Files
turnbasedgamedata/Config/GlobalConfig/GameCoreConstValue.json
2025-10-10 09:03:46 +02:00

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{
"StanceLock": {
"Value": 0
},
"TurnAddBoostPoint": {
"Value": 0
},
"RoundAddBoostPoint": {
"Value": 2
},
"DamageTakenRatioMax": {
"Value": 3.5
},
"DamageRandomMin": {
"Value": 1
},
"DamageRandomMax": {
"Value": 1
},
"DefenceAdd": {
"Value": 200
},
"DefenceMultipe": {
"Value": 10
},
"AllDamageReduceMax": {
"Value": 0.99
},
"SPMultipleRatio": {
"Value": 0
},
"MainCharacterID": 8001,
"OverallResistanceMin": {
"Value": -1
},
"OverallResistanceMax": {
"Value": 0.9
},
"TeamBPFloatStart": {
"Value": 3
},
"TeamBPFloatMax": {
"Value": 5
},
"TeamBPFloatToIntegerRatio": {
"Value": 1
},
"LightTeamFightFormation": {
"DefaultConfig": {
"IntervalMin": 0.9,
"IntervalMax": 3,
"ServantIntervalBias": -0.1,
"TeamWidthRatioFactor": 0.8,
"WidthRatioForEnemy": 0.2,
"LeftAngle": 2,
"LeftOffsetMax": 0.48,
"RightAngle": 8.5,
"RightAngleOffsetRatio": 0.8,
"RightDirAdditiveDisRatioForEnemy": 0.25,
"ComfortZoneWidth": 8
},
"ExtraConfig": {
"IntervalMin": 0.9,
"IntervalMax": 3,
"ServantIntervalBias": -0.1,
"TeamWidthRatioFactor": 0.8,
"WidthRatioForEnemy": 0.2,
"LeftAngle": 2,
"LeftOffsetMax": 0.48,
"RightAngle": 8.5,
"RightAngleOffsetRatio": 0.8,
"RightDirAdditiveDisRatioForEnemy": 0.25,
"ComfortZoneWidth": 8
},
"ServantCustomTeamFormationConfigs": [
{
"ActiveCameraStates": [
"SelectServant"
],
"ActiveTeamFormationTypes": [
"LightTeamNormal"
],
"FormationType": "Follow",
"LocationConfig": {
"FormationFollowOffset": {
"X": 1.2,
"Y": 0,
"Z": 0
}
}
},
{
"ActiveCameraStates": [
"SelectLightTeamEntity"
],
"ActiveTeamFormationTypes": [
"LightTeamNormal"
],
"ActiveTurnStates": [
"SelfWaitActionOrder1",
"InsertUltraSkillPrepare",
"InsertUltraSkillWaitOrder"
],
"ActiveSkillSelectableStates": [
false
],
"FormationType": "Follow"
},
{
"ActiveTeamFormationTypes": [
"LightTeamNormal"
]
}
],
"MaxLocationCount": 5
},
"DarkTeamFightFormation": {
"DefaultConfig": {
"Interval": 1
},
"MaxLocationCount": 5,
"RowZOffset": 2.5,
"MultiRowGlobalWidthRatio": 1.2,
"MultiRowComfortZoneWidth": 2,
"MultiRowFrontRowDitherDuration": 0.3,
"BackRowHightlightWidthRaido": 1,
"BackRowHightlightColor": "#a9a9a9",
"BackRowHightlightColor2": "#ffadad"
},
"ExpansionFightFormation": {},
"SkillParameterColor": "#FF9900FF",
"DefaultLevelPerformConfig": {
"LevelBeginCloseupShotPath": "Camera/LevelBeginShot",
"ActiveEntityCloseupShotPath": "Camera/SingleAttackAccountShot"
},
"AllCharacterDynamicValues": {
"Floats": {
"-1030509054": {
"ReadInfo": {
"Type": "None",
"Index": 0
}
},
"-179683352": {
"ReadInfo": {
"Type": "None",
"Index": 0
}
},
"2073292217": {
"ReadInfo": {
"Type": "None",
"Index": 0
}
}
}
},
"ModifierPhaseEndingPerformAdded": 0.5,
"ModifierPhaseEndingPerformMax": 1.5,
"ModifierPhasePerformTimeMin": 1.4,
"ModifierPhasePerformTimeAdded": 0.5,
"ModifierPhasePerformTimeMax": 2.1,
"DefaultCharacterEffectTransitionTime": 1,
"LowHPFlagRatio": {
"Value": 0.3
},
"StanceTargetSkipRound": true,
"DamageToLowHPRatio": {
"Value": 0.1
},
"ConstKeys": {
"MonsterBossTag": {
"Hash": -1315392744
},
"AutoFightCustomize_BP": {
"Hash": -1733834649
},
"AutoFightCustomize_UltraSkill": {
"Hash": 1694195222
},
"PerformanceIDTag": {
"Hash": 843785509
},
"PerformanceTypeTag": {
"Hash": 138992204
},
"PerformanceInstanceGuidTag": {
"Hash": 1284679918
},
"PlayerTeamReviveStartEvent": "Stage_PlayerTeamReviveStart",
"PlayerTeamReviveFailedEvent": "Stage_PlayerTeamReviveFailed",
"LastKillStartEvent": "Stage_LastKillStart",
"LevelLoseEvent": "Stage_LocalLose",
"LevelWinEvent": "Stage_LocalWin",
"LevelBattleQuitEvent": "Stage_ManualBattleQuit",
"LevelSpecialWinEvent": "Level_SpecialWin",
"UltraKillFinalMonsterOfWave": "Stage_UltraKillFinalMonster",
"KillFinalMonsterOfStage": "Stage_KillFinalMonsterOfStage",
"ShowDefaultCameraAfterTimeline": "Stage_ShowDefaultCameraAfterTimeline",
"ShowDefaultCameraAfterTimelineOnAvatarDying": "Stage_ShowDefaultCameraAfterTimelineOnAvatarDying",
"AllEnemyDeadButWaveContinue": "Stage_ShowDefaultCameraWhenAllEnemyDeadButWaveContinue"
},
"StageConfigDataKeys": {},
"ShieldConstKeys": {
"KeyHashShield": {
"Hash": 2126266902
},
"KeyHashCurrentShield": {
"Hash": -527113652
},
"KeyHashCommonResistanced": {
"Hash": -1616352847
},
"KeyHashPhysicalResistanced": {
"Hash": 1011383664
},
"KeyHashFireDamageResistance": {
"Hash": 132466803
},
"KeyHashIceDamageResistance": {
"Hash": -1668138380
},
"KeyHashThunderDamageResistance": {
"Hash": -456045141
},
"KeyHashWindDamageResistance": {
"Hash": 375175611
},
"KeyHashImaginaryDamageResistance": {
"Hash": -741675534
},
"KeyHashQuantumDamageResistance": {
"Hash": -9465014
}
},
"ResilienceHitAdditiveWeights": [
0.25,
0.5,
0.75,
1,
1.25
],
"MonsterHitAdditiveWeightBase": 0.7,
"StanceWeakRatio": {
"Value": 1
},
"DefaultStanceResistance": {
"Value": 0
},
"SpeedToDelayDistance": {
"Value": 1000
},
"ModifierBehaviorVisualList": [
{
"Flag": "STAT_CTRL_Stun",
"ModifierBehaviorVisualPriority": "Stun",
"AnimOccur": "Stun_Occur",
"AnimLoop": "Stun_Loop",
"AnimRecover": "Stun_Recover",
"AnimOccurTransition": 0,
"AnimLoopTransition": 0,
"AnimRecoverTransition": 0,
"RepeatOccurAnimWhenBeHitNormalizedTime": 0.7,
"ReactionAnims": {
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
"Hit": "Hit_Stun",
"HitH": "Stun_Occur",
"HitFlyRecover": "Hit_Fly_Recover_Stun"
},
"EmoAnimName": "Emo_Stun"
},
{
"Flag": "STAT_Stun_Effect",
"ModifierBehaviorVisualPriority": "Stun",
"AnimOccur": "Stagger",
"AnimLoop": "Stagger_Loop",
"AnimRecover": "Stagger_Recover",
"AnimOccurTransition": 0,
"RepeatOccurAnimWhenBeHitNormalizedTime": 0,
"ForecHitH": true,
"ReactionAnims": {
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
"HitH": "Hit_H_Break",
"HitFlyRecover": "Hit_Fly_Recover_Break"
},
"SpecialStandbyForbidVisualState": true,
"EmoAnimName": "Emo_Stun"
},
{
"Flag": "STAT_CTRL_UnOperable",
"ModifierBehaviorVisualPriority": "Stun",
"AnimOccur": "Die",
"AnimLoop": "Die_Loop",
"AnimRecover": "Revive",
"AnimOccurTransition": 0,
"AnimLoopTransition": 0,
"AnimRecoverTransition": 0,
"RepeatOccurAnimWhenBeHitNormalizedTime": 0.7,
"ForecHitH": true,
"ReactionAnims": {
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
"HitH": "Die_Hit"
},
"EmoAnimName": "Emo_Stun"
},
{
"Flag": "Break",
"ModifierBehaviorVisualPriority": "MonsterStanceBreak",
"AnimOccur": "Stagger",
"AnimLoop": "Stagger_Loop",
"AnimRecover": "Stagger_Recover",
"AnimOccurTransition": 0,
"RepeatOccurAnimWhenBeHitNormalizedTime": 0.7,
"ForecHitH": true,
"ReactionAnims": {
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
"HitH": "Hit_H_Break",
"HitFlyRecover": "Hit_Fly_Recover_Break"
}
},
{
"Flag": "AvatarBreak",
"ModifierBehaviorVisualPriority": "AvatarStanceBreak",
"AnimOccur": "Stagger",
"AnimLoop": "Stagger_Loop",
"AnimRecover": "Stagger_Recover",
"AnimOccurTransition": 0,
"RepeatOccurAnimWhenBeHitNormalizedTime": 0.7,
"ReactionAnims": {
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
"Hit": "Hit_Stun",
"HitH": "Stagger",
"HitFlyRecover": "Hit_Fly_Recover_Break"
},
"OnlyAffectPlayer": true,
"EmoAnimName": "Emo_Stun"
},
{
"Flag": "STAT_CTRL_Sleep",
"ModifierBehaviorVisualPriority": "AvatarStanceBreak",
"AnimOccur": "Stagger",
"AnimLoop": "Stagger_Loop",
"AnimRecover": "Stagger_Recover",
"AnimOccurTransition": 0,
"RepeatOccurAnimWhenBeHitNormalizedTime": 0.7,
"ReactionAnims": {
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
"Hit": "Hit_Stun",
"HitFlyRecover": "Hit_Fly_Recover_Break"
},
"OnlyAffectPlayer": true,
"EmoAnimName": "Emo_Stun"
},
{
"Flag": "STAT_CTRL_Frozen_Effect",
"ModifierBehaviorVisualPriority": "Frozen",
"AnimSpeedFactor": 0,
"AnimSpeedTransitTime": 0.8,
"AnimSpeedTransitTimeRange": 0.4,
"MaterialEffect": "Frozen",
"MaterialTransitTime": 1,
"IgnoreAnimConfig": true
},
{
"Flag": "STAT_AnimStop",
"ModifierBehaviorVisualPriority": "Frozen",
"AnimSpeedFactor": 0,
"AnimSpeedTransitTime": 0.8,
"AnimSpeedTransitTimeRange": 0.4,
"IgnoreAnimConfig": true
},
{
"Flag": "STAT_Confine",
"ModifierBehaviorVisualPriority": "Confine",
"AnimOccur": "Confine",
"AnimLoop": "Confine_Loop",
"AnimRecover": "Hit_Fly_Recover",
"AnimOccurTransition": 0,
"AnimSpeedFactor": 0.25,
"AnimSpeedTransitTimeRange": 1,
"ForecHitH": true,
"ReactionAnims": {
"$type": "RPG.GameCore.CharacterReactionAnimConfig",
"FlyHit": "Confine_Hit"
},
"FloatingHeight": 1.5,
"FloatingRiseDuration": 0.5,
"FloatingFallDuration": 0.1,
"DisableLookAtIK": true,
"SpecialCharacterForbidVisualState": true
},
{
"Flag": "STAT_Confine_Effect",
"ModifierBehaviorVisualPriority": "Confine",
"AnimOccur": "Confine",
"AnimLoop": "Confine_Loop",
"AnimRecover": "Hit_Fly_Recover",
"AnimOccurTransition": 0,
"AnimSpeedFactor": 0.2,
"AnimSpeedTransitTimeRange": 1,
"ForecHitH": true,
"ReactionAnims": {
"$type": "RPG.GameCore.CharacterReactionAnimConfig"
},
"FloatingHeight": 1.5,
"FloatingRiseDuration": 0.5,
"FloatingFallDuration": 0.1,
"DisableLookAtIK": true,
"SpecialCharacterForbidVisualState": true
}
],
"SnapshotEntityInheritBlackList": [
"Defence",
"Attack",
"CriticalResistance",
"StanceBreakResistance",
"StanceBreakTakenRatio",
"Shield",
"MaxShield",
"MaxStance",
"SPRatio",
"AdditionalBP",
"Count"
],
"DamagingSkillEffect": [
"SingleAttack",
"AoEAttack",
"Bounce",
"Blast"
],
"HitForce": 550,
"HitForce_H": 1000,
"AttackTypeForbidCriticalList": [
"DOT",
"ElementDamage"
],
"MaxTurnCount": 999,
"HitTimeSlowConfigs": [
{
"Type": "Puncture",
"CurveName": "HitPunctureTimeSlow",
"Duration": 0.05
},
{
"Type": "Puncture",
"Intensity": "Middle",
"CurveName": "HitPunctureTimeSlow",
"Duration": 0.1
},
{
"Type": "Puncture",
"Intensity": "Heavy",
"CurveName": "HitPunctureTimeSlow",
"Duration": 0.2
},
{
"Type": "Slash",
"CurveName": "HitSlashTimeSlow",
"Duration": 0.1
},
{
"Type": "Slash",
"Intensity": "Middle",
"CurveName": "HitSlashTimeSlow",
"Duration": 0.15
},
{
"Type": "Slash",
"Intensity": "Heavy",
"CurveName": "HitSlashTimeSlow",
"Duration": 0.2
},
{
"Type": "Impact",
"CurveName": "HitImpactTimeSlow",
"Duration": 0.08
},
{
"Type": "Impact",
"Intensity": "Middle",
"CurveName": "HitImpactTimeSlow",
"Duration": 0.16
},
{
"Type": "Impact",
"Intensity": "Heavy",
"CurveName": "HitImpactTimeSlow",
"Duration": 0.25
}
],
"ModifierCustomEvents": [
{
"BehaviorFlags": [
"STAT_DOT",
"STAT_DOT_Burn",
"STAT_DOT_Bleed",
"STAT_DOT_Poison",
"STAT_DOT_Electric"
],
"EventType": {
"EnumIndex": 4,
"Value": 1
},
"SortBy": "Phase1Priority"
},
{
"BehaviorFlags": [
"STAT_DOT_Burn"
],
"EventType": {
"EnumIndex": 4,
"Value": 2
},
"SortBy": "Phase1Priority"
},
{
"BehaviorFlags": [
"STAT_DOT_Electric"
],
"EventType": {
"EnumIndex": 4,
"Value": 3
},
"SortBy": "Phase1Priority"
},
{
"BehaviorFlags": [
"STAT_DOT_Poison"
],
"EventType": {
"EnumIndex": 4,
"Value": 4
},
"SortBy": "Phase1Priority"
},
{
"BehaviorFlags": [
"STAT_DOT_Bleed"
],
"EventType": {
"EnumIndex": 4,
"Value": 5
},
"SortBy": "Phase1Priority"
},
{
"BehaviorFlags": [
"STAT_Entangle"
],
"EventType": {
"EnumIndex": 4,
"Value": 6
},
"SortBy": "Phase1Priority"
},
{
"BehaviorFlags": [
"CustomEvent_InfiniteRefresh"
],
"EventType": {
"EnumIndex": 4,
"Value": 7
}
},
{
"BehaviorFlags": [
"CustomEvent_MonsterChangePhase"
],
"EventType": {
"EnumIndex": 4,
"Value": 8
}
},
{
"BehaviorFlags": [
"CustomEvent_BattleScoreChange"
],
"EventType": {
"EnumIndex": 4,
"Value": 9
}
},
{
"BehaviorFlags": [
"CustomEvent_InfiniteDoSummon"
],
"EventType": {
"EnumIndex": 4,
"Value": 10
}
},
{
"BehaviorFlags": [
"CustomEvent_TargetStancePreshow"
],
"EventType": {
"EnumIndex": 4,
"Value": 11
}
},
{
"BehaviorFlags": [
"CustomEvent_RogueMagicDelayUnit"
],
"EventType": {
"EnumIndex": 4,
"Value": 12
}
}
],
"DieAnimTransitDuration": 0,
"AddBuffPerformTimeInterval": 0.1,
"AddBuffPerformTimeMax": 1.5,
"SkillTargetBeyondTargetIntensity": 0.75,
"SkillTargetBeyondTargetFadeTime": 0.3,
"BackRowExceptSkillTargetIntensity": 0.4,
"BackRowExceptSkillTargetFadeTime": 0.35,
"ModifierBehaviorFlagImmuneMap": {
"Endurance": {
"BehaviorFlags": [
"STAT_CTRL"
]
},
"EnduranceLogicOnly": {
"BehaviorFlags": [
"STAT_CTRL"
]
},
"STAT_ForceActionable": {
"BehaviorFlags": [
"STAT_CTRL"
]
},
"ImmuneDot": {
"BehaviorFlags": [
"STAT_DOT"
]
},
"MuteAttachWeakness": {
"BehaviorFlags": [
"STAT_AttachWeakness"
]
},
"STAT_ImmuneKnowledge": {
"BehaviorFlags": [
"STAT_Knowledge"
]
}
},
"ModifierStatusTypeImmuneMap": {
"Dodge": {
"StatusTypes": [
"Debuff"
]
},
"ImmuneDebuff": {
"StatusTypes": [
"Debuff"
]
},
"STAT_ResistAll": {
"StatusTypes": [
"Debuff",
"Buff",
"Other"
]
}
},
"ModifierBehaviorFlagAntiDebuffResistMap": {
"AntiDebuffResist_CTRL": {
"BehaviorFlags": [
"STAT_CTRL",
"STAT_CTRL_Frozen",
"STAT_Confine"
]
}
},
"ModifierBehaviorFlagKeepOnDeathrattle": [
"Deathrattle",
"KeepOnDeathrattle",
"Break",
"ServantInherit_ModifierContinuation",
"MuteHitFly"
],
"StoryPlayerBoyID": "NPC_Avatar_Lad_PlayerBoy_00",
"StoryPlayerGirlID": "NPC_Avatar_Miss_PlayerGirl_00",
"StoryEndOpenUIDelayTime": 0.5,
"StoryStartCloseUIDelayTime": 0.15,
"ComboConstConfig": {
"HitComboValueAddDelta": {
"Value": 1
},
"HitComboValueMinusDelta": [
{
"Value": 1
},
{
"Value": 1
},
{
"Value": 1
},
{
"Value": 3
},
{
"Value": 3
},
{
"Value": 3
}
],
"SkillComboValueDeltaHash": {
"Hash": -1175710490
},
"StanceComboValueDelta": [
{
"Value": 22
},
{
"Value": 22
},
{
"Value": 22
},
{
"Value": 87
},
{
"Value": 87
},
{
"Value": 87
}
],
"EliminateComboValueDelta": [
{
"Value": 19
},
{
"Value": 19
},
{
"Value": 19
},
{
"Value": 85
},
{
"Value": 85
},
{
"Value": 85
}
],
"DynamicAddRatioByGear": [
{
"Value": 0
},
{
"Value": 0
},
{
"Value": 0
},
{
"Value": 0
},
{
"Value": 0
},
{
"Value": 0
}
],
"DynamicMinusRatioByGear": [
{
"Value": 0.181
},
{
"Value": 0.32
},
{
"Value": 0.566
},
{
"Value": 1
},
{
"Value": 1.291
},
{
"Value": 1.67
}
],
"Gear": [
{
"Value": 0
},
{
"Value": 1
},
{
"Value": 60
},
{
"Value": 120
},
{
"Value": 240
},
{
"Value": 400
}
],
"DamageAdd": [
{
"Value": 0
},
{
"Value": 0.05
},
{
"Value": 0.1
},
{
"Value": 0.2
},
{
"Value": 0.35
},
{
"Value": 0.5
}
],
"ComboDamageSkillAdded": {
"Value": 1
},
"ComboMaxConst": {
"Value": 600
}
},
"AdventureCommonBtnCD": 0.1,
"StageTypesNeedQuitVerify": [],
"PlayOccurAfterFrozen": true,
"BreakExtendAnimDelayHitMotion": 0.7,
"HitFrameMiniInterval": 2,
"CinemachineVirtualCameraTemplatePath": "Prefabs/VirtualCameraTestTemplate.prefab",
"TeammateAttackFormationConfigList": [
{
"FormationIndexB": 1,
"FormationName": "TeammateAttackFormation_1"
},
{
"FormationIndexB": 2,
"FormationName": "TeammateAttackFormation_0"
},
{
"FormationIndexB": 3,
"FormationName": "TeammateAttackFormation_4"
},
{
"FormationIndexA": 1,
"FormationIndexB": 2,
"FormationName": "TeammateAttackFormation_2"
},
{
"FormationIndexA": 1,
"FormationIndexB": 3,
"FormationName": "TeammateAttackFormation_0"
},
{
"FormationIndexA": 2,
"FormationIndexB": 3,
"FormationName": "TeammateAttackFormation_3"
}
],
"TwoTeammateAttackFormationName": "TwoTeammateAttackFormation",
"FormationAsset": [
"Formation/FormationAsset.asset"
],
"TimelineDataAsset": [
"Camera/TimeLine/TimelineData.asset"
],
"ProjectileCurveAsset": [
"Projectile/ProjectileSpeedCurve.asset"
],
"GameCoreDesignDataVersion": 12238609,
"MainMonsterUniqueName": "CurMainMonster",
"StanceBreakActionDelayChangeRatio": {
"Value": 0.25
},
"SkillDamageTypePreshowConfigs": {
"Imaginary": {
"StanceBreakActionSpeedChangeRatio": {
"Value": -0.1
},
"StanceBreakActionDelayChangeRatio": {
"Value": 0.3
}
},
"Quantum": {
"StanceBreakActionDelayChangeRatio": {
"Value": 0.2
}
}
},
"MonsterRankScore": {
"Minion": {
"Value": 0.5
},
"MinionLv2": {
"Value": 1
},
"Elite": {
"Value": 1.5
},
"LittleBoss": {
"Value": 2
},
"BigBoss": {
"Value": 3
}
},
"EnableModifyDotDamageData": true,
"CustomSwitchMap": {
"UpdateActionOrderAfterAllActionDelayChanged": true,
"SPCheckAddOPCount": true,
"InsertAbilityAfterUltraSkillEndDontTickAbility": true,
"NotResetHandlerForEntityInDieState": true,
"StrictLimboEntityDieCheck": true,
"HandleMaterialEffectRenderMaskConflict": true,
"TSCSPRoomCacheOn": true
},
"ForbidRecallModifierEventList": [
"OnModifierAdd",
"OnAddModifierSuc",
"OnModifierOnStack",
"OnModifierRemove",
"OnModifierDotAdd",
"OnBeforeDealHeal",
"OnAfterDealHeal",
"OnListenHPChange",
"OnListenModifierAdd",
"OnListenModifierRemove",
"OnListenModifierOnStack",
"OnTriggerBreak"
],
"RewindMazeBuffList": [
141001
],
"SomatoWidthRange": [
{
"SomatoWidthType": "Thin",
"Max": 3
},
{
"Min": 3,
"Max": 4
},
{
"SomatoWidthType": "Fat",
"Min": 4,
"Max": 999
}
],
"ServantSyncPropertyList": [
"Attack",
"BaseAttack",
"AttackAddedRatio",
"AttackDelta",
"AttackConvert",
"Defence",
"BaseDefence",
"DefenceAddedRatio",
"DefenceDelta",
"DefenceConvert",
"Level",
"Level_FinalDamageAddedRatio",
"AllDamageTypeAddedRatio",
"AllDamageReduce",
"DotDamageAddedRatio",
"CriticalChance",
"CriticalChanceBase",
"CriticalChanceConvert",
"CriticalDamage",
"CriticalDamageBase",
"CriticalDamageConvert",
"CriticalResistance",
"PhysicalAddedRatio",
"FireAddedRatio",
"IceAddedRatio",
"ThunderAddedRatio",
"QuantumAddedRatio",
"ImaginaryAddedRatio",
"WindAddedRatio",
"PhysicalResistance",
"FireResistance",
"IceResistance",
"ThunderResistance",
"QuantumResistance",
"ImaginaryResistance",
"WindResistance",
"PhysicalResistanceBase",
"FireResistanceBase",
"IceResistanceBase",
"ThunderResistanceBase",
"QuantumResistanceBase",
"ImaginaryResistanceBase",
"WindResistanceBase",
"PhysicalResistanceDelta",
"FireResistanceDelta",
"IceResistanceDelta",
"ThunderResistanceDelta",
"QuantumResistanceDelta",
"ImaginaryResistanceDelta",
"WindResistanceDelta",
"AllDamageTypeResistance",
"PhysicalPenetrate",
"FirePenetrate",
"IcePenetrate",
"ThunderPenetrate",
"QuantumPenetrate",
"ImaginaryPenetrate",
"WindPenetrate",
"AllDamageTypePenetrate",
"StanceBreakAddedRatio",
"HealRatio",
"HealRatioBase",
"HealRatioConvert",
"HealTakenRatio",
"ShieldAddedRatio",
"ShieldTakenRatio",
"StatusProbability",
"StatusProbabilityBase",
"StatusProbabilityConvert",
"StatusResistance",
"StatusResistanceBase",
"StatusResistanceConvert",
"SPRatio",
"SPRatioBase",
"SPRatioConvert",
"BreakDamageAddedRatio",
"BreakDamageAddedRatioBase",
"BreakDamageAddedRatioConvert"
],
"BackendSyncExceptPropertyList": [
"DirtyHPRatio",
"ActionDelay",
"ActionDelayAddedRatio",
"ActionDelayAddAttenuation",
"CurrentStance",
"MaxStance",
"AdditionalBP",
"AllDamageReduce",
"ImaginaryResistance",
"WindResistance",
"PhysicalResistanceBase",
"FireResistanceBase",
"IceResistanceBase",
"ThunderResistanceBase",
"QuantumResistanceBase",
"ImaginaryResistanceBase",
"WindResistanceBase",
"PhysicalResistanceDelta",
"FireResistanceDelta",
"IceResistanceDelta",
"ThunderResistanceDelta",
"QuantumResistanceDelta",
"ImaginaryResistanceDelta",
"WindResistanceDelta",
"AllDamageTypeResistance",
"PhysicalTakenRatio",
"FireTakenRatio",
"IceTakenRatio",
"ThunderTakenRatio",
"QuantumTakenRatio",
"ImaginaryTakenRatio",
"WindTakenRatio",
"AllDamageTypeTakenRatio",
"PhysicalAbsorb",
"FireAbsorb",
"IceAbsorb",
"ThunderAbsorb",
"QuantumAbsorb",
"ImaginaryAbsorb",
"WindAbsorb",
"StatusResistance",
"StatusResistanceBase",
"StatusResistanceConvert",
"AggroBase",
"AggroAddedRatio",
"AggroDelta",
"RelicValueExtraAdditionRatio",
"EquipValueExtraAdditionRatio",
"EquipExtraRank",
"AvatarExtraRank",
"Combo"
],
"BattleReportCustomValueByStage": {
"SummonActivity": {
"ReportList": [
{
"ReportKey": "ActivitySummon_Challenge_JunkDead"
},
{
"ReportKey": "ActivitySummon_Challenge_JunkSummon"
},
{
"ReportKey": "ActivitySummon_Challenge_JunkScale",
"DefaultValue": {
"Value": 1
}
},
{
"ReportKey": "ActivitySummon_Challenge_NormalBombTimes"
},
{
"ReportKey": "ActivitySummon_Challenge_BonusBombTimes"
},
{
"ReportKey": "ActivitySummon_Challenge_Delay",
"DefaultValue": {
"Value": -1
}
}
]
}
},
"StatisticSummonMonsterLimit": 100,
"RogueMagicConstDynamicValueKeys": {
"ScepterID": "#Scepter_ID",
"ScepterActiveUnitTriggerCount": "#Scepter_ActiveUnitTriggerCount",
"MagicUnitLevel": "#MagicUnit_Level",
"MagicUnitIndex": "#MagicUnit_Index"
},
"ServantModifierEventWhiteList": [],
"PropertyAdsorptions": {
"MaxSP": {
"AdsorptionThresh": {
"Value": 0.5
}
},
"CurrentSP": {
"AdsorptionThresh": {
"Value": 0.00010000006
}
},
"BreakDamageAddedRatio": {
"AdsorptionThresh": {
"Value": 0.00010000006
},
"FractionalDigit": 3
}
},
"DepartedConfigGroups": {
"MuteEntityAction": {
"HideEntity": true,
"MuteEntityAction": true
}
},
"AvatarChangeTemplateGroups": {
"ChangeToSheep": {
"NewAvatarID": 6024,
"DepartedGroupName": "MuteEntityAction",
"InheritCurrentPropertyList": [
"CurrentHP",
"MaxHP",
"Level",
"ActionDelay"
],
"InheritOriginPropertyBlackList": [
"Shield",
"DirtyHPDelta",
"DirtyHPRatio",
"NegativeHP",
"CurrentSP",
"MaxSP"
]
}
},
"EmptyAvatarPrefabPath": "Characters/CharacterPrefabs/Empty/Avatar/Avatar_Empty_00.prefab"
}