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turnbasedgamedata/Config/ConfigEntity/Props/Chap02/Prop_Chap02_SerialBells_01_Entity.json
2025-09-25 21:02:32 +02:00

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{
"$type": "RPG.GameCore.EntityLodLoadingData",
"RootModelPath": "Props/OutputsRuntime/Chap02/Prop_Chap02_SerialBells_01.prefab",
"LodModelConfig": {
"Art": {
"RuntimeName": "Chap02_GameplayProp_SerialBells_01",
"LodPath": [
"Stages/OriginalResPos/InteractiveProp/Chapter02/Chap02_GameplayProp_SerialBells_01/Chap02_GameplayProp_SerialBells_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter02/Chap02_GameplayProp_SerialBells_01/Chap02_GameplayProp_SerialBells_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter02/Chap02_GameplayProp_SerialBells_01/Chap02_GameplayProp_SerialBells_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter02/Chap02_GameplayProp_SerialBells_01/Chap02_GameplayProp_SerialBells_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter02/Chap02_GameplayProp_SerialBells_01/Chap02_GameplayProp_SerialBells_01_Lod0.prefab"
]
}
}
}