mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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218 lines
6.4 KiB
JSON
218 lines
6.4 KiB
JSON
{
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"OnInitSequece": [],
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"OnStartSequece": [
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{
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"IsLoop": true,
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitEntityEvent",
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"EventName": {
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"Value": "EndPropInteractEvent0001"
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},
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"OnEvent": [
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{
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"$type": "RPG.GameCore.EndPropInteract"
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}
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],
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"InstanceID": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0
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}
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}
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.AdvSetupButtonListTrigger",
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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],
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"ButtonConfigs": []
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},
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{
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"$type": "RPG.GameCore.SelectorConfig",
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"State": "Locked",
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"Execute": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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]
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_LockRing_Lod0.prefab",
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"IsAttachToTargetEntity": true,
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"AttachPoint": "LockEffect",
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"ForceSimulateImmediately": false
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}
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]
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_rogue_diceconsole_01_Idle"
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},
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"State": "Open",
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"Execute": [
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx",
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"SinglePropID": {}
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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],
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"IsEnable": true
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitPropStateChange",
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"FromState": "Locked",
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"ToState": "Open",
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"OnChange": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Rogue_MAZ_DiceConsole_01_LockRing_Lod0.prefab",
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"Flags": [],
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"ForceImmediateFadeOut": false
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_rogue_diceconsole_01_Idle_stop"
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},
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_common_propblockade_broken"
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},
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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},
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{
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"$type": "RPG.GameCore.AdvEnableButtons",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx",
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"SinglePropID": {}
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},
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"TriggerName": "InteractTrigger",
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"ButtonsByName": [
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"Interact"
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],
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"IsEnable": true
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.AdvOnButtonPressed",
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"ButtonName": "Interact",
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"OnPressedCallback": [
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{
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"$type": "RPG.GameCore.VerifyInteractingEntity",
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"IsOwnerEntity": true
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},
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{
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"$type": "RPG.GameCore.ShowUI",
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"Name": "Ui.Rogue.Avatar.RogueRevivePage",
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"WaitForExit": true,
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"OnUIEnter": [
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{
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"$type": "RPG.GameCore.SwitchBubbleTalk"
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},
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{
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"$type": "RPG.GameCore.StartPropInteractMode",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Mode": "UseInteractiveProp",
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"UseOverrideData": true,
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"OverrideData01": {
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"AreasPath": "Level/Common_Adventure/UseReviveMachine.prefab",
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"AreaName": "UseReviveMachine",
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"AnchorName": "UseProp_Camera"
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}
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}
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],
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"OnUIExitImmediately": [
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{
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"$type": "RPG.GameCore.SwitchBubbleTalk",
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"Enable": true
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},
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{
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"$type": "RPG.GameCore.TriggerEntityEvent",
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"EventName": {
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"Value": "EndPropInteractEvent0001"
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},
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"InstanceID": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0
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}
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}
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}
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]
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}
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]
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}
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]
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}
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],
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"Type": "Entity",
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"EntityEventList": [
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{
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"Name": "EndPropInteractEvent0001"
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}
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]
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} |