Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Audio/Avatar_Herta_00_Audio_AnimEvent.json
2024-10-21 03:16:22 -03:00

236 lines
5.7 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Hit_H",
"NormalizedTime": 0.003333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_hit_heavy_herta"
}
]
},
{
"AnimatorStateName": "Skill_Passive01_End",
"NormalizedTime": 0.003333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_passive_skill_herta_end"
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.003333334,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_herta"
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 5.999999E-05,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_die_herta"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.003333334,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_herta"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 6E-06,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_die_herta"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.003333334,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_herta"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 6E-06,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_die_herta"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.225,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_cast_herta"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 4.285714E-06,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_atk_cast_herta"
}
]
},
{
"AnimatorStateName": "Skill02toSkill01",
"NormalizedTime": 3.333333E-08,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_atk_select_herta"
}
]
},
{
"AnimatorStateName": "Skill_Passive01 0",
"NormalizedTime": 1.764706E-07,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_bonus_cast_herta"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.001666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_cast_herta"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 3.278688E-07,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_cast_herta"
}
]
},
{
"AnimatorStateName": "Skill01toSkill02",
"NormalizedTime": 3.333333E-07,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_select_herta"
}
]
},
{
"AnimatorStateName": "Skill01_Ready",
"NormalizedTime": 8.571428E-06,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_turn_begin_herta"
}
]
},
{
"AnimatorStateName": "Skill03_Ready",
"NormalizedTime": 0.001666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_ultra_skill_loop_herta"
}
],
"OnlyTriggerInFirstLoop": true
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.001666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_ultra_skill_loop_herta_stop"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.003333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_ultra_skill_cast_herta"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 1.25E-07,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_ultra_skill_cast_herta"
}
]
},
{
"AnimatorStateName": "Skill_Passive01",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_passive_skill_herta"
}
]
},
{
"AnimatorStateName": "Skill_Passive01",
"NormalizedTime": 1.764706E-06,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_bonus_cast_herta"
}
]
},
{
"AnimatorStateName": "Stagger_Recover",
"NormalizedTime": 0.00075,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_stagger_recover",
"StopOnAnimStateExit": "Stagger_Recover"
}
]
}
]
}