Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Effect/LocalPlayer_Guinaifen_00_Effect_AnimEvent.json
2025-09-25 21:02:32 +02:00

236 lines
7.4 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_MazeSkill_Firecracker_fire.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.041841,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_MazeAttack_Start01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"EventList": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow02_01.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow02_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.8355555,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow02_lizi.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"EventList": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow01_01.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow01_01.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow01_01_1.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.1132353,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow01_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.6823529,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow01_03.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.8,
"EventList": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow01_01.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow01_01_1.prefab",
"ForceImmediateFadeOut": false
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Idle_Show_01",
"ExitInTransition": true
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow01_03.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow01_02.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow01_01.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow01_01_1.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"ExitInTransition": true
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow02_01.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Guinaifen_00/Eff_Avatar_Guinaifen_00_IdleShow02_lizi.prefab",
"ForceImmediateFadeOut": false
}
]
}
]
}