mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
397 lines
10 KiB
JSON
397 lines
10 KiB
JSON
{
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"OnInitSequece": [],
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"OnStartSequece": [
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitLevelGraphFinish",
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"OnFinish": [
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{
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"$type": "RPG.GameCore.ShowFuncBtnEffect",
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"Show": false
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},
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{
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"$type": "RPG.GameCore.ShowFuncBtn",
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"Show": false,
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"PuzzleFunc": "SpecialVision",
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"CDDuration": 7.5,
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"MissionID": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_xianzhou_specialvision_off"
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},
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"EmitterType": "TargetEvaluator",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "LightTeamEntity"
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}
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_xianzhou_specialvision_on_stop"
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},
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"EmitterType": "TargetEvaluator",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "LightTeamEntity"
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}
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}
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]
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}
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]
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},
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{
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"IsLoop": true,
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitCustomString",
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"CustomString": {
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"Custom": true,
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"Key": "Maze_TriggerSpecialVision_Key"
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}
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},
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{
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"$type": "RPG.GameCore.CreateNPC",
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"GroupID": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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}
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},
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"GroupNpcID": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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}
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},
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{
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"$type": "RPG.GameCore.SetNpcStatus",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvNpcEx",
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"FetchType": "SingleNpcByNpcKey",
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"SingleNpcKey": {
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"Custom": true,
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"Key": "NPC_Puppy_Key"
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}
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},
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"Status": "FollowPlayer"
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},
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{
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"$type": "RPG.GameCore.SetTargetColliderLayer",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvNpcEx",
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"FetchType": "SingleNpcByNpcKey",
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"SingleNpcKey": {
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"Custom": true,
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"Key": "NPC_Puppy_Key"
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}
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},
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"ColliderName": {
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"Value": "NPC_Special_Puppy_00"
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},
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"LayerName": {
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"Value": "Default"
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}
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},
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{
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"$type": "RPG.GameCore.ShowFuncBtn",
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"PuzzleFunc": "SpecialVision",
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"CDDuration": 7.5,
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"MissionID": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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}
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},
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{
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"$type": "RPG.GameCore.ShowFuncBtnEffect"
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},
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{
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"$type": "RPG.GameCore.TriggerCustomString",
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"CustomString": {
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"Custom": true,
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"Key": "Maze_AfterCallPuppy_Key"
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}
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}
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]
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},
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{
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"IsLoop": true,
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitCustomString",
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"CustomString": {
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"Custom": true,
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"Key": "Maze_StopSpecialVision_Key"
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}
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},
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{
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"$type": "RPG.GameCore.DestroyNPC",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvNpcEx",
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"FetchType": "SingleNpcByNpcKey",
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"SingleNpcKey": {
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"Custom": true,
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"Key": "NPC_Puppy_Key"
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}
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},
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"DestroyList": []
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},
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{
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"$type": "RPG.GameCore.ShowFuncBtnEffect",
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"Show": false
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},
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{
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"$type": "RPG.GameCore.ShowFuncBtn",
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"Show": false,
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"PuzzleFunc": "SpecialVision",
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"CDDuration": 7.5,
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"MissionID": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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833656080
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]
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerCustomString",
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"CustomString": {
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"Custom": true,
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"Key": "Maze_AfterDelPuppy_Key"
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}
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}
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]
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},
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{
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"IsLoop": true,
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitCustomString",
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"CustomString": {
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"Value": "SpecialVisionOpen"
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}
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},
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{
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"$type": "RPG.GameCore.SetNpcStatus",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvNpcEx",
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"FetchType": "SingleNpcByNpcKey",
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"SingleNpcKey": {
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"Custom": true,
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"Key": "NPC_Puppy_Key"
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}
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},
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"Status": "PetSearch"
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}
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]
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},
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{
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"IsLoop": true,
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitCustomString",
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"CustomString": {
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"Value": "SpecialVisionClose"
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}
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},
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{
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"$type": "RPG.GameCore.ByIsTargetValid",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvNpcEx",
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"FetchType": "SingleNpcByNpcKey",
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"SingleNpcKey": {
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"Custom": true,
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"Key": "NPC_Puppy_Key"
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}
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},
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"AliveOnly": true
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},
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{
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"$type": "RPG.GameCore.SetNpcStatus",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvNpcEx",
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"FetchType": "SingleNpcByNpcKey",
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"SingleNpcKey": {
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"Custom": true,
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"Key": "NPC_Puppy_Key"
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}
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},
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"Status": "FollowPlayer"
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}
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]
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},
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{
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"IsLoop": true,
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitCustomString",
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"CustomString": {
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"Custom": true,
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"Key": "Maze_SetPuppy_Happy"
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}
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},
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{
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"$type": "RPG.GameCore.SetNpcStatus",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvNpcEx",
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"FetchType": "SingleNpcByNpcKey",
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"SingleNpcKey": {
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"Custom": true,
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"Key": "NPC_Puppy_Key"
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}
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},
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"Status": "PetSearch"
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.5
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerCustomString",
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"CustomString": {
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"Value": "Maze_Puppy_FoundChest_Success"
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}
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}
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]
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},
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{
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"IsLoop": true,
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitCustomString",
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"CustomString": {
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"Custom": true,
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"Key": "Maze_SetPuppy_Follow"
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}
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},
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{
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"$type": "RPG.GameCore.SetNpcStatus",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvNpcEx",
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"FetchType": "SingleNpcByNpcKey",
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"SingleNpcKey": {
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"Custom": true,
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"Key": "NPC_Puppy_Key"
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}
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},
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"Status": "FollowPlayer"
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}
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]
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},
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{
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"IsLoop": true,
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitCustomString",
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"CustomString": {
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"Custom": true,
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"Key": "Maze_SetPuppy_ByFollow"
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}
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},
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{
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"$type": "RPG.GameCore.SetNpcStatus",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvNpcEx",
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"FetchType": "SingleNpcByNpcKey",
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"SingleNpcKey": {
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"Custom": true,
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"Key": "NPC_Puppy_Key"
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}
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},
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"Status": "FollowByPlayer"
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}
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]
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}
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],
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"ValueSource": {
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"Values": [
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{
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"$type": "RPG.GameCore.SharedString",
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"Value": "Maze_TriggerSpecialVision_01",
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"Key": "Maze_TriggerSpecialVision_Key"
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},
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{
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"$type": "RPG.GameCore.SharedString",
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"Value": "Maze_StopSpecialVision_01",
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"Key": "Maze_StopSpecialVision_Key"
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},
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{
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"$type": "RPG.GameCore.SharedString",
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"Key": "NPC_Puppy_Key"
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},
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{
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"$type": "RPG.GameCore.SharedInt",
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"Key": "NPC_Puppy_GroupID"
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},
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{
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"$type": "RPG.GameCore.SharedInt",
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"Value": 400001,
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"Key": "NPC_Puppy_NPCID"
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},
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{
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"$type": "RPG.GameCore.SharedString",
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"Value": "Maze_AfterCallPuppy_Key_01",
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"Key": "Maze_AfterCallPuppy_Key"
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},
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{
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"$type": "RPG.GameCore.SharedString",
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"Value": "Maze_AfterDelPuppy_Key_01",
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"Key": "Maze_AfterDelPuppy_Key"
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},
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{
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"$type": "RPG.GameCore.SharedString",
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"Value": "Maze_SetPuppy_Happy_01",
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"Key": "Maze_SetPuppy_Happy"
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},
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{
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"$type": "RPG.GameCore.SharedString",
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"Value": "Maze_SetPuppy_Follow_01",
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"Key": "Maze_SetPuppy_Follow"
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},
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{
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"$type": "RPG.GameCore.SharedString",
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"Value": "Maze_SetPuppy_ByFollow_01",
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"Key": "Maze_SetPuppy_ByFollow"
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},
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{
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"$type": "RPG.GameCore.SharedInt",
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"Key": "MissionID_FuncBtn"
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}
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]
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}
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} |