Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Audio/Avatar_Robin_00_Audio_AnimEvent.json
2024-12-02 04:04:12 -03:00

361 lines
8.6 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Die_Robin"
}
]
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_robin"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Die_Robin"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_robin"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Die_Robin"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_robin"
}
]
},
{
"AnimatorStateName": "Hit_H",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_hit_heavy_robin"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill01_Robin"
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.003333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_cast_robin"
}
]
},
{
"AnimatorStateName": "Skill01_Ready",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill01_Ready_Robin"
}
]
},
{
"AnimatorStateName": "Skill01toSkill02",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill01toSkill02_Robin"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill02_Robin"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_cast_robin"
}
]
},
{
"AnimatorStateName": "Skill02toSkill01",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill02toSkill01_Robin"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill03_Robin"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.002083333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_ultra_skill_cast_robin"
}
]
},
{
"AnimatorStateName": "Skill03_End",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill03_End_Robin"
}
]
},
{
"AnimatorStateName": "Skill03_Loop",
"NormalizedTime": 1E-05,
"EventList": [
{
"$type": "RPG.GameCore.SyncAnimWithBgm",
"BGMStateName": "State_Combat_ZhiGengNiao_UltraSkill",
"BPM": 100,
"ChapterConfig": [
{
"PhaseConfig": [
{},
{
"StartTime": 7.504
},
{
"StartTime": 26.704,
"BlendParam": 1
},
{
"StartTime": 36.304
},
{
"StartTime": 45.904,
"BlendParam": 1
},
{
"StartTime": 55.504
},
{
"StartTime": 65.104,
"BlendParam": 1
},
{
"StartTime": 74.704
},
{
"StartTime": 132.304,
"BlendParam": 1
},
{
"StartTime": 141.904
}
]
},
{
"ChapterCueEvent": "Robin_BGM_LoopStart",
"PhaseConfig": [
{},
{
"StartTime": 19.2,
"BlendParam": 1
},
{
"StartTime": 28.8
},
{
"StartTime": 38.4,
"BlendParam": 1
},
{
"StartTime": 48
},
{
"StartTime": 57.6,
"BlendParam": 1
},
{
"StartTime": 67.2
},
{
"StartTime": 124.8,
"BlendParam": 1
},
{
"StartTime": 134.4
}
]
}
]
},
{
"$type": "RPG.GameCore.SyncAnimWithBgm",
"BGMStateName": "State_Combat_ZhiGengNiao_UltraSkill_DoubleSpeed",
"BPM": 100,
"ChapterConfig": [
{
"PhaseConfig": [
{},
{
"StartTime": 3.596
},
{
"StartTime": 22.796,
"BlendParam": 1
},
{
"StartTime": 32.396
},
{
"StartTime": 41.996,
"BlendParam": 1
},
{
"StartTime": 51.596
},
{
"StartTime": 61.196,
"BlendParam": 1
},
{
"StartTime": 70.796
},
{
"StartTime": 128.396,
"BlendParam": 1
},
{
"StartTime": 137.996
}
]
},
{
"ChapterCueEvent": "Robin_BGM_LoopStart",
"PhaseConfig": [
{},
{
"StartTime": 19.2,
"BlendParam": 1
},
{
"StartTime": 28.8
},
{
"StartTime": 38.4,
"BlendParam": 1
},
{
"StartTime": 48
},
{
"StartTime": 57.6,
"BlendParam": 1
},
{
"StartTime": 67.2
},
{
"StartTime": 124.8,
"BlendParam": 1
},
{
"StartTime": 134.4
}
]
}
]
}
]
},
{
"AnimatorStateName": "Stagger_Recover",
"NormalizedTime": 0.001666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_stagger_recover"
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Skill03_Loop",
"NormalizedTime": 1.041667E-05
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill03_Animation_Loop01_Robin"
}
],
"OnExit": []
}
]
}