mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
168 lines
3.7 KiB
JSON
168 lines
3.7 KiB
JSON
{
|
|
"AnimatorStateEvents": [
|
|
{
|
|
"AnimatorStateName": "Die",
|
|
"NormalizedTime": 0.9,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerDeadHandler"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "Die_Limbo",
|
|
"NormalizedTime": 0.9,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerDeadHandler"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "Die_Hit",
|
|
"NormalizedTime": 0.9,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerDeadHandler"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "Die_Fly",
|
|
"NormalizedTime": 0.9,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerDeadHandler"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "Die_Fly_Limbo",
|
|
"NormalizedTime": 0.9,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerDeadHandler"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "Skill01",
|
|
"NormalizedTime": 0.822,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetAttachmentScale",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AttachPoints": [
|
|
{
|
|
"Name": "Weapon_01_JNT",
|
|
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHengIL_00/Eff_Avatar_DanHengIL_00_Common_WeaponStart_02.prefab"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "Revive",
|
|
"NormalizedTime": 0.528,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetAttachmentScale",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AttachPoints": [
|
|
{
|
|
"Name": "Weapon_01_JNT",
|
|
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHengIL_00/Eff_Avatar_DanHengIL_00_Common_WeaponStart_02.prefab"
|
|
}
|
|
],
|
|
"IsReset": true
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"AnimatorStateGroupEvents": [
|
|
{
|
|
"States": [
|
|
{
|
|
"Name": "Skill01",
|
|
"NormalizedTime": 0.345
|
|
}
|
|
],
|
|
"OnEnter": [
|
|
{
|
|
"$type": "RPG.GameCore.SetAttachmentScale",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AttachPoints": [
|
|
{
|
|
"Name": "Weapon_01_JNT"
|
|
}
|
|
],
|
|
"Scale": {
|
|
"X": 0,
|
|
"Y": 0,
|
|
"Z": 0
|
|
}
|
|
}
|
|
],
|
|
"OnExit": [
|
|
{
|
|
"$type": "RPG.GameCore.SetAttachmentScale",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AttachPoints": [
|
|
{
|
|
"Name": "Weapon_01_JNT"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"States": [
|
|
{
|
|
"Name": "Die",
|
|
"NormalizedTime": 0.05
|
|
},
|
|
{
|
|
"Name": "Die_Hit",
|
|
"NormalizedTime": 0.05
|
|
},
|
|
{
|
|
"Name": "Die_Limbo",
|
|
"NormalizedTime": 0.05
|
|
}
|
|
],
|
|
"OnEnter": [
|
|
{
|
|
"$type": "RPG.GameCore.SetAttachmentScale",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AttachPoints": [
|
|
{
|
|
"Name": "Weapon_01_JNT",
|
|
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHengIL_00/Eff_Avatar_DanHengIL_00_Common_WeaponEnd_02.prefab"
|
|
}
|
|
],
|
|
"Scale": {
|
|
"X": 0,
|
|
"Y": 0,
|
|
"Z": 0
|
|
}
|
|
}
|
|
],
|
|
"OnExit": []
|
|
}
|
|
]
|
|
} |