Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Topaz_00_Designer_AnimEvent.json
2025-07-03 10:50:43 +02:00

168 lines
4.1 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.StopAim",
"TransitTime": 0
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.002,
"EventList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByHaveSkillPointEntity"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.StartAim",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "SkillPointEntity"
},
"TargetAttachPoint": "Root",
"TransitTime": 0
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Gun"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.01086956,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Gun",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Topaz_00/Eff_Avatar_Topaz_00_Common_WeaponA_Start.prefab"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.131,
"EventList": [
{
"$type": "RPG.GameCore.StopAim",
"TransitTime": 0.2
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.16,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Gun",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Topaz_00/Eff_Avatar_Topaz_00_MazeAttack_WeaponAEnd.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"AllowTriggeringOnTransitionOut": false
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Attack_1",
"NormalizedTime": 0.01086956,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Gun",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Topaz_00/Eff_Avatar_Topaz_00_Common_WeaponA_Start.prefab"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Gun",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Topaz_00/Eff_Avatar_Topaz_00_MazeAttack_WeaponAEnd.prefab"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.StopAim",
"TransitTime": 0.2
}
]
}
]
}