Files
turnbasedgamedata/Config/ConfigFreeStyle/StateGraph/Special/Special_Pam_00_FreeStyle_StateGraph.json
2024-12-02 04:04:12 -03:00

701 lines
19 KiB
JSON

{
"GraphTemplates": {
"Talk01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Talk01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Talk01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010200,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "Talk01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Talk03_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Talk03_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Talk03"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010201,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "Talk03",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Talk01_Talk03_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Talk01_Talk03_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Talk01"
},
{
"NextUniqueName": "Talk03"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010200,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "Talk01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010201,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "Talk03",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Think01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Think01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Think01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010203,
"UniqueName": "Think01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Alert01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Alert01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Alert01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010207,
"UniqueName": "Alert01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"StrikeChest01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "StrikeChest01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "StrikeChest01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010209,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "StrikeChest01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"HandOver01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "HandOver01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "HandOver01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010211,
"UniqueName": "HandOver01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"UseProp02_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "UseProp02_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "UseProp02"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010213,
"MinLoopTime": 2,
"MaxLoopTime": 4,
"UniqueName": "UseProp02",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Cleaning01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Cleaning01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Cleaning01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010214,
"MinLoopTime": 2,
"MaxLoopTime": 4,
"UniqueName": "Cleaning01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MinLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Music01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Music01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Music01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010218,
"MinLoopTime": 2,
"UniqueName": "Music01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MinLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"LookOut01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "LookOut01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "LookOut01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010221,
"MinLoopTime": 2,
"MaxLoopTime": 4,
"UniqueName": "LookOut01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MinLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Plant01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Plant01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Plant01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010223,
"MinLoopTime": 2,
"MaxLoopTime": 4,
"UniqueName": "Plant01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MinLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Confuse01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Confuse01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Confuse01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010227,
"MaxLoopTime": 2,
"UniqueName": "Confuse01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Sad01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Sad01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Sad01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010231,
"MinLoopTime": 2,
"UniqueName": "Sad01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MinLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Angry01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Angry01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Angry01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010235,
"MinLoopTime": 2,
"UniqueName": "Angry01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"ASleep01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "ASleep01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "ASleep01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010237,
"MinLoopTime": 3,
"MaxLoopTime": 4,
"UniqueName": "ASleep01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MinLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"IdleShow01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "IdleShow01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "IdleShow01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010014,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "IdleShow01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"MotionID": 900010000,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"IdleShow02_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "IdleShow02_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "IdleShow02"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010015,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "IdleShow02",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Happy01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Happy01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Happy01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010243,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "Happy01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Like01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Like01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Like01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010244,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "Like01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
},
"Pleasure01_StandBy": {
"NodeInfos": [
{
"$type": "RPG.GameCore.FreeStyleTriggerSimpleNodeInfo",
"UniqueName": "Pleasure01_StandBy",
"TransitionInfos": [
{
"NextUniqueName": "Pleasure01"
},
{
"NextUniqueName": "StandBy"
}
]
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010245,
"MinLoopTime": 0,
"MaxLoopTime": 1,
"UniqueName": "Pleasure01",
"TransitionInfos": []
},
{
"$type": "RPG.GameCore.FreeStyleTriggerNodeInfo",
"CharacterID": "NPC_Special_Pam_00",
"MotionID": 900010000,
"MaxLoopTime": 2,
"UniqueName": "StandBy",
"TransitionInfos": []
}
]
}
}
}