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turnbasedgamedata/Config/Props/Chap04/Prop_Chap04_MascotSwitch_01_Config.json
2025-09-25 21:02:32 +02:00

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{
"AdvResidentEffects": {
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ConfigNameList": [
"Resident01"
]
},
"DisableAnimEventLayers": [
"Dissolve Layer"
],
"AnimatorStateGroupEvents": [],
"DefaultLevelGraphPath": "Config/Level/Props/Chap04/InitLevelGraph_Prop_Chap04_MascotSwitch_01.json",
"PropButtonConfigs": [
{
"ID": "Interact",
"ButtonIcon": {
"Value": "SpriteOutput/TalkIcon/TriggerProp.png"
},
"ButtonText": {
"Value": "MazeText_MazePuzzle_SwitchHand_StartControl"
}
}
],
"TagContainer": {},
"TagComponents": {},
"AdvEffectList": [
{
"ConfigName": "Resident01",
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MascotSwitch_01_Resident01_Lod0.prefab",
"PositionOffset": {
"X": 0,
"Y": 1.2,
"Z": 0
},
"Scale": {
"X": 0.7,
"Y": 0.7,
"Z": 0.7
}
}
]
}