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turnbasedgamedata/Config/ConfigEntity/Props/Chap04/Prop_Chap04_A402Arch_01_Entity.json
2025-09-25 21:02:32 +02:00

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{
"$type": "RPG.GameCore.EntityLodLoadingData",
"RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_A402Arch_01.prefab",
"TickLodBoundCenter": {
"X": -0.637886,
"Y": -21.56057,
"Z": -0.003599
},
"TickLodBoundSize": {
"X": 23.21197,
"Y": 114.4989,
"Z": 8.511385
},
"LodModelConfig": {
"Art": {
"RuntimeName": "Chap04_GameplayProp_A402Arch_01",
"LodPath": [
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_A402Arch_01/Chap04_GameplayProp_A402Arch_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_A402Arch_01/Chap04_GameplayProp_A402Arch_01_Lod1.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_A402Arch_01/Chap04_GameplayProp_A402Arch_01_Lod1.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_A402Arch_01/Chap04_GameplayProp_A402Arch_01_Lod1.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_A402Arch_01/Chap04_GameplayProp_A402Arch_01_Lod1.prefab"
],
"ArtNodeLodQuality": "Prop_20_"
}
},
"EntityLodQuality": "Prop_20_"
}