Files
turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_4033030.json
2025-08-14 09:43:09 +02:00

110 lines
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{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Appear_Smoke.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_MazeAttack.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_MazeAttack_Hit01.prefab"
]
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_Ready.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill01_Start01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill03_Start01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill01_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill01_Main.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill01_MainEnd.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill02_Head.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill02_Main.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill03_Boom02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill03_Gether.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill03_Gether02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill03_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill03_Rim.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_Ball.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_BallAttack01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_BallLoop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_BallStar01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_Main.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_Smoke01.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Die.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_DieDissolve.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_DieOverlay.prefab"
]
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Common_NonActivated_StandBy_Mat.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Common_NonActivated_StandBy_MatBase.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Common_NonActivated_StandBy_Star01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Common_NonActivated_StandBy_WeaponMat.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Common_NonActivated_StandBy_WeaponMatBase.prefab"
]
},
"Skill01": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill01_Start01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill01_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill01_Main.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill01_MainEnd.prefab"
]
},
"Skill02": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Common_NonActivated_StandBy_Star01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill02_Main.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill02_Head.prefab"
]
},
"Skill03": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill03_Gether.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill03_Boom02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill03_Gether02.prefab"
]
},
"Skill04": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_Ready.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_BallAttack01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_Smoke01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_BallStar01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_Main.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_Ball.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Griffin_01/Eff_Monster_W4_Griffin_01_Skill04_BallLoop.prefab"
]
}
}
}