Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Audio/Avatar_Anaxa_00_Audio_AnimEvent.json
2025-04-07 09:10:56 -03:00

194 lines
4.6 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Anaxa_Die"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_Anaxa"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Anaxa_Die"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_Anaxa"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Anaxa_Die"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_Anaxa"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Hit_H",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_hit_heavy_Anaxa"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Anaxa_Skill01"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.001667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_cast_Anaxa"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill01_Ready",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Anaxa_Skill01_Ready"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill01toSkill02",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Anaxa_Skill01toSkill02",
"StopOnAnimStateExit": "Skill01toSkill02"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Anaxa_Skill02"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.003636,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_cast_Anaxa"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill02toSkill01",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Anaxa_Skill02toSkill01",
"StopOnAnimStateExit": "Skill02toSkill01"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Anaxa_Skill03"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.002083,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_ultra_skill_cast_Anaxa"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Stagger_Recover",
"NormalizedTime": 0.02,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_stagger_recover"
}
],
"ForceTrigger": true
}
],
"AnimatorStateGroupEvents": []
}