Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Effect/Avatar_Evernight_00_Effect_AnimEvent.json
2025-09-25 21:02:32 +02:00

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JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Skill12_Ready",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill12_Ready.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill12_Ready",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill12_Ready_Cam.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill21",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill21_San00.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill21",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill21_Weapon.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill21",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill21_scene01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill21",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill21_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill21",
"NormalizedTime": 0.032558,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill21_juese_Mat00.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill21",
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"EventList": [
{
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"TargetType": {
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill21_San01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill01_Weapon.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill01_Weapon_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.441176,
"EventList": [
{
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"TargetType": {
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill01_Attack.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_Weapon_01_Msak.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_Scence_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_Weapon_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_Weapon_Outline01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_EvernightServant_Ani.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_CharaReflectionCaster.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.076923,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_C01_OpenFx_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.269231,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_C02_Servant.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.325641,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_C02_Egg_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.351282,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_Scence_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.589744,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_C02_Boom_Cam.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
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"EventList": [
{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_C03_Boom_Cam.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
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"EventList": [
{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_C03_Boom.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
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"EventList": [
{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill03_Scence_03.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill02_San00.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"EventList": [
{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill02_Weapon.prefab",
"ForceSimulateImmediately": false
}
]
},
{
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{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill02_juese_Mat00.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"EventList": [
{
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"TargetType": {
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill11_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
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{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill11_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
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{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill11_Ready.prefab",
"ForceSimulateImmediately": false
}
]
},
{
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{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Skill11_Scence01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
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{
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},
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"ForceSimulateImmediately": false
}
]
},
{
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{
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},
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"ForceSimulateImmediately": false
}
]
},
{
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{
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},
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}
]
},
{
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"ForceSimulateImmediately": false
}
]
},
{
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{
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},
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}
]
},
{
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{
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}
]
},
{
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}
]
},
{
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}
]
},
{
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},
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}
]
},
{
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{
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}
]
},
{
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{
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},
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}
]
},
{
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{
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},
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"ForceSimulateImmediately": false
}
]
},
{
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{
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},
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}
]
},
{
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{
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},
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}
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{
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}
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{
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}
]
},
{
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{
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{
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}
]
},
{
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}
]
},
{
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}
]
},
{
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}
]
},
{
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}
]
},
{
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{
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