Files
turnbasedgamedata/Config/Level/Props/Chap04/InitLevelGraph_Prop_Chap04_TheftFlame_01.json
2025-11-05 00:34:44 +01:00

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57 KiB
JSON

{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_TriggerOpen"
},
"OnEvent": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareEntityAuthoritySide"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.AdvClientChangePropState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ToState": "Open"
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.PropReqInteract",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"InteractID": {
"IsDynamic": false,
"FixedValue": {
"Value": 1010
}
}
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitGraphDynamicValueChange",
"Name": "Loc_Facing",
"OnChange": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
"Name": "Loc_Facing"
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvPropSteer",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"SteerTarget": {
"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
},
"SteerAngle": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"Mode": "Speed",
"Duration": {
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"FixedValue": {
"Value": 0
}
},
"Speed": {
"IsDynamic": false,
"FixedValue": {
"Value": 45
}
},
"Stop": true
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvPropSteer",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"SteerTarget": {
"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
},
"SteerAngle": {
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"FixedValue": {
"Value": 0
}
},
"Mode": "Speed",
"Duration": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"Speed": {
"IsDynamic": false,
"FixedValue": {
"Value": 45
}
},
"IsFollow": true
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.AdvSetupCustomTaskTrigger",
"TriggerName": "FaceToTrigger",
"OnEnter": [
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "Loc_Facing",
"TargetIDs": [],
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "Loc_Facing",
"TargetIDs": [],
"Value": {
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"FixedValue": {
"Value": 0
}
}
}
]
}
]
},
{
"TaskList": [
{
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"Name": "Loc_Effect",
"OnChange": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
"Name": "Loc_Effect"
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"FixedValue": {
"Value": 0
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_TheftFlame_01_ldle01_Lod0.prefab",
"Flags": [],
"ForceImmediateFadeOut": false
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_TheftFlame_01_ldle01_Lod0.prefab",
"IsAttachToTargetEntity": true,
"AttachPoint": "TRRoot",
"Scale": {
"X": 1.5,
"Y": 1.5,
"Z": 1.5
},
"SyncPropState": true,
"ForceSimulateImmediately": false
}
]
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Self_TriggerFallingEffect"
},
"OnEvent": [
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
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"FixedValue": {
"Value": 0.3
}
}
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Ashcan_Bomb01.prefab",
"IsAttachToTargetEntity": true,
"AttachPoint": "TRRoot",
"ForceSimulateImmediately": false
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Self_UpdateEff"
},
"OnEvent": [
{
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"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
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"Case": "Open",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "Loc_Effect",
"TargetIDs": [],
"Value": {
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}
}
}
]
}
],
"Default": [
{
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"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
"Name": "FlameType"
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"FixedValue": {
"Value": 0
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "Loc_Effect",
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"Value": {
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}
}
}
]
},
{
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"Case": {
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}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "Loc_Effect",
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"Value": {
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}
}
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"FixedValue": {
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}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "Loc_Effect",
"TargetIDs": [],
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}
}
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"FixedValue": {
"Value": 3
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "Loc_Effect",
"TargetIDs": [],
"Value": {
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}
}
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"FixedValue": {
"Value": 4
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "Loc_Effect",
"TargetIDs": [],
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}
}
}
]
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.AddTimelineEntityEventListener",
"Target": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"StateEnterListener": [],
"StateLeaveListener": [
{
"ListenState": [
"L0_Idle01"
],
"Callback": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
"Name": "FlameType"
},
"Cases": [
{
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"Case": {
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}
},
"OnSuccess": [
{
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"Name": "Loc_Effect",
"TargetIDs": [],
"Value": {
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"FixedValue": {
"Value": 0
}
}
},
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Self_TriggerFallingEffect"
}
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"FixedValue": {
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}
},
"OnSuccess": [
{
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}
}
},
{
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"EventName": {
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}
}
]
}
]
}
]
}
],
"StateListener": [],
"OnEndControlEntity": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCheckTimelineEntityState",
"Target": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"StateName": {
"Value": "L0_Idle01"
}
},
"SuccessTaskList": [
{
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"EventName": {
"Value": "Clt_TriggerOpen"
}
},
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Clt_OnRepaired"
}
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitPropCurveMoveFinish",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TargetCurve": {},
"TasksConfig": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "IsMoving",
"ParameterType": "Bool"
},
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
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"EventName": {
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}
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
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"SwitchRef": {
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},
"Cases": [
{
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"Case": "Open",
"OnSuccess": [
{
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},
{
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}
},
"OnSuccess": [
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},
"TriggerName": "CloseToTrigger"
},
{
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}
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},
"OnSuccess": [
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"TriggerName": "CloseToTrigger"
},
{
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}
]
},
{
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},
"OnSuccess": [
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},
"TriggerName": "CloseToTrigger"
},
{
"$type": "RPG.GameCore.SetTimelineEntityState",
"Target": {
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},
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}
}
]
},
{
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}
},
"OnSuccess": [
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"TargetType": {
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},
"TriggerName": "CloseToTrigger"
},
{
"$type": "RPG.GameCore.PropCurveSetStartPoint",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TargetCurve": {
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"Key": "CurveRef"
},
"Duration": {
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"FixedValue": {
"Value": -1
}
},
"UseCurveRotationYaw": false
},
{
"$type": "RPG.GameCore.PropCurveMoveStart",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"MoveMode": {
"$type": "RPG.GameCore.PropCurveMoveStartMode_Normal",
"Positive": true
},
"MoveTypeValue": {
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"FixedValue": {
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}
},
"InterpHalfTime": {
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"FixedValue": {
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}
}
},
{
"$type": "RPG.GameCore.SetTimelineEntityState",
"Target": {
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},
"StateName": {
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}
}
]
},
{
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}
},
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},
{
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},
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}
}
]
}
]
}
]
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{
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},
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},
{
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},
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},
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},
{
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}
}
]
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{
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},
{
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}
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},
{
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{
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{
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{
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{
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{
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},
{
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]
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},
{
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}
}
]
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{
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"FixedValue": {
"Value": 4
}
},
"OnSuccess": [
{
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"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"IsEnable": true,
"TriggerName": "CloseToTrigger"
},
{
"$type": "RPG.GameCore.SetTimelineEntityState",
"Target": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"StateName": {
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}
}
]
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_TriggerGetClose"
},
"OnEvent": [
{
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"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
"Name": "FlameType"
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
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}
},
"OnSuccess": [
{
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"SwitchRef": {
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"Name": "Loc_Phase"
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
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"FixedValue": {
"Value": 0
}
},
"OnSuccess": [
{
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"Target": {
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},
"StateName": {
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},
"CutIn": false
},
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "Loc_Phase",
"TargetIDs": [],
"Value": {
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"FixedValue": {
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}
}
}
]
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"FixedValue": {
"Value": 3
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.PropCurveSetStartPoint",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TargetCurve": {
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"Key": "CurveRef"
},
"Duration": {
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"FixedValue": {
"Value": -1
}
},
"UseCurveRotationYaw": false
},
{
"$type": "RPG.GameCore.PropCurveMoveStart",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"MoveMode": {
"$type": "RPG.GameCore.PropCurveMoveStartMode_Normal",
"Positive": true
},
"MoveTypeValue": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
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]
}
},
"InterpHalfTime": {
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"FixedValue": {
"Value": 0.2
}
}
},
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "IsMoving",
"ParameterType": "Bool",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "CloseToTrigger"
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"GroupName": "HitOn"
}
]
}
]
}
]
}
]
},
{
"Order": 1,
"TaskList": [
{
"$type": "RPG.GameCore.AdvSetupCustomTaskTrigger",
"TriggerName": "CloseToTrigger",
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Clt_TriggerGetClose"
}
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_TriggerFlame"
},
"OnEvent": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "TriggerInteract",
"ParameterType": "Trigger",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_amphoreus_thieffire_burst"
},
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.LoopWaitServerPropStateChange"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitPropStateChange",
"FromAnyState": true,
"ToAnyState": true,
"OnChange": [
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Self_UpdateEff"
}
},
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Open",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "CloseToTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"IsEnable": true,
"TriggerName": "FaceToTrigger"
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "FaceToTrigger"
},
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
"Name": "FlameType"
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"FixedValue": {
"Value": 0
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "CloseToTrigger"
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "CloseToTrigger"
},
{
"$type": "RPG.GameCore.SetTimelineEntityState",
"Target": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"StateName": {
"Value": "L1_Broken01"
}
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"FixedValue": {
"Value": 2
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"IsEnable": true,
"TriggerName": "CloseToTrigger"
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
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"FixedValue": {
"Value": 3
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"IsEnable": true,
"TriggerName": "CloseToTrigger"
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 4
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"IsEnable": true,
"TriggerName": "CloseToTrigger"
}
]
}
]
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Locked",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "CloseToTrigger"
},
{
"$type": "RPG.GameCore.AdvEnableTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "FaceToTrigger"
}
]
}
]
}
]
}
]
},
{
"Order": 1,
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "EnableTimeRewind"
},
"OnEvent": [
{
"$type": "RPG.GameCore.SetTimeRewindEntityActive",
"Target": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Active": true
}
]
}
]
},
{
"Order": 1,
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "DisableTimeRewind"
},
"OnEvent": [
{
"$type": "RPG.GameCore.SetTimeRewindEntityActive",
"Target": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitPropCurveMoveFinish",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TargetCurve": {},
"TasksConfig": [
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"GroupName": "HitOff"
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Self_UpdateEff"
}
}
]
}
],
"ValueSource": {
"Values": [
{
"$type": "RPG.GameCore.SharedInt",
"Key": "FlameType"
},
{
"$type": "RPG.GameCore.SharedJsonConfig",
"Value": {
"$type": "RPG.GameCore.GameLevelObjectRefConfig"
},
"Key": "CurveRef"
},
{
"$type": "RPG.GameCore.SharedFloat",
"Value": 5,
"Key": "MoveSpeed"
},
{
"$type": "RPG.GameCore.SharedString",
"Value": "PropInteractTitle_10001",
"Key": "LockToastPile"
},
{
"$type": "RPG.GameCore.SharedString",
"Key": "CustomString_A"
},
{
"$type": "RPG.GameCore.SharedInt",
"Key": "Loc_Phase"
},
{
"$type": "RPG.GameCore.SharedString",
"Key": "PerformanceID_01"
},
{
"$type": "RPG.GameCore.SharedString",
"Key": "PerformanceID_02"
},
{
"$type": "RPG.GameCore.SharedString",
"Key": "CustomString_B"
},
{
"$type": "RPG.GameCore.SharedString",
"Key": "PerformanceID_03"
},
{
"$type": "RPG.GameCore.SharedInt",
"Key": "Loc_Effect"
},
{
"$type": "RPG.GameCore.SharedInt",
"Key": "Loc_Facing"
}
]
},
"Type": "Entity",
"EntityEventList": [
{
"Name": "Clt_TriggerOpen"
},
{
"Name": "Clt_TriggerGetClose"
},
{
"Name": "Clt_OnRepaired"
},
{
"Name": "Clt_TriggerFlame"
},
{
"Name": "EnableTimeRewind"
},
{
"Name": "DisableTimeRewind"
},
{
"Name": "Srv_TriggerOpen",
"IsClient": false
},
{
"Name": "Srv_TriggerLock",
"IsClient": false
},
{
"Name": "Srv_TriggerUnlock",
"IsClient": false
},
{
"Name": "Self_UpdateEff",
"IsPrivate": true
},
{
"Name": "Self_TriggerFallingEffect",
"IsPrivate": true
},
{
"Name": "Srv_OnOpen",
"IsClient": false
}
]
}