Files
turnbasedgamedata/Config/ConfigAdventureAbility/LocalPlayer/LocalPlayer_DanHengPT_00_Ability.json
2025-09-25 21:02:32 +02:00

833 lines
27 KiB
JSON

{
"AbilityList": [
{
"OnAbort": [
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Active": false
}
],
"Name": "LocalPlayer_DanHengPT_00_NormalAtk01",
"TargetInfo": {
"TargetType": "SkillPointEntityOrNone"
},
"OnStart": [
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"Freelook3rdConfig": {
"DampChangeParam": {
"TargetValue": {
"X": 1,
"Y": 1,
"Z": 1
},
"ChangeCurvePath": "Camera/BlendCurve/AttackDampCurve.asset",
"RecoveryTime": 0.25,
"RecoveryCurvePath": "Camera/BlendCurve/AttackDampRecoverCurve.asset"
}
}
}
},
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByHaveAbilityTarget"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity",
"Duration": 0
},
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack_1",
"TransitionDuration": 0.1,
"MovingRangeList": [
{
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"OffsetTargetDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 2.8
}
},
"NormalizedTimeStart": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0029999998
}
},
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.009
}
},
"MaxMoveDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 5
}
},
"MaxSpeed": {
"IsDynamic": false,
"FixedValue": {
"Value": 300
}
},
"SteerNormalizedTimeStart": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0029999998
}
},
"SteerNormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.009
}
}
}
]
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.05
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Duration": 0.05,
"BlurY": 0.4,
"BlurRadius": 1,
"Iteration": 4,
"BlurStart": 0.005,
"BlurFeather": 0.01
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.065
}
}
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"TriggerBattleDelay": 0.1,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectBoxConfig",
"Size": {
"X": 1,
"Y": 1.1,
"Z": 1.7
},
"Offset": {
"X": 0,
"Y": 1,
"Z": 1.5
}
},
"HitConfig": {
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHengPT_00/Eff_Avatar_DanHengPT_00_MazeAttack_Hit_01.prefab",
"HitEffectHeight": 1
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.15
}
}
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.AdventureByInMotionState",
"MotionFlag": "FastRun"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack_1",
"MovingRangeList": [
{
"OffsetTargetDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 2.8
}
},
"NormalizedTimeStart": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0029999998
}
},
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.009
}
},
"DefaultMoveDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
}
]
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.05
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Duration": 0.05,
"BlurY": 0.4,
"BlurRadius": 1,
"Iteration": 4,
"BlurStart": 0.005,
"BlurFeather": 0.01
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.065
}
}
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"TriggerBattleDelay": 0.1,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectBoxConfig",
"Size": {
"X": 1,
"Y": 1.1,
"Z": 1.7
},
"Offset": {
"X": 0,
"Y": 1,
"Z": 1.5
}
},
"HitConfig": {
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHengPT_00/Eff_Avatar_DanHengPT_00_MazeAttack_Hit_01.prefab",
"HitEffectHeight": 1
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.15
}
}
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.AdventureByInMotionState",
"MotionFlag": "Run"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack_1",
"MovingRangeList": [
{
"OffsetTargetDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 2.8
}
},
"NormalizedTimeStart": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0029999998
}
},
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.009
}
},
"DefaultMoveDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.8
}
}
}
]
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.05
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Duration": 0.05,
"BlurY": 0.4,
"BlurRadius": 1,
"Iteration": 4,
"BlurStart": 0.005,
"BlurFeather": 0.01
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.065
}
}
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"TriggerBattleDelay": 0.1,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectBoxConfig",
"Size": {
"X": 1,
"Y": 1.1,
"Z": 1.7
},
"Offset": {
"X": 0,
"Y": 1,
"Z": 1.5
}
},
"HitConfig": {
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHengPT_00/Eff_Avatar_DanHengPT_00_MazeAttack_Hit_01.prefab",
"HitEffectHeight": 1
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.15
}
}
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack_1",
"MovingRangeList": [
{
"OffsetTargetDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 2.8
}
},
"NormalizedTimeStart": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0029999998
}
},
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.009
}
},
"DefaultMoveDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.3
}
}
}
]
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.05
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Duration": 0.05,
"BlurY": 0.4,
"BlurRadius": 1,
"Iteration": 4,
"BlurStart": 0.005,
"BlurFeather": 0.01
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.065
}
}
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"TriggerBattleDelay": 0.1,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectBoxConfig",
"Size": {
"X": 1,
"Y": 1.1,
"Z": 1.7
},
"Offset": {
"X": 0,
"Y": 1,
"Z": 1.5
}
},
"HitConfig": {
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHengPT_00/Eff_Avatar_DanHengPT_00_MazeAttack_Hit_01.prefab",
"HitEffectHeight": 1
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.15
}
}
}
]
}
]
}
]
}
]
},
{
"OnAbort": [
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"IsRevert": true,
"FadeDuration": 1
}
],
"Name": "LocalPlayer_DanHengPT_00_MazeSkill",
"TargetInfo": {
"TargetType": "Caster"
},
"OnStart": [
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity",
"Duration": 0.01
},
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "MazeSkill",
"AnimStateName": "MazeSkill"
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"Freelook3rdConfig": {
"DampChangeParam": {
"TargetValue": {
"X": 1,
"Y": 1,
"Z": 1
},
"Time": 0.2,
"ChangeCurvePath": "Camera/BlendCurve/AttackDampCurve.asset",
"RecoveryTime": 0.5,
"RecoveryCurvePath": "Camera/BlendCurve/AttackDampRecoverCurve.asset"
}
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.048
}
}
},
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"TargetIntensity": 0.3,
"FadeDuration": 0.1
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.075
}
}
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"TriggerBattle": false,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
"MaxRadius": 10,
"FanAngle": 360,
"Hight": 2
},
"HitConfig": {
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHengPT_00/Eff_Avatar_DanHengPT_00_MazeSkill_01_Hit.prefab",
"HitEffectHeight": 1
},
"OnAttack": [
{
"$type": "RPG.GameCore.AddMazeBuff",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ParamEntity"
},
"ID": 141401,
"LifeTime": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
692437857
]
}
}
}
],
"IncludeProps": false
},
{
"$type": "RPG.GameCore.AddMazeBuff",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ID": 141402
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.155
}
}
},
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"IsRevert": true,
"FadeDuration": 1
}
]
},
{
"Name": "LocalPlayer_DanHengPT_00_BeforeBattleStunListener",
"TargetInfo": {
"TargetType": "Caster"
},
"OnStart": [
{
"$type": "RPG.GameCore.AddAdventureModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ModifierName": "ADV_StageAbility_DanHengPT_00_BeforeBattleStunListener",
"Count": {
"IsDynamic": false,
"FixedValue": {
"Value": -1
}
}
}
]
}
],
"GlobalModifiers": {
"ADV_StageAbility_Maze_DanHengPT_00_Stun": {
"BehaviorFlagList": [
"Stun"
],
"OnCreate": [
{
"$type": "RPG.GameCore.ModifierAttachEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ModifierOwnerEntity"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Argenti_00/Eff_Avatar_Argenti_00_MazeSkill_Icon.prefab",
"AttachPoint": "HeadPoint",
"MinMutexTime": -1,
"MutexType": "Entity"
}
],
"Count": 1,
"Stacking": "Merge"
},
"ADV_StageAbility_DanHengPT_00_BeforeBattleStunListener": {},
"ADV_StageAbility_Maze_DanHengPT_00_OnTeamLeaderChange": {
"OnStack": [
{
"$type": "RPG.GameCore.RemoveMazeBuff",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvTeamMembers"
},
"ID": 141404
},
{
"$type": "RPG.GameCore.AddMazeBuff",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"ID": 141404
}
],
"OnTeamLeaderChange": [
{
"$type": "RPG.GameCore.RemoveMazeBuff",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvTeamMembers"
},
"ID": 141404
},
{
"$type": "RPG.GameCore.AddMazeBuff",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"ID": 141404
}
],
"Count": 1,
"Stacking": "Refresh"
},
"ADV_StageAbility_Maze_DanHengPT_00_Empty": {
"OnStack": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareTarget",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ModifierOwnerEntity"
},
"CompareType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
}
},
"FailedTaskList": [
{
"$type": "RPG.GameCore.RemoveMazeBuff",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ModifierOwnerEntity"
},
"ID": 141404
}
]
}
],
"Count": 1,
"Stacking": "Replace"
}
}
}