Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Effect/Avatar_Archer_00_Effect_AnimEvent.json
2025-09-25 21:02:32 +02:00

621 lines
19 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Skill_Passive01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_PassiveSkill_Weapon_R_Light.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill_Passive01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_PassiveSkill_Weapon_L_Light.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill_Passive01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_PassiveSkill_Weapon_R.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill_Passive01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_PassiveSkill_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill_Passive01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_PassiveSkill_Weapon_L.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill_Passive01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_PassiveSkill_BG.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill_Passive01",
"NormalizedTime": 0.147239,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_PassiveSkill_Cam.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill01_Start01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.097143,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill01_Attack01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.251429,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill01_Attack02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.181818,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill02_Tailing.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.233202,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill02_BG_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02_AttackLoop_StartReady",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"Flags": [
"RemoveOnNextTimeline"
],
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill02_Boom_Hit01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02_C01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill02_Light.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02_C01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill02_BG.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02_C01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill02_Weapon_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02_C01",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill02_smoke_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02_C01",
"NormalizedTime": 1,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill02_Weapon.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1
}
]
},
{
"AnimatorStateName": "Skill02_C01toC02",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill02_smoke.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02_C01toC02",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill02_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02_C01toC02",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill02_BG_03.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_BaoQi_cam.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_Scene_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_BaoQi_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.018519,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_SwordArray_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.022634,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_Swords_01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.106996,
"EventList": [
{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_BaoQi_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
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"EventList": [
{
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"TargetType": {
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_Scene_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
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"EventList": [
{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_SwordArray_Appear_02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
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"EventList": [
{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_SwordArray_03.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
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{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_Scene_03.prefab",
"ForceSimulateImmediately": false
}
]
},
{
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{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_Swords_02.prefab",
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}
]
},
{
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{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_Swords_03_Cam.prefab",
"ForceSimulateImmediately": false
}
]
},
{
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{
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}
]
},
{
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{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_Jianyu.prefab",
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}
]
},
{
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{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_Swords_Hit_02.prefab",
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}
]
},
{
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{
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},
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}
]
},
{
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{
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}
]
},
{
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{
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},
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}
]
},
{
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{
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},
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}
]
},
{
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{
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},
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}
]
},
{
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{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_Flash.prefab",
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}
]
},
{
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{
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},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Skill03_BrokenGeo.prefab",
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}
]
},
{
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{
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},
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}
]
},
{
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"ForceSimulateImmediately": false
}
]
}
],
"AnimatorStateGroupEvents": []
}