mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
344 lines
8.4 KiB
JSON
344 lines
8.4 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Die",
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"NormalizedTime": 0.9,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerDeadHandler"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Limbo",
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"NormalizedTime": 0.9,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerDeadHandler"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Hit",
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"NormalizedTime": 0.9,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerDeadHandler"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Fly",
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"NormalizedTime": 0.9,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerDeadHandler"
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}
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]
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},
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{
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"AnimatorStateName": "Die_Fly_Limbo",
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"NormalizedTime": 0.9,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerDeadHandler"
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}
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]
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},
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{
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"AnimatorStateName": "Skill01",
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"NormalizedTime": 0.062,
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"EventList": [],
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"OnlyTriggerInFirstLoop": true
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},
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{
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"AnimatorStateName": "PassiveSkill",
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"NormalizedTime": 0.26,
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"EventList": [],
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"OnlyTriggerInFirstLoop": true
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},
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{
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"AnimatorStateName": "PassivesSkill_End01ToStandBy",
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"NormalizedTime": 0.13,
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"EventList": [],
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"OnlyTriggerInFirstLoop": true
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},
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{
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"AnimatorStateName": "Skill02",
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"EventList": [],
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"OnlyTriggerInFirstLoop": true
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},
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{
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"AnimatorStateName": "Skill02",
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"NormalizedTime": 0.5,
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"EventList": [],
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"OnlyTriggerInFirstLoop": true
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}
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],
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"AnimatorStateGroupEvents": [
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{
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"States": [
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{
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"Name": "StandBy"
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},
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{
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"Name": "Skill01"
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},
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{
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"Name": "Skill11"
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},
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{
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"Name": "Skill01toSkill02"
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},
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{
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"Name": "Skill02"
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},
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{
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"Name": "Skill02_Ready_Loop"
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},
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{
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"Name": "Skill03"
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},
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{
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"Name": "Skill03_Ready"
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},
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{
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"Name": "Skill03_Ready_Loop"
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},
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{
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"Name": "PassiveSkill"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Jade_00/Eff_Avatar_Jade_00_Skill02_Ready.prefab",
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"IsNeedFadeOut": false
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}
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]
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},
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{
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"States": [
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{
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"Name": "StandBy"
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},
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{
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"Name": "Skill01"
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},
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{
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"Name": "Skill02"
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},
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{
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"Name": "Skill03"
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},
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{
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"Name": "Skill03_Ready"
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},
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{
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"Name": "Skill03_Ready_Loop"
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},
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{
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"Name": "PassiveSkill"
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}
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],
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"OnEnter": []
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},
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{
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"States": [
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{
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"Name": "Skill03_Ready"
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},
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{
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"Name": "Skill03_Ready_Loop"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByCompareTargetCount",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster.GetServant"
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},
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"AliveOnly": true,
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"Number": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0
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}
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},
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"CompareType": "LessEqual"
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill03_Ready_AglaeaServant.prefab"
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}
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]
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill03_Ready.prefab"
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill03_Ready_AglaeaServant_02.prefab",
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"MinMutexTime": -1,
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"MinMutexType": "Entity"
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},
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{
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"$type": "RPG.GameCore.GlobalMainIntensityEffect",
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"TargetIntensity": 0.3,
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"FadeDuration": 0.5
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.GlobalMainIntensityEffect",
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"IsRevert": true
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill03_Ready_AglaeaServant.prefab"
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill03_Ready_AglaeaServant_02.prefab"
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill03_Ready.prefab"
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}
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]
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},
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{
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"States": [
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{
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"Name": "Skill01toSkill02",
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"ExitInTransition": true
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},
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{
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"Name": "Skill02_Ready_Loop",
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"ExitInTransition": true
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.VCameraNoiseChange",
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"AmplitudeGain": 0.1,
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"FrequencyGain": 0.1
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill02_Ready.prefab",
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"MinMutexTime": -1,
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"MinMutexType": "Entity"
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill02_Ready02.prefab",
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"MinMutexTime": -1,
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"MinMutexType": "Entity"
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.VCameraNoiseChange",
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"AmplitudeGain": 1,
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"FrequencyGain": 1
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill02_Ready.prefab"
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill02_Ready02.prefab"
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}
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]
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},
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{
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"States": [
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{
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"Name": "Skill02toSkill01"
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}
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],
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"OnEnter": [],
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"OnExit": []
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},
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{
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"States": [
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{
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"Name": "Hit_Stun"
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},
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{
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"Name": "Hit"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.SetBaseHitStateSpeed",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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}
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.SetBaseHitStateSpeed",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"Value": 1
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}
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]
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}
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]
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} |