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turnbasedgamedata/Config/ConfigEntity/Props/Common/Prop_Common_Empty_02_Entity.json
2025-09-25 21:02:32 +02:00

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{
"$type": "RPG.GameCore.EntityLodLoadingData",
"RootModelPath": "Props/OutputsRuntime/Common/Prop_Common_Empty_02.prefab",
"OverrideEntityLodQuality": "Prop_20_H",
"TickLodBoundSize": {
"X": 1,
"Y": 1,
"Z": 1
},
"LodModelConfig": {
"Art": {
"RuntimeName": "Common_GameplayProp_Empty_02",
"LodPath": [
"Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty_02/Common_GameplayProp_Empty_02_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty_02/Common_GameplayProp_Empty_02_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty_02/Common_GameplayProp_Empty_02_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty_02/Common_GameplayProp_Empty_02_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty_02/Common_GameplayProp_Empty_02_Lod0.prefab"
],
"ArtNodeLodQuality": "Prop_2_"
}
},
"EntityLodQuality": "Prop_2_"
}