Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Effect/Avatar_Qingque_00_Effect_AnimEvent.json
2025-09-25 21:02:32 +02:00

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JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.2777777,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Fire.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.0972222,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Star01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.03096463,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Star02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayout"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.1939655,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start03_2.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.4202586,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start03_3.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.5107759,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start04_1.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.6400862,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start04_3.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.799569,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start05_1.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.8168103,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start05_2.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.7887931,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start05_Variant.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.6336207,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start04_2.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.4224138,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start03_4.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.8362069,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_CameraVFX.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start02_3.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.1875,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill03_Start02_1.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01_Special",
"NormalizedTime": 0.07179487,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Star01_EX.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01_Special",
"NormalizedTime": 0.291,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_Fire_EX.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Ready_Loop.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Weapon_Loop.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"AnimatorStateName": "Skill02",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Star02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.32,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Star03.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.36,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Star04_1.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Star04_2.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01_Ready_Special",
"NormalizedTime": 0.5033557,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Star03.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01_Ready_Special",
"NormalizedTime": 0.5167785,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Body.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01_Ready_Special",
"NormalizedTime": 0.4966443,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Star02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01_Ready_Special",
"NormalizedTime": 0.1342282,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Star01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01_Ready_Special",
"NormalizedTime": 0.2684563,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Cam01.prefab",
"ForceSimulateImmediately": false
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Skill01_Ready_01"
},
{
"Name": "Skill01_Ready_Loop_Special"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_PassiveSkill_Star03.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.TransferMahJongLayoutEffect",
"SourceUniqueEffectName": "MajiangLayoutBpReady",
"TargetUniqueEffectName": "MajiangLayout"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Ready_Loop.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Weapon_Loop.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"States": [
{
"Name": "Skill01_Special"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Ready_Loop.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Weapon_Loop.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Skill01_Ready_Loop"
},
{
"Name": "Skill01_Ready"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayout",
"IsHide": false
},
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayoutBpReady"
},
{
"$type": "RPG.GameCore.TransferMahJongLayoutEffect",
"SourceUniqueEffectName": "MajiangLayoutBpReady",
"TargetUniqueEffectName": "MajiangLayout"
},
{
"$type": "RPG.GameCore.TriggerAutoLayoutTransferPerform",
"UniqueEffectName": "MajiangLayout",
"Type": "RemoveImmediaetly"
},
{
"$type": "RPG.GameCore.TriggerAutoLayoutTransferPerform",
"UniqueEffectName": "MajiangLayout",
"Type": "SwitchPerform"
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Skill02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TransferMahJongLayoutEffect",
"SourceUniqueEffectName": "MajiangLayout",
"TargetUniqueEffectName": "MajiangLayoutBpReady"
},
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayoutBpReady",
"IsHide": false,
"IsFade": true
},
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayout"
}
]
},
{
"States": [
{
"Name": "Skill02toSkill01"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TransferMahJongLayoutEffect",
"SourceUniqueEffectName": "MajiangLayoutBpReady",
"TargetUniqueEffectName": "MajiangLayout"
},
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayout",
"IsHide": false,
"IsFade": true
},
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayoutBpReady"
}
],
"OnExit": []
},
{
"States": [
{
"Name": "StandBy",
"ReEnterOnStateLoop": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayout"
},
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayoutBpReady"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Ready_Loop.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Weapon_Loop.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Loop.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Skill03",
"ReEnterOnStateLoop": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayout"
},
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayoutBpReady"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Ready_Loop.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Weapon_Loop.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Skill03_Ready"
},
{
"Name": "Skill03_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TransferMahJongLayoutEffect",
"SourceUniqueEffectName": "MajiangLayoutBpReady",
"TargetUniqueEffectName": "MajiangLayout"
},
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayout"
},
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayoutBpReady"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Ready_Loop.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill01_EX_Weapon_Loop.prefab",
"ForceImmediateFadeOut": false
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Skill01toSkill02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TransferMahJongLayoutEffect",
"SourceUniqueEffectName": "MajiangLayout",
"TargetUniqueEffectName": "MajiangLayoutBpReady"
},
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayoutBpReady",
"IsHide": false,
"IsFade": true
},
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayout"
},
{
"$type": "RPG.GameCore.TriggerAutoLayoutTransferPerform",
"UniqueEffectName": "MajiangLayoutBpReady",
"Type": "MaxHighlightPerform"
}
]
},
{
"States": [
{
"Name": "Skill02_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayout"
},
{
"$type": "RPG.GameCore.HideEffectAutoLayout",
"UniqueEffectName": "MajiangLayoutBpReady",
"IsHide": false
},
{
"$type": "RPG.GameCore.TransferMahJongLayoutEffect",
"SourceUniqueEffectName": "MajiangLayout",
"TargetUniqueEffectName": "MajiangLayoutBpReady"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Loop.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerAutoLayoutTransferPerform",
"UniqueEffectName": "MajiangLayoutBpReady",
"Type": "SwitchPerform"
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Skill01_Ready_Special"
},
{
"Name": "Skill01_Ready"
},
{
"Name": "Skill03_Ready"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Qingque_00/Eff_Avatar_Qingque_00_Skill02_Loop.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
},
{
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