mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
194 lines
4.6 KiB
JSON
194 lines
4.6 KiB
JSON
{
|
|
"AnimatorStateEvents": [
|
|
{
|
|
"AnimatorStateName": "Die",
|
|
"NormalizedTime": 0.001,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_sfx_avatar_Anaxa_Die"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Die",
|
|
"NormalizedTime": 0.01,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_vo_avatar_die_Anaxa"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Die_Hit",
|
|
"NormalizedTime": 0.001,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_sfx_avatar_Anaxa_Die"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Die_Hit",
|
|
"NormalizedTime": 0.01,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_vo_avatar_die_Anaxa"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Die_Limbo",
|
|
"NormalizedTime": 0.001,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_sfx_avatar_Anaxa_Die"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Die_Limbo",
|
|
"NormalizedTime": 0.01,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_vo_avatar_die_Anaxa"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Hit_H",
|
|
"NormalizedTime": 0.01,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_vo_avatar_hit_heavy_Anaxa"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Skill01",
|
|
"NormalizedTime": 0.001,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_sfx_avatar_Anaxa_Skill01"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Skill01",
|
|
"NormalizedTime": 0.001667,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_vo_avatar_atk_cast_Anaxa"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Skill01_Ready",
|
|
"NormalizedTime": 0.001,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_sfx_avatar_Anaxa_Skill01_Ready"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Skill01toSkill02",
|
|
"NormalizedTime": 0.001,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_sfx_avatar_Anaxa_Skill01toSkill02",
|
|
"StopOnAnimStateExit": "Skill01toSkill02"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Skill02",
|
|
"NormalizedTime": 0.001,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_sfx_avatar_Anaxa_Skill02"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Skill02",
|
|
"NormalizedTime": 0.003636,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_vo_avatar_skill_cast_Anaxa"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Skill02toSkill01",
|
|
"NormalizedTime": 0.001,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_sfx_avatar_Anaxa_Skill02toSkill01",
|
|
"StopOnAnimStateExit": "Skill02toSkill01"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Skill03",
|
|
"NormalizedTime": 0.001,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_sfx_avatar_Anaxa_Skill03"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Skill03",
|
|
"NormalizedTime": 0.002083,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_vo_avatar_ultra_skill_cast_Anaxa"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Stagger_Recover",
|
|
"NormalizedTime": 0.02,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSoundInAnim",
|
|
"SoundName": "Ev_sfx_avatar_common_stagger_recover"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
}
|
|
],
|
|
"AnimatorStateGroupEvents": []
|
|
} |