Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Designer/Avatar_Aglaea_00_Designer_AnimEvent.json
2025-07-03 10:50:43 +02:00

344 lines
8.4 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Fly",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Fly_Limbo",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.062,
"EventList": [],
"OnlyTriggerInFirstLoop": true
},
{
"AnimatorStateName": "PassiveSkill",
"NormalizedTime": 0.26,
"EventList": [],
"OnlyTriggerInFirstLoop": true
},
{
"AnimatorStateName": "PassivesSkill_End01ToStandBy",
"NormalizedTime": 0.13,
"EventList": [],
"OnlyTriggerInFirstLoop": true
},
{
"AnimatorStateName": "Skill02",
"EventList": [],
"OnlyTriggerInFirstLoop": true
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.5,
"EventList": [],
"OnlyTriggerInFirstLoop": true
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "StandBy"
},
{
"Name": "Skill01"
},
{
"Name": "Skill11"
},
{
"Name": "Skill01toSkill02"
},
{
"Name": "Skill02"
},
{
"Name": "Skill02_Ready_Loop"
},
{
"Name": "Skill03"
},
{
"Name": "Skill03_Ready"
},
{
"Name": "Skill03_Ready_Loop"
},
{
"Name": "PassiveSkill"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Jade_00/Eff_Avatar_Jade_00_Skill02_Ready.prefab",
"IsNeedFadeOut": false
}
]
},
{
"States": [
{
"Name": "StandBy"
},
{
"Name": "Skill01"
},
{
"Name": "Skill02"
},
{
"Name": "Skill03"
},
{
"Name": "Skill03_Ready"
},
{
"Name": "Skill03_Ready_Loop"
},
{
"Name": "PassiveSkill"
}
],
"OnEnter": []
},
{
"States": [
{
"Name": "Skill03_Ready"
},
{
"Name": "Skill03_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareTargetCount",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster.GetServant"
},
"AliveOnly": true,
"Number": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"CompareType": "LessEqual"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill03_Ready_AglaeaServant.prefab"
}
]
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill03_Ready.prefab"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill03_Ready_AglaeaServant_02.prefab",
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"TargetIntensity": 0.3,
"FadeDuration": 0.5
}
],
"OnExit": [
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"IsRevert": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill03_Ready_AglaeaServant.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill03_Ready_AglaeaServant_02.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill03_Ready.prefab"
}
]
},
{
"States": [
{
"Name": "Skill01toSkill02",
"ExitInTransition": true
},
{
"Name": "Skill02_Ready_Loop",
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.VCameraNoiseChange",
"AmplitudeGain": 0.1,
"FrequencyGain": 0.1
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill02_Ready.prefab",
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill02_Ready02.prefab",
"MinMutexTime": -1,
"MinMutexType": "Entity"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.VCameraNoiseChange",
"AmplitudeGain": 1,
"FrequencyGain": 1
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill02_Ready.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Aglaea_00/Eff_Avatar_Aglaea_00_Skill02_Ready02.prefab"
}
]
},
{
"States": [
{
"Name": "Skill02toSkill01"
}
],
"OnEnter": [],
"OnExit": []
},
{
"States": [
{
"Name": "Hit_Stun"
},
{
"Name": "Hit"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetBaseHitStateSpeed",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetBaseHitStateSpeed",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Value": 1
}
]
}
]
}