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turnbasedgamedata/Config/ConfigCharacter/LocalPlayer/LocalPlayer_Tribbie_00_Config.json
2025-02-24 07:50:34 -03:00

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{
"CharacterBodySize": "Kid",
"ShoesType": "flatXS",
"FreeStyleCharacterID": "NPC_Avatar_Kid_Tribbie_00",
"FreeStyleCharacterConfigPath": "Config/ConfigCharacter/FreeStyle/Avatar/Avatar_Kid_Tribbie_00_FreeStyle_Config.json",
"LockTargetDistance": 10,
"AnimEventConfigList": [
"Config/ConfigAnimEvents/LocalPlayer/Effect/LocalPlayer_Tribbie_00_Effect_AnimEvent.json",
"Config/ConfigAnimEvents/LocalPlayer/Effect/Common/LocalPlayer_Common_Kid_Effect_AnimEvent.json",
"Config/ConfigAnimEvents/LocalPlayer/Audio/LocalPlayer_Tribbie_00_Audio_AnimEvent.json",
"Config/ConfigAnimEvents/LocalPlayer/Audio/Common/LocalPlayer_Kid_Move_Audio_AnimEvent.json",
"Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Tribbie_00_Designer_AnimEvent.json",
"Config/ConfigAnimEvents/LocalPlayer/Designer/Common/LocalPlayer_Common_Kid_Designer_AnimEvent.json"
],
"CommonAnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/Common/LocalPlayer_Common_Kid_AnimZone.json",
"AnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/LocalPlayer_Tribbie_00_AnimZone.json",
"LookAtPhoneStartConfigPath": "Config/Level/Common_LG/LookatPhoneBS.json",
"LookAtPhoneEndConfigPath": "Config/Level/Common_LG/LookatPhoneAS.json",
"SkillList": [
{
"Name": "NormalAtk",
"TargetInfo": {
"TargetType": "EnemySelect"
},
"EntryAbility": "LocalPlayer_Tribbie_NormalAtk01"
},
{
"Name": "MazeSkill",
"CanCastWithoutTarget": true,
"AdventureSkillType": "MazeSkill",
"TargetInfo": {
"TargetType": "EnemySelect"
},
"EntryAbility": "LocalPlayer_Tribbie_MazeSkill",
"CoolDown": 1
},
{
"Name": "MazeCommonPassve01",
"UseType": "Passive",
"TargetInfo": {
"TargetType": "Caster"
},
"EntryAbility": "LocalPlayer_CommonAbility_AttackBreak"
}
],
"AbilityList": [
"LocalPlayer_Tribbie_NormalAtk01",
"LocalPlayer_Tribbie_MazeSkill",
"LocalPlayer_CommonAbility_AttackBreak"
],
"DynamicValues": {
"Floats": {}
},
"EnableFootIK": true,
"DisableAnimEventLayers": [
"Riboon Layer"
],
"HideWeaponList": [
"Weapon",
"Box",
"WeaponBase",
"Shell"
]
}