Files
turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_2032011.json
2025-08-14 09:43:09 +02:00

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{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_Buff_Add.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_IF_AvatarChange_Enter.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_IF_AvatarChange_Exit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_IF_AvatarChange_Ready.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_IF_AvatarChange_Ready_LHandLoop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_IF_AvatarChange_Ready_MiddleFinger3_R.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_IF_AvatarChange_Ready_RHandLoop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_IF_AvatarChange_Ready_Wrist_R.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_StandBy_BodyLoop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_StandBy_BreakTattooLoop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_StandBy_LHandLoop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_StandBy_RHandLoop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_StandBy_TattooLoop.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_MazeAttack_Attack01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_MazeAttack_Hit01.prefab"
]
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_IF_AvatarChange_Skill01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_IF_AvatarChange_Skill01_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_IF_AvatarChange_Skill02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_IF_AvatarChange_Skill02_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_Skill01_Attack01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_Skill01_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_Skill02_Rage_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_Skill02_Rage_02.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_Common_Die.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_Common_DieFly.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_IF_AvatarChange_Die.prefab"
]
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": []
},
"Skill01": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_Skill01_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_Skill01_Attack01.prefab"
]
},
"Skill02": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_Skill02_Rage_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Lycan_00/Eff_Monster_W2_Lycan_00_Skill02_Rage_02.prefab"
]
}
}
}