Files
turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_2002010.json
2025-08-14 09:43:09 +02:00

66 lines
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JSON

{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Hit_Fly.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_MazeAttack_Attack01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_MazeAttack_Attack02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_MazeAttack_Hit01.prefab"
]
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Skill02_Attack.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Skill02_Attack02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Skill02_Attack03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Skill02_Charge01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Skill02_Charge02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Skill02_Charge03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Skill02_Hit.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Die01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Die02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Die_Fly01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Die_Fly02.prefab"
]
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": []
},
"Skill01": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Skill02_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Skill02_Charge02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Skill02_Charge01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Skill02_Attack.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Skill02_Attack02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Knight01_00/Eff_Monster_W2_Knight01_00_Skill02_Attack03.prefab"
]
}
}
}