Files
turnbasedgamedata/ExcelOutput/GridFightAugmentMonster.json
2025-11-04 23:57:04 +01:00

135 lines
2.0 KiB
JSON

[
{
"Quality": "Silver"
},
{
"DivisionLevel": 1,
"Quality": "Silver"
},
{
"DivisionLevel": 2,
"Quality": "Silver"
},
{
"DivisionLevel": 3,
"Quality": "Silver"
},
{
"DivisionLevel": 4,
"Quality": "Silver"
},
{
"DivisionLevel": 5,
"Quality": "Silver"
},
{
"DivisionLevel": 6,
"Quality": "Silver"
},
{
"DivisionLevel": 7,
"Quality": "Silver"
},
{
"DivisionLevel": 8,
"Quality": "Silver"
},
{
"DivisionLevel": 9,
"Quality": "Silver"
},
{
"Quality": "Gold"
},
{
"DivisionLevel": 1,
"Quality": "Gold"
},
{
"DivisionLevel": 2,
"Quality": "Gold",
"EnemyDiffLvAdd": 1
},
{
"DivisionLevel": 3,
"Quality": "Gold",
"EnemyDiffLvAdd": 1
},
{
"DivisionLevel": 4,
"Quality": "Gold",
"EnemyDiffLvAdd": 1
},
{
"DivisionLevel": 5,
"Quality": "Gold",
"EnemyDiffLvAdd": 1
},
{
"DivisionLevel": 6,
"Quality": "Gold",
"EnemyDiffLvAdd": 1
},
{
"DivisionLevel": 7,
"Quality": "Gold",
"EnemyDiffLvAdd": 1
},
{
"DivisionLevel": 8,
"Quality": "Gold",
"EnemyDiffLvAdd": 3
},
{
"DivisionLevel": 9,
"Quality": "Gold",
"EnemyDiffLvAdd": 3
},
{
"Quality": "Prismatic"
},
{
"DivisionLevel": 1,
"Quality": "Prismatic"
},
{
"DivisionLevel": 2,
"Quality": "Prismatic",
"EnemyDiffLvAdd": 4
},
{
"DivisionLevel": 3,
"Quality": "Prismatic",
"EnemyDiffLvAdd": 4
},
{
"DivisionLevel": 4,
"Quality": "Prismatic",
"EnemyDiffLvAdd": 4
},
{
"DivisionLevel": 5,
"Quality": "Prismatic",
"EnemyDiffLvAdd": 4
},
{
"DivisionLevel": 6,
"Quality": "Prismatic",
"EnemyDiffLvAdd": 4
},
{
"DivisionLevel": 7,
"Quality": "Prismatic",
"EnemyDiffLvAdd": 4
},
{
"DivisionLevel": 8,
"Quality": "Prismatic",
"EnemyDiffLvAdd": 6
},
{
"DivisionLevel": 9,
"Quality": "Prismatic",
"EnemyDiffLvAdd": 6
}
]