
"Characters/InteractiveProp/Chap03/Chap03_GameplayProp_DrRatio_01/Chap03_GameplayProp_DrRatio_01_Lod0.prefab",
"Characters/InteractiveProp/Chap03/Chap03_GameplayProp_DrRatio_01/Chap03_GameplayProp_DrRatio_01_Lod0.prefab",
"Characters/InteractiveProp/Chap03/Chap03_GameplayProp_DrRatio_01/Chap03_GameplayProp_DrRatio_01_Lod0.prefab"
],
"ArtNodeLodQuality": "Prop_20"
}
},
"EntityLodQuality": "Prop_20",
"OverrideEntityLodQuality": "Prop_Huge"
}