mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
261 lines
7.3 KiB
JSON
261 lines
7.3 KiB
JSON
{
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"OnInitSequece": [],
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"OnStartSequece": [
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.AdvSetupCustomTaskTrigger",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "FlyToTrigger",
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerCustomString",
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"CustomString": {
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"Value": "SwitchMascot_AddPickup"
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}
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}
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],
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"OnExit": [],
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"IsOverrideValidGuestConfig": true,
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"OverridedValidGuestConfig": {
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"Teammember": false,
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"FakePlayer": true
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}
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}
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]
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},
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{
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"IsLoop": true,
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitCustomString",
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"CustomString": {
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"Value": "SwitchMascot_AddPickup"
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},
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"WaitOwnerOnly": true
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},
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{
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"$type": "RPG.GameCore.SwitchHandCoinFlyTo",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
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},
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"TargetPoint": {
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"Value": "Root"
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},
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"Duration": 0.1,
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"MoveSpeed": 1
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},
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{
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"$type": "RPG.GameCore.PropEnableCollider",
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MascotMonster_01_Bullet_Lod0.prefab",
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"Flags": [],
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"ForceImmediateFadeOut": false
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
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},
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"IsAttachToTargetEntity": true,
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"Flags": [],
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MascotMonster_01_Bullet01_Lod0.prefab",
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"PositionOffset": {
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"X": 0,
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"Y": 0.3,
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"Z": 0
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},
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"Scale": {
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"X": 0.5,
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"Y": 0.5,
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"Z": 0.5
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},
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"ForceSimulateImmediately": false,
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"SubObjectModifyDataList": []
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
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},
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"IsAttachToTargetEntity": true,
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"Flags": [],
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_CartoonGun_01_Get01_Lod0.prefab",
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"PositionOffset": {
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"X": 0,
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"Y": 0.3,
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"Z": 0
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},
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"Scale": {
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"X": 0.5,
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"Y": 0.5,
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"Z": 0.5
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},
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"ForceSimulateImmediately": false,
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"SubObjectModifyDataList": []
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},
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{
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"$type": "RPG.GameCore.SwitchMascotAddPickupCount",
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"AddCount": {
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"Value": "10"
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}
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitEntityEventV2",
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"EventName": {
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"Value": "SwitchMascot_Refresh"
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},
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"OnEvent": [
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
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"Name": "RefreshCD",
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"Value": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0
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}
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}
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.SetGraphDynamicFloat",
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"Name": "RefreshCD",
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"TargetIDs": [],
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"Value": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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}
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},
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{
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"$type": "RPG.GameCore.PropEnableCollider",
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"Enabled": true,
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"SpecifiedRelativePaths": [],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.PropMoveToV2",
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"MoveToTarget": {
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"$type": "RPG.GameCore.PropMoveToV2TargetAnchor",
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"DynamicAnchor": {
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"Custom": true,
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"Key": "BulletAnchor"
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}
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},
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"OnReachTarget": [
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"IsAttachToTargetEntity": true,
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"Flags": [],
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MascotMonster_01_Bullet_Lod0.prefab",
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"PositionOffset": {
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"X": 0,
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"Y": 0.3,
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"Z": 0
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},
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"Scale": {
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"X": 1,
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"Y": 1,
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"Z": 1
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},
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"ForceSimulateImmediately": false,
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"SubObjectModifyDataList": []
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},
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{
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"$type": "RPG.GameCore.TriggerCustomString",
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"CustomString": {
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"Value": "Self_SetDynamicFloat"
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}
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}
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]
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}
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]
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}
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],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitCustomString",
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"CustomString": {
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"Value": "Self_SetDynamicFloat"
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},
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"WaitOwnerOnly": true
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 5
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}
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}
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},
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{
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"$type": "RPG.GameCore.SetGraphDynamicFloat",
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"Name": "RefreshCD",
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"TargetIDs": [],
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"Value": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0
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}
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}
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}
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]
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}
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],
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"ValueSource": {
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"Values": [
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{
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"$type": "RPG.GameCore.SharedString",
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"Key": "BulletAnchor"
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},
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{
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"$type": "RPG.GameCore.SharedFloat",
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"Key": "RefreshCD"
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}
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]
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},
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"Type": "Entity",
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"EntityEventList": [
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{
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"Name": "SwitchMascot_AddPickup",
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"IsPrivate": true
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},
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{
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"Name": "SwitchMascot_Refresh"
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}
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]
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} |