mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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168 lines
4.1 KiB
JSON
168 lines
4.1 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.StopAim",
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"TransitTime": 0
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}
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],
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"AllowTriggeringOnTransitionOut": false
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.002,
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"EventList": [
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByHaveSkillPointEntity"
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.StartAim",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "SkillPointEntity"
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},
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"TargetAttachPoint": "Root",
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"TransitTime": 0
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}
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]
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}
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],
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"AllowTriggeringOnTransitionOut": false
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},
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{
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"AnimatorStateName": "Attack_1",
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"EventList": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Gun"
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}
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],
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"Scale": {
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"X": 0,
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"Y": 0,
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"Z": 0
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}
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}
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],
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"AllowTriggeringOnTransitionOut": false
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.01086956,
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"EventList": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Gun",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Topaz_00/Eff_Avatar_Topaz_00_Common_WeaponA_Start.prefab"
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}
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]
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}
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],
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"AllowTriggeringOnTransitionOut": false
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.131,
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"EventList": [
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{
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"$type": "RPG.GameCore.StopAim",
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"TransitTime": 0.2
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}
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],
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"AllowTriggeringOnTransitionOut": false
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.16,
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"EventList": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Gun",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Topaz_00/Eff_Avatar_Topaz_00_MazeAttack_WeaponAEnd.prefab"
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}
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],
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"Scale": {
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"X": 0,
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"Y": 0,
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"Z": 0
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}
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}
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],
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"AllowTriggeringOnTransitionOut": false
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}
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],
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"AnimatorStateGroupEvents": [
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{
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"States": [
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{
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"Name": "Attack_1",
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"NormalizedTime": 0.01086956,
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"ExitInTransition": true
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Gun",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Topaz_00/Eff_Avatar_Topaz_00_Common_WeaponA_Start.prefab"
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}
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]
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Gun",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Topaz_00/Eff_Avatar_Topaz_00_MazeAttack_WeaponAEnd.prefab"
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}
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],
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"Scale": {
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"X": 0,
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"Y": 0,
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"Z": 0
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}
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},
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{
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"$type": "RPG.GameCore.StopAim",
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"TransitTime": 0.2
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}
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]
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}
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]
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} |